Rendered from governance/pipelines.json, filtered on the seat that owns them. 10 pipelines, 9 of them not built yet.
missing, and that is the offer rather than an embarrassment. You are not being hired to maintain a finished machine — you are being hired to build the parts of it that do not exist yet, on camera, five days a week. The table is generated, so it cannot claim a pipeline is built when it is not, and it cannot keep calling one missing after you ship it.| Pipeline | Status | What it teaches | What is in the way |
|---|---|---|---|
| Universal brand baseline | partial | why a baseline template beats bespoke edits layer discipline: background, canvas, overlay, audio | ducked music bed with sidechain not built kinetic typography not available as a CaptionTrack mode no per-brand template flags |
| Live-to-clip engine | missing | automated content derivation why the show should generate its own promotion | no Whisper transcription step no segment ranking no compositing handoff |
| Temerarii attribution | missing | authority by attribution rather than by advertising | one template flag; trivial once the clip engine exists |
| Long-form VOD edit | missing | editing as a deterministic process rather than a craft bottleneck | no silence removal no transcript chapterisation |
| House syndication engine | missing | cross-brand audience aggregation why a hub channel beats four isolated ones | — |
| Curation and repost engine | missing | the difference between attribution and permission curation as a growth mechanism | confirm which native reshare actions the distribution API actually supports — some are app-only permission ledger has no schema yet |
| Vision board ingestion | missing | turning unstructured reference into a machine-readable style guide | — |
| PDP tile GIF engine | missing | motion as merchandising loop construction | — |
| Virtual lookbook engine | missing | controlled generation vs prompt-and-hope art direction as the differentiator | — |
| Bully mascot worlds | missing | character consistency worldbuilding as a brand asset | character consistency across shots needs a trained approach, not per-shot prompting |