How the work actually works. Read these when you want them — none is required before the exercises, and all of them are the job.
The ten layers of a single asset — thumbnail, voiceover, captions, motion, music — and how precisely each has to be specified.
Critic versus editor. The larger half of the seat.
One spine, bespoke scenes, and the gate that holds it to a duplicate count of zero.
How an asset traces back to the cell that produced it.
Not a summary — the real one, the same document the seat works from.
What an authored cell becomes downstream, in the office's own storyboard hub.