
| Channel | Native caption |
|---|---|
| Tiktok | Creative ideation hack (AI-assisted): the first idea is the obvious one everyone had. Ask AI for 30 angles JUST to burn through the obvious, then a human picks the one with tension at idea 20-something. #creative #ideation #brainstorm #marketing #design |
| First idea = obvious idea. Burn through 30 fast. The gold is at #23. #creative #ideation #brainstorming #design #marketing | |
| The first creative idea is usually the obvious one everyone else also reached. The method we use: ask a model for thirty angles quickly, not to find the answer, but to exhaust the obvious. The strong concept usually sits past idea twenty, after the safe options clear out. Then humans cluster the angles, spot the repeating theme, and build the one with tension. Tension makes people lean in; safe makes them scroll. | |
| X | First idea = the obvious one everyone had. Ask AI for 30 angles to burn through obvious, then pick the one with tension (usually #20+). temerarii.com |
| Great creative concepts don't wait for a shower flash. Ask AI for thirty angles to clear out the obvious ones, then have a human pick the one with tension and sharpen it. The gold hides at idea twenty-something. More at temerarii.com. | |
| Threads | The first creative idea is the obvious one everyone had. We ask AI for 30 angles just to burn through the obvious, then a human picks the one with tension, usually around idea 20-something. Safe makes people scroll. Tension makes them look. |
| Creative ideation method: use AI to generate 30 angles fast to clear obvious ideas, then cluster and pick the concept with tension. Brainstorming techniques, creative process, idea generation tips. | |
| Bluesky | First idea = the obvious one everyone had. Ask AI for 30 angles to burn through obvious, then pick the one with tension by hand. temerarii.com |
| Youtube | Burn Through the Obvious: An AI-Assisted Creative Ideation Method The first idea is usually the one everyone else had too. We cover using a model to generate thirty angles fast to exhaust the obvious, then clustering and picking the concept with tension. AI-assisted, human-shaped. More at temerarii.com. #Creative #Ideation #Brainstorming |
| # | Layer (comp_id · still · tier) | Beat | Timecode | Motion | Logo | Audio | VO / on-screen / caption |
|---|---|---|---|---|---|---|---|
| 1 | ![]() matches intent shared field signature-3d | open | 0–5.9s | spatial-parallax | icon·3d-extrude | ♪ bed_in | Creative concepts used to wait for one person to have a flash in the shower. on-screen: Big ideas waited on a flash |
expected on screen: white ground · dodeca hero in the shared Signal Field · Mensor leads · node-graph · spatial-parallax · icon·3d-extrude logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual node-graphshape dodecaground whitetreatment 3d-extrudemotion spatial-parallaxpower summoninstrument summon→Big ideas waited on a flash | |||||||
| 2 | ![]() matches intent shared field signature-3d | hook | 5.9–12.5s | kinetic-build | icon·wireframe | ♪ node_lock | Here is the quiet problem: the first idea is usually the obvious one everyone else also had. on-screen: Most first ideas are the obvious ones |
expected on screen: white ground · dodeca hero in the shared Signal Field · Mensor leads · mark · kinetic-build · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual markshape dodecaground whitetreatment wireframemotion kinetic-buildpower laser-lockinstrument laser-trace→Most first ideas are the obvious ones | |||||||
| 3 | ![]() matches intent NumberedList template | teach | 12.5–20.6s | kinetic-build | icon·wireframe | ♪ node_lock | So we do it now with AI: ask a model for thirty angles fast, just to burn through the obvious ones. on-screen: Use AI to exhaust the obvious |
expected on screen: white ground · a NumberedList panel over a dimmed Signal Field · Mensor leads · node-graph · kinetic-build · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id NumberedListvisual node-graphshape dodecaground whitetreatment wireframemotion kinetic-buildpower morphinstrument morph+laser→Use AI to exhaust the obviouscurate items, nodes | |||||||
| 4 | ![]() matches intent ComparisonTable template | proof | 20.6–27.6s | receipts-count | icon·wireframe | ♪ node_lock | The gold usually sits at idea twenty-something, after the dull and the safe are out of the way. on-screen: The good idea hides behind the dull |
expected on screen: white ground · a ComparisonTable panel over a dimmed Signal Field · Mensor leads · receipts · receipts-count · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id ComparisonTablevisual receiptsshape dodecaground whitetreatment wireframemotion receipts-countpower receiptsinstrument spotlight→The good idea hides behind the dullcurate colA, colB, rows, statsLabels | |||||||
| 5 | ![]() matches intent TerminalRun template | diff | 27.6–34.9s | crossfade-8f | icon·wireframe | ♪ node_lock | We do not let the model decide; people pick the spark and shape it into something with a pulse. on-screen: People still pick and shape it |
expected on screen: white ground · a TerminalRun panel over a dimmed Signal Field · Mensor leads · code · crossfade-8f · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id TerminalRunvisual codeshape dodecaground whitetreatment wireframemotion crossfade-8fpower morphinstrument morph→People still pick and shape itcurate codeLines | |||||||
| 6 | ![]() matches intent ChecklistCard template | teach | 34.9–41.199999999999996s | kinetic-build | icon·wireframe | ♪ node_lock | The method: cluster the angles, find the theme repeating underneath, then build the one with tension. on-screen: Cluster the angles, find the theme |
expected on screen: white ground · a ChecklistCard panel over a dimmed Signal Field · Mensor leads · node-graph · kinetic-build · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id ChecklistCardvisual node-graphshape dodecaground whitetreatment wireframemotion kinetic-buildpower morphinstrument morph+laser→Cluster the angles, find the themecurate items, nodes | |||||||
| 7 | ![]() matches intent KpiGrid template | proof | 41.2–46.7s | receipts-count | icon·wireframe | ♪ node_lock | A concept with tension makes people lean in; a safe one makes them scroll. on-screen: Tension is what makes people look |
expected on screen: white ground · a KpiGrid panel over a dimmed Signal Field · Mensor leads · receipts · receipts-count · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id KpiGridvisual receiptsshape dodecaground whitetreatment wireframemotion receipts-countpower receiptsinstrument spotlight→Tension is what makes people lookcurate kpis, statsLabels | |||||||
| 8 | ![]() matches intent ProcessFlow template | step | 46.7–53.0s | kinetic-build | icon·wireframe | ♪ node_lock | Your move: flood with options, cluster them, pick the one with tension, sharpen it by hand. on-screen: Steps: flood, cluster, pick, sharpen |
expected on screen: white ground · a ProcessFlow panel over a dimmed Signal Field · Mensor leads · pipeline · kinetic-build · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id ProcessFlowvisual pipelineshape dodecaground whitetreatment wireframemotion kinetic-buildpower throwinstrument laser-trace→Steps: flood, cluster, pick, sharpencurate stages, steps | |||||||
| 9 | ![]() matches intent shared field signature-3d | resolve | 53.0–59.3s | coalescence | icon·3d-extrude | ♪ bed_out | That is how The Big T-M gets past the obvious idea faster, then makes it sing. on-screen: Get past obvious, faster |
expected on screen: white ground · dodeca hero in the shared Signal Field · Mensor leads · coalescence · coalescence · icon·3d-extrude logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual coalescenceshape dodecaground whitetreatment 3d-extrudemotion coalescencepower coalescenceinstrument coalescence→Get past obvious, faster | |||||||