Back Office · office.temerarii.xyz
One asset, all the way in — composition, the wireframe + storyboard, the output format stack, and the template, all read from the SAME content-index record. The expected output matches what /media surfaces for this post.
post social-W37-Mon-3kind threadweek W37date 2026-09-14campaign thread · Monpillar performancebeat Monasset videoduration 59.3sground whitescenes 9

Checklist the per-video bar — engine/sim

86.6/100
plain languagevo coverageno dead airuniquenesscaption fitcompletenesscleanliness
quantitative quality · weights learn from your reviews (engine.sim.memory review social-W37-Mon-3 good|bad)
⚠ 3 flag(s) — not yet ship-ready: copy_genericdup_sequence_across_assetsdup_set_across_assets · see docs/strategy/VIDEO-CHECKLIST.md

Composition comp · template family · expected output

composition SceneReelfamily / template SignalFieldReel
9:16 Reelpending1:1 Squarepending16:9 Widepending9:16 4Kpending1:1 4Kpending16:9 4KpendingGIF (SMS)pending
render pending — silent master not yet on disk
expected output: 0/7 rendered — same matrix the /media preview surfaces for this asset.

Composition layer × scene 9 scenes · 59.3s · comp_id + rendered still + tier + the script

#Layer (comp_id · still · tier)BeatTimecodeMotionLogoAudioVO / on-screen / caption
1s1
matches intent
shared field
signature-3d
open0–5.9sspatial-parallaxicon·3d-extrude♪ bed_in
Creative concepts used to wait for one person to have a flash in the shower.
on-screen: Big ideas waited on a flash
expected on screen: white ground · dodeca hero in the shared Signal Field · Mensor leads · node-graph · spatial-parallax · icon·3d-extrude logo · caption bottom-left
spec (the prompt): comp_id shared Signal Fieldvisual node-graphshape dodecaground whitetreatment 3d-extrudemotion spatial-parallaxpower summoninstrument summon→Big ideas waited on a flash
2s2
matches intent
shared field
signature-3d
hook5.9–12.5skinetic-buildicon·wireframe♪ node_lock
Here is the quiet problem: the first idea is usually the obvious one everyone else also had.
on-screen: Most first ideas are the obvious ones
expected on screen: white ground · dodeca hero in the shared Signal Field · Mensor leads · mark · kinetic-build · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id shared Signal Fieldvisual markshape dodecaground whitetreatment wireframemotion kinetic-buildpower laser-lockinstrument laser-trace→Most first ideas are the obvious ones
3s3
matches intent
NumberedList
template
teach12.5–20.6skinetic-buildicon·wireframe♪ node_lock
So we do it now with AI: ask a model for thirty angles fast, just to burn through the obvious ones.
on-screen: Use AI to exhaust the obvious
expected on screen: white ground · a NumberedList panel over a dimmed Signal Field · Mensor leads · node-graph · kinetic-build · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id NumberedListvisual node-graphshape dodecaground whitetreatment wireframemotion kinetic-buildpower morphinstrument morph+laser→Use AI to exhaust the obviouscurate items, nodes
4s4
matches intent
ComparisonTable
template
proof20.6–27.6sreceipts-counticon·wireframe♪ node_lock
The gold usually sits at idea twenty-something, after the dull and the safe are out of the way.
on-screen: The good idea hides behind the dull
expected on screen: white ground · a ComparisonTable panel over a dimmed Signal Field · Mensor leads · receipts · receipts-count · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id ComparisonTablevisual receiptsshape dodecaground whitetreatment wireframemotion receipts-countpower receiptsinstrument spotlight→The good idea hides behind the dullcurate colA, colB, rows, statsLabels
5s5
matches intent
TerminalRun
template
diff27.6–34.9scrossfade-8ficon·wireframe♪ node_lock
We do not let the model decide; people pick the spark and shape it into something with a pulse.
on-screen: People still pick and shape it
expected on screen: white ground · a TerminalRun panel over a dimmed Signal Field · Mensor leads · code · crossfade-8f · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id TerminalRunvisual codeshape dodecaground whitetreatment wireframemotion crossfade-8fpower morphinstrument morph→People still pick and shape itcurate codeLines
6s6
matches intent
ChecklistCard
template
teach34.9–41.199999999999996skinetic-buildicon·wireframe♪ node_lock
The method: cluster the angles, find the theme repeating underneath, then build the one with tension.
on-screen: Cluster the angles, find the theme
expected on screen: white ground · a ChecklistCard panel over a dimmed Signal Field · Mensor leads · node-graph · kinetic-build · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id ChecklistCardvisual node-graphshape dodecaground whitetreatment wireframemotion kinetic-buildpower morphinstrument morph+laser→Cluster the angles, find the themecurate items, nodes
7s7
matches intent
KpiGrid
template
proof41.2–46.7sreceipts-counticon·wireframe♪ node_lock
A concept with tension makes people lean in; a safe one makes them scroll.
on-screen: Tension is what makes people look
expected on screen: white ground · a KpiGrid panel over a dimmed Signal Field · Mensor leads · receipts · receipts-count · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id KpiGridvisual receiptsshape dodecaground whitetreatment wireframemotion receipts-countpower receiptsinstrument spotlight→Tension is what makes people lookcurate kpis, statsLabels
8s8
matches intent
ProcessFlow
template
step46.7–53.0skinetic-buildicon·wireframe♪ node_lock
Your move: flood with options, cluster them, pick the one with tension, sharpen it by hand.
on-screen: Steps: flood, cluster, pick, sharpen
expected on screen: white ground · a ProcessFlow panel over a dimmed Signal Field · Mensor leads · pipeline · kinetic-build · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id ProcessFlowvisual pipelineshape dodecaground whitetreatment wireframemotion kinetic-buildpower throwinstrument laser-trace→Steps: flood, cluster, pick, sharpencurate stages, steps
9s9
matches intent
shared field
signature-3d
resolve53.0–59.3scoalescenceicon·3d-extrude♪ bed_out
That is how The Big T-M gets past the obvious idea faster, then makes it sing.
on-screen: Get past obvious, faster
expected on screen: white ground · dodeca hero in the shared Signal Field · Mensor leads · coalescence · coalescence · icon·3d-extrude logo · caption bottom-left
spec (the prompt): comp_id shared Signal Fieldvisual coalescenceshape dodecaground whitetreatment 3d-extrudemotion coalescencepower coalescenceinstrument coalescence→Get past obvious, faster

Format stack 3 aspects · same scenes[], re-cropped

9:16
1080×1920
Stories · TikTok · YouTube Shorts · Reels
1:1
1080×1080
LinkedIn · Facebook · Instagram
16:9
1920×1080
X/Twitter · YouTube · LinkedIn video

Channels 9 destinations

LinkedInX/TwitterYouTubeInstagramFacebookThreadsTikTokPinterestBluesky

Social captions supplemental published copy · per channel (comp_id level)

tiktokCreative ideation hack (AI-assisted): the first idea is the obvious one everyone had. Ask AI for 30 angles JUST to burn through the obvious, then a human picks the one with tension at idea 20-something. #creative #ideation #brainstorm #marketing #design
instagramFirst idea = obvious idea. Burn through 30 fast. The gold is at #23. #creative #ideation #brainstorming #design #marketing
linkedinThe first creative idea is usually the obvious one everyone else also reached. The method we use: ask a model for thirty angles quickly, not to find the answer, but to exhaust the obvious. The strong concept usually sits past idea twenty, after the safe options clear out. Then humans cluster the angles, spot the repeating theme, and build the one with tension. Tension makes people lean in; safe makes them scroll.
xFirst idea = the obvious one everyone had. Ask AI for 30 angles to burn through obvious, then pick the one with tension (usually #20+). temerarii.com
facebookGreat creative concepts don't wait for a shower flash. Ask AI for thirty angles to clear out the obvious ones, then have a human pick the one with tension and sharpen it. The gold hides at idea twenty-something. More at temerarii.com.
threadsThe first creative idea is the obvious one everyone had. We ask AI for 30 angles just to burn through the obvious, then a human picks the one with tension, usually around idea 20-something. Safe makes people scroll. Tension makes them look.
pinterestCreative ideation method: use AI to generate 30 angles fast to clear obvious ideas, then cluster and pick the concept with tension. Brainstorming techniques, creative process, idea generation tips.
blueskyFirst idea = the obvious one everyone had. Ask AI for 30 angles to burn through obvious, then pick the one with tension by hand. temerarii.com
youtubeBurn Through the Obvious: An AI-Assisted Creative Ideation Method The first idea is usually the one everyone else had too. We cover using a model to generate thirty angles fast to exhaust the obvious, then clustering and picking the concept with tension. AI-assisted, human-shaped. More at temerarii.com. #Creative #Ideation #Brainstorming

Cross-links every lens is a view on this one record