| # | Beat | Timecode | Motion | Logo | Audio | VO / on-screen |
|---|---|---|---|---|---|---|
| 1 | open | 0–7s | spatial-parallax | icon·3d-extrude | ♪ — | What if a customer could place your product in their own room before they ever paid for it? on-screen: Try it before you buy it |
| 2 | legacy | 7.0–14.0s | crossfade-8f | icon·color | ♪ — | The old way demanded a heavy app download, and most people bounced before the loading bar finished. on-screen: The app nobody downloads |
| 3 | teach | 14.0–21.5s | kinetic-build | icon·color | ♪ — | We build it on WebXR, so it opens from a link, no install, the phone they already have is the headset. on-screen: Step 1: AR in the browser |
| 4 | teach | 21.5–29.4s | kinetic-build | icon·color | ♪ — | We turn your product into a true 3D model, so it casts shadows and sits on the floor like it belongs there. on-screen: Step 2: a real 3D model |
| 5 | teach | 29.4–36.4s | kinetic-build | icon·color | ♪ — | The phone reads the surfaces, so the object stays put on the table as the customer walks around it. on-screen: Step 3: anchor to the room |
| 6 | teach | 36.4–43.4s | kinetic-build | icon·color | ♪ — | We compress the model hard, because an AR scene that stutters is worse than no AR at all. on-screen: Step 4: keep it light |
| 7 | proof | 43.4–49.4s | receipts-count | icon·color | ♪ — | That is your product, true to scale, standing in the customer's living room from a single tap. on-screen: In their room, instantly |
| 8 | futurist | 49.4–55.4s | spatial-parallax | icon·color | ♪ — | When trying is this easy, the gap between curious and committed gets a lot shorter. on-screen: What this unlocks |
| 9 | resolve | 55.4–61.4s | coalescence | stacked·3d-extrude | ♪ swell | Want to see your product standing in a room from a link? We will build the demo. temerarii.xyz. on-screen: Place your product |