Back Office · office.temerarii.xyz
One asset, all the way in — composition, the wireframe + storyboard, the output format stack, and the template, all read from the SAME content-index record. The expected output matches what /media surfaces for this post.
post topic-mm-commercialkind topicweek date campaign multimedia-pillarpillar multimediabeat asset videoduration 58.3sground blackscenes 9

Checklist the per-video bar — engine/sim

98.5/100
plain languagevo coverageno dead airuniquenesscaption fitcompletenesscleanliness
quantitative quality · weights learn from your reviews (engine.sim.memory review topic-mm-commercial good|bad)
⚠ 1 flag(s) — not yet ship-ready: generic_scene · see docs/strategy/VIDEO-CHECKLIST.md

Composition comp · template family · expected output

composition SceneReelfamily / template SceneReel
9:16 Reelrendered1:1 Squarepending16:9 Widepending9:16 4Kpending1:1 4Kpending16:9 4KpendingGIF (SMS)pending
▶ open rendered mp4
expected output: 1/7 rendered — same matrix the /media preview surfaces for this asset.

Composition layer × scene 9 scenes · 58.3s · comp_id + rendered still + tier + the script

#Layer (comp_id · still · tier)BeatTimecodeMotionLogoAudioVO / on-screen / caption
1s1
matches intent
shared field
signature-3d
open0–6.1sspatial-parallaxicon·white-knockout♪ —
A good commercial looks effortless, which is the trick. The Big T-M is going to show you every gear behind it.
on-screen: A commercial, demystified
expected on screen: black ground · octa hero in the shared Signal Field · Lumen leads · node-graph · spatial-parallax · icon·white-knockout logo · caption bottom-left
spec (the prompt): comp_id shared Signal Fieldvisual node-graphshape octaground blacktreatment white-knockoutmotion spatial-parallaxpower summoninstrument summon→three-mark
2s2
matches intent
ListCard
template
legacy6.1–11.8scrossfade-8ficon·ember-fill♪ —
The old way was shoot a pretty thirty seconds and hope it sold something. Pretty is not a strategy.
on-screen: The old way: shoot, then hope
expected on screen: black ground · a ListCard panel over a dimmed Signal Field · Lumen leads · crossfade-8f · icon·ember-fill logo · caption bottom-left
spec (the prompt): comp_id ListCardshape octaground blacktreatment ember-fillmotion crossfade-8fpower morphinstrument decay→three-symboliccurate items
3s3
matches intent
NumberedList
template
teach11.8–18.3skinetic-buildicon·wireframe♪ —
Start with a single promise the spot has to land. If you can't say it in one line, the edit won't either.
on-screen: Step 1: one promise
expected on screen: black ground · a NumberedList panel over a dimmed Signal Field · Lumen leads · node-graph · kinetic-build · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id NumberedListvisual node-graphshape octaground blacktreatment wireframemotion kinetic-buildpower morphinstrument morph+laser→html-in-canvas-panelcurate items, nodes
4s4
matches intent
ChecklistCard
template
teach18.3–25.0skinetic-buildicon·white-knockout♪ —
Then storyboard the beats, hook in the first three seconds. We block every shot before anyone touches a camera.
on-screen: Step 2: storyboard the beats
expected on screen: black ground · a ChecklistCard panel over a dimmed Signal Field · Lumen leads · node-graph · kinetic-build · icon·white-knockout logo · caption bottom-left
spec (the prompt): comp_id ChecklistCardvisual node-graphshape octaground blacktreatment white-knockoutmotion kinetic-buildpower morphinstrument morph+laser→three-diagramcurate items, nodes
5s5
matches intent
NodeGraphCard
template
teach25.0–31.4skinetic-buildicon·liquid-chrome♪ —
On set we shoot for the edit, grabbing coverage and inserts so the cut has options, not regrets.
on-screen: Step 3: shoot for the cut
expected on screen: black ground · a NodeGraphCard panel over a dimmed Signal Field · Lumen leads · node-graph · kinetic-build · icon·liquid-chrome logo · caption bottom-left
spec (the prompt): comp_id NodeGraphCardvisual node-graphshape octaground blacktreatment liquid-chromemotion kinetic-buildpower morphinstrument morph+laser→html-in-canvas-codecurate hub, nodes
6s6
matches intent
FlowSchematic
template
teach31.4–38.3skinetic-buildicon·ember-fill♪ —
In post we cut once long, then trim platform versions. We render the variants in Remotion from one master.
on-screen: Step 4: nine cuts, one shoot
expected on screen: black ground · a FlowSchematic panel over a dimmed Signal Field · Lumen leads · node-graph · kinetic-build · icon·ember-fill logo · caption bottom-left
spec (the prompt): comp_id FlowSchematicvisual node-graphshape octaground blacktreatment ember-fillmotion kinetic-buildpower morphinstrument morph+laser→three-flowcurate nodes, stages
7s7
first render · fix pending
ComparisonTable
templategeneric_scene
proof38.3–45.199999999999996sreceipts-counticon·wireframe♪ —
One shoot became nine sized, captioned cuts in a day. (Placeholder number — swap in the real delivery count.)
on-screen: 1 shoot to 9 platform cuts
expected on screen: black ground · a ComparisonTable panel over a dimmed Signal Field · Lumen leads · receipts · receipts-count · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id ComparisonTablevisual receiptsshape octaground blacktreatment wireframemotion receipts-countpower receiptsinstrument spotlight→html-in-canvas-receiptscurate colA, colB, rows, statsLabels
8s8
matches intent
shared field
signature-3d
futurist45.2–52.1sspatial-parallaxicon·white-knockout♪ —
Now the gaps fill themselves. We generate matching b-roll with tools like Kling when a shot's missing on set.
on-screen: Next: AI b-roll on demand
expected on screen: black ground · octa hero in the shared Signal Field · Lumen leads · spatial-parallax · icon·white-knockout logo · caption bottom-left
spec (the prompt): comp_id shared Signal Fieldshape octaground blacktreatment white-knockoutmotion spatial-parallaxpower spatial-parallaxinstrument laser-fire→three-forward
9s9
matches intent
shared field
signature-3d
resolve52.1–58.300000000000004scoalescenceicon·white-knockout♪ swell
That's a commercial, start to finish, nothing hidden. See the full build at temerarii.xyz.
on-screen: See the build: temerarii.xyz
expected on screen: black ground · octa hero in the shared Signal Field · Lumen leads · coalescence · coalescence · icon·white-knockout logo · caption bottom-left
spec (the prompt): comp_id shared Signal Fieldvisual coalescenceshape octaground blacktreatment white-knockoutmotion coalescencepower coalescenceinstrument coalescence→three-coalescence

Format stack 3 aspects · same scenes[], re-cropped

9:16
1080×1920
Stories · TikTok · YouTube Shorts · Reels
1:1
1080×1080
LinkedIn · Facebook · Instagram
16:9
1920×1080
X/Twitter · YouTube · LinkedIn video

Channels 12 destinations

LinkedInX/TwitterYouTubeInstagramFacebookThreadsTikTokPinterestBlueskyEmailSMSBlog

Social captions supplemental published copy · per channel (comp_id level)

tiktokA good commercial looks effortless, which is the trick. Here is every gear behind it: start with a single promise the spot has to land, because if you cannot say it in one line, the edit will not either. Storyboard the beats with the hook in the first three seconds and block every shot before the camera. On set, shoot for the edit so the cut has options. Then cut once long and trim platform versions, rendering nine sized cuts from one master in Remotion. AI-assisted.
instagramA good commercial looks effortless. That is the trick. Here are the gears: - One promise, said in a line - Storyboard the beats, hook in 3s - Shoot for the edit - Nine platform cuts from one master Nothing hidden. temerarii.xyz #commercial #videoproduction #temerarii #remotion #editing
linkedinA good commercial looks effortless, which is the trick. Here is every gear behind it. The old way was shoot a pretty thirty seconds and hope it sold something. Pretty is not a strategy. The build instead: 1. One promise. Start with a single line the spot has to land. If you cannot say it in one line, the edit will not either. 2. Storyboard the beats. Hook in the first three seconds. Block every shot before anyone touches a camera. 3. Shoot for the cut. Grab coverage and inserts on set, so the edit has options, not regrets. 4. Nine cuts, one shoot. Cut once long, then trim platform versions, rendering the variants in Remotion from one master. The takeaway: one shoot can become nine sized, captioned cuts when the plan comes before the camera. See the full build at temerarii.xyz
xA good commercial looks effortless. That is the trick. Start with one promise. Storyboard the beats, hook in 3s. Shoot for the edit. Then render nine platform cuts from one master in Remotion. Nothing hidden. temerarii.xyz
facebookA good commercial looks effortless, which is exactly the trick. Here is every gear behind it. Start with a single promise the spot has to land, because if you cannot say it in one line the edit will not either. Storyboard the beats with the hook in the first three seconds and block every shot before the camera. On set, shoot for the edit so the cut has options. Then cut once long and render nine sized, captioned platform versions from one master in Remotion. See the full build at temerarii.xyz
threadsA good commercial looks effortless, which is the trick. Start with one promise the spot has to land. Storyboard the beats with the hook in the first three seconds. Shoot for the edit so the cut has options. Then cut once long and render nine platform versions from one master in Remotion. Nothing hidden. temerarii.xyz
pinterestCommercial production method: how a polished spot is actually built, nothing hidden. Start with a single promise the spot has to land. Storyboard the beats with the hook in the first three seconds and block every shot before the camera rolls. Shoot for the edit so the cut has options, not regrets. Then cut once long and trim platform versions, rendering nine sized and captioned cuts from one master in Remotion. The full video production workflow, start to finish. temerarii.xyz
blueskyA good commercial looks effortless. That is the trick. Start with one promise. Storyboard the beats, hook in 3s. Shoot for the edit. Then render nine platform cuts from one master in Remotion. Nothing hidden. temerarii.xyz
youtubeA Commercial, Demystified: One Promise, One Shoot, Nine Platform Cuts A good commercial looks effortless, which is the trick. The old way was shoot a pretty thirty seconds and hope it sold something. Pretty is not a strategy. Here is every gear behind it. The build: - One promise. Start with a single line the spot has to land. If you cannot say it in one line, the edit will not either - Storyboard the beats. Hook in the first three seconds. Block every shot before anyone touches a camera - Shoot for the cut. Grab coverage and inserts on set, so the edit has options, not regrets - Nine cuts, one shoot. Cut once long, then trim platform versions, rendering the variants in Remotion from one master - When a shot is missing on set, generate matching b-roll with a tool like Kling One shoot can become nine sized, captioned cuts when the plan comes before the camera. See the full build at temerarii.xyz

Cross-links every lens is a view on this one record