Back Office · office.temerarii.xyz
One asset, all the way in — composition, the wireframe + storyboard, the output format stack, and the template, all read from the SAME content-index record. The expected output matches what /media surfaces for this post.
post topic-et-arkind topicweek date campaign emerging-tech-pillarpillar emerging_techbeat asset videoduration 52.8sground blackscenes 9

Checklist the per-video bar — engine/sim

98.5/100
plain languagevo coverageno dead airuniquenesscaption fitcompletenesscleanliness
quantitative quality · weights learn from your reviews (engine.sim.memory review topic-et-ar good|bad)
⚠ 1 flag(s) — not yet ship-ready: copy_generic · see docs/strategy/VIDEO-CHECKLIST.md

Composition comp · template family · expected output

composition SceneReelfamily / template SceneReel
9:16 Reelrendered1:1 Squarepending16:9 Widepending9:16 4Kpending1:1 4Kpending16:9 4KpendingGIF (SMS)pending
▶ open rendered mp4
expected output: 1/7 rendered — same matrix the /media preview surfaces for this asset.

Composition layer × scene 9 scenes · 52.8s · comp_id + rendered still + tier + the script

#Layer (comp_id · still · tier)BeatTimecodeMotionLogoAudioVO / on-screen / caption
1s1
matches intent
shared field
signature-3d
open0–5.0sspatial-parallaxicon·white-knockout♪ —
What if a customer could place your product in their own room before they ever paid for it?
on-screen: Try it before you buy it
expected on screen: black ground · cone hero in the shared Signal Field · Augur leads · node-graph · spatial-parallax · icon·white-knockout logo · caption bottom-left
spec (the prompt): comp_id shared Signal Fieldvisual node-graphshape coneground blacktreatment white-knockoutmotion spatial-parallaxpower summoninstrument summon→three-mark
2s2
matches intent
WireframeMock
template
legacy5.0–11.1scrossfade-8ficon·ember-fill♪ —
The old way demanded a heavy app download, and most people bounced before the loading bar finished.
on-screen: The app nobody downloads
expected on screen: black ground · a WireframeMock panel over a dimmed Signal Field · Augur leads · crossfade-8f · icon·ember-fill logo · caption bottom-left
spec (the prompt): comp_id WireframeMockshape coneground blacktreatment ember-fillmotion crossfade-8fpower morphinstrument decay→three-symbolic
3s3
matches intent
NumberedList
template
teach11.1–17.9skinetic-buildicon·wireframe♪ —
We build it on WebXR, so it opens from a link, no install, the phone they already have is the headset.
on-screen: Step 1: AR in the browser
expected on screen: black ground · a NumberedList panel over a dimmed Signal Field · Augur leads · node-graph · kinetic-build · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id NumberedListvisual node-graphshape coneground blacktreatment wireframemotion kinetic-buildpower morphinstrument morph+laser→html-in-canvas-panelcurate items, nodes
4s4
matches intent
ChecklistCard
template
teach17.9–24.4skinetic-buildicon·white-knockout♪ —
We turn your product into a true 3D model, so it casts shadows and sits on the floor like it belongs there.
on-screen: Step 2: a real 3D model
expected on screen: black ground · a ChecklistCard panel over a dimmed Signal Field · Augur leads · node-graph · kinetic-build · icon·white-knockout logo · caption bottom-left
spec (the prompt): comp_id ChecklistCardvisual node-graphshape coneground blacktreatment white-knockoutmotion kinetic-buildpower morphinstrument morph+laser→three-diagramcurate items, nodes
5s5
matches intent
BlueprintGrid
template
teach24.4–30.4skinetic-buildicon·liquid-chrome♪ —
The phone reads the surfaces, so the object stays put on the table as the customer walks around it.
on-screen: Step 3: anchor to the room
expected on screen: black ground · a BlueprintGrid panel over a dimmed Signal Field · Augur leads · node-graph · kinetic-build · icon·liquid-chrome logo · caption bottom-left
spec (the prompt): comp_id BlueprintGridvisual node-graphshape coneground blacktreatment liquid-chromemotion kinetic-buildpower morphinstrument morph+laser→html-in-canvas-codecurate nodes, rows
6s6
matches intent
LegacyCard
template
teach30.4–36.199999999999996skinetic-buildicon·ember-fill♪ —
We compress the model hard, because an AR scene that stutters is worse than no AR at all.
on-screen: Step 4: keep it light
expected on screen: black ground · a LegacyCard panel over a dimmed Signal Field · Augur leads · node-graph · kinetic-build · icon·ember-fill logo · caption bottom-left
spec (the prompt): comp_id LegacyCardvisual node-graphshape coneground blacktreatment ember-fillmotion kinetic-buildpower morphinstrument morph+laser→three-flowcurate nodes
7s7
matches intent
ComparisonTable
template
proof36.2–41.900000000000006sreceipts-counticon·wireframe♪ —
That is your product, true to scale, standing in the customer's living room from a single tap.
on-screen: In their room, instantly
expected on screen: black ground · a ComparisonTable panel over a dimmed Signal Field · Augur leads · receipts · receipts-count · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id ComparisonTablevisual receiptsshape coneground blacktreatment wireframemotion receipts-countpower receiptsinstrument spotlight→html-in-canvas-receiptscurate colA, colB, rows, statsLabels
8s8
matches intent
shared field
signature-3d
futurist41.9–46.9sspatial-parallaxicon·white-knockout♪ —
When trying is this easy, the gap between curious and committed gets a lot shorter.
on-screen: What this unlocks
expected on screen: black ground · cone hero in the shared Signal Field · Augur leads · spatial-parallax · icon·white-knockout logo · caption bottom-left
spec (the prompt): comp_id shared Signal Fieldshape coneground blacktreatment white-knockoutmotion spatial-parallaxpower spatial-parallaxinstrument laser-fire→three-forward
9s9
matches intent
shared field
signature-3d
resolve46.9–52.8scoalescenceicon·white-knockout♪ swell
Want to see your product standing in a room from a link? We will build the demo. temerarii.xyz.
on-screen: Place your product
expected on screen: black ground · cone hero in the shared Signal Field · Augur leads · coalescence · coalescence · icon·white-knockout logo · caption bottom-left
spec (the prompt): comp_id shared Signal Fieldvisual coalescenceshape coneground blacktreatment white-knockoutmotion coalescencepower coalescenceinstrument coalescence→three-coalescence

Format stack 3 aspects · same scenes[], re-cropped

9:16
1080×1920
Stories · TikTok · YouTube Shorts · Reels
1:1
1080×1080
LinkedIn · Facebook · Instagram
16:9
1920×1080
X/Twitter · YouTube · LinkedIn video

Channels 12 destinations

LinkedInX/TwitterYouTubeInstagramFacebookThreadsTikTokPinterestBlueskyEmailSMSBlog

Social captions supplemental published copy · per channel (comp_id level)

tiktokWhat if a customer could place your product in their own room before they ever paid for it? (AI-assisted) Build it on WebXR so it opens from a link, no app to install. Turn your product into a true 3D model that casts shadows and sits on the floor, anchor it to the room, and compress it hard so it never stutters. Want to see your product in a room from a tap? temerarii.xyz
instagramPlace your product in their room. Before they ever pay. Build it on WebXR, no app to install. A true 3D model that casts shadows. Anchored to the real room. Compressed so it never stutters. From a single tap. #webar #webxr #3dproduct #arshopping #productdemo
linkedinThe AR app nobody downloads is not an AR strategy. What if a customer could place your product in their own room before they paid for it? The old way demanded a heavy app download, and most people bounced before it loaded. Here is the method we use: 1. Build it on WebXR, so it opens from a link. No install. The phone they already have is the headset. 2. Turn your product into a true 3D model, so it casts shadows and sits on the floor like it belongs. 3. Let the phone read the surfaces, so the object stays put on the table as the customer walks around it. 4. Compress the model hard, because an AR scene that stutters is worse than no AR at all. The takeaway: when trying is this easy, the gap between curious and committed gets a lot shorter. Want to see your product standing in a room from a link? temerarii.xyz
xThe AR app nobody downloads is not an AR strategy. Build it on WebXR so it opens from a link, no install. A true 3D model, anchored to the room, compressed so it never stutters. Try-before-you-buy from one tap. temerarii.xyz
facebookWhat if a customer could place your product in their own room before they ever paid for it? The old way demanded a heavy app download, and most people bounced first. Instead, build it on WebXR so it opens from a link, turn your product into a true 3D model that casts shadows, anchor it to the room, and compress it hard so it never stutters. Want to see your product standing in a room from one tap? temerarii.xyz
threadsWhat if a customer could place your product in their own room before they ever paid for it? Build it on WebXR so it opens from a link, no app to install. A true 3D model that casts shadows. Anchored to the room. Compressed so it never stutters. From a single tap.
pinterestWeb AR product demo method: let customers place your product in their room before they buy. Build it on WebXR so it opens from a link with no app to install, turn the product into a true 3D model that casts shadows, anchor it to real surfaces, and compress it hard so the scene never stutters. Try-before-you-buy AR from a single tap.
blueskyThe AR app nobody downloads is not an AR strategy. Build it on WebXR so it opens from a link, no install. A true 3D model, anchored to the room, compressed so it never stutters. Try before you buy, from one tap. temerarii.xyz
youtubeWeb AR: Let Customers Place Your Product in Their Room From a Link What if a customer could place your product in their own room before they ever paid for it? The old way demanded a heavy app download, and most people bounced before the loading bar finished. Here is the method instead: build it on WebXR, so it opens from a link with no install, and the phone they already have becomes the headset; turn your product into a true 3D model so it casts shadows and sits on the floor like it belongs there; let the phone read the surfaces so the object stays put on the table as the customer walks around it; and compress the model hard, because an AR scene that stutters is worse than no AR at all. That is your product, true to scale, standing in the customer's living room from a single tap. When trying is this easy, the gap between curious and committed gets a lot shorter. Want to see your product standing in a room from a link? temerarii.xyz

Cross-links every lens is a view on this one record