engine.sim.memory review thread-the-stack-W27-Tue good|bad)| # | Layer (comp_id · still · tier) | Beat | Timecode | Motion | Logo | Audio | VO / on-screen / caption |
|---|---|---|---|---|---|---|---|
| 1 | ![]() matches intent shared field signature-3d | hook | 0–7.6s | kinetic-build | icon·wireframe | ♪ node_lock | The tool is Midjourney. It is great at mood, but ask for your exact logo on a product and it draws a new one. on-screen: Midjourney can't do logos |
expected on screen: white ground · tetra hero in the shared Signal Field · Nexus leads · mark · kinetic-build · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual markshape tetraground whitetreatment wireframemotion kinetic-buildpower laser-lockinstrument laser-trace→Midjourney can't do logos | |||||||
| 2 | ![]() matches intent NumberedList template | teach | 7.6–15.0s | kinetic-build | icon·wireframe | ♪ node_lock | So we split the job. Midjourney makes the clean scene, then an image-edit model composites your real logo PNG into it. on-screen: Generate clean, edit-in real |
expected on screen: white ground · a NumberedList panel over a dimmed Signal Field · Nexus leads · node-graph · kinetic-build · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id NumberedListvisual node-graphshape tetraground whitetreatment wireframemotion kinetic-buildpower morphinstrument morph+laser→Generate clean, edit-in realcurate items, nodes | |||||||
| 3 | ![]() matches intent DiffCard template | build | 15.0–21.8s | type-on | icon·wireframe | ♪ node_lock | Now you get studio product shots that are genuinely on-brand, your actual mark, not a melted lookalike. on-screen: Brand-true product shots |
expected on screen: white ground · a DiffCard panel over a dimmed Signal Field · Nexus leads · code · type-on · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id DiffCardvisual codeshape tetraground whitetreatment wireframemotion type-onpower summoninstrument draw-on→Brand-true product shotscurate codeLines, lines | |||||||
| 4 | ![]() matches intent ListCard template | proof | 21.8–27.0s | receipts-count | icon·wireframe | ♪ node_lock | So next render, keep your logo out of the prompt and composite it after with an edit pass. on-screen: Composite your real PNG |
expected on screen: white ground · a ListCard panel over a dimmed Signal Field · Nexus leads · receipts · receipts-count · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id ListCardvisual receiptsshape tetraground whitetreatment wireframemotion receipts-countpower receiptsinstrument spotlight→Composite your real PNGcurate items, statsLabels | |||||||
| 5 | ![]() first render · fix pending shared field signature-3ddead_airgeneric_scene | futurist | 27.0–32.0s | spatial-parallax | icon·wireframe | ♪ bed | The Stack |
expected on screen: white ground · tetra hero in the shared Signal Field · Nexus leads · spatial-parallax · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldshape tetraground whitetreatment wireframemotion spatial-parallaxpower spatial-parallaxinstrument laser-fire→The Stack | |||||||
| 6 | ![]() first render · fix pending shared field signature-3ddead_airgeneric_scene | resolve | 32.0–37.0s | coalescence | icon·3d-extrude | ♪ bed_out | The Stack |
expected on screen: white ground · tetra hero in the shared Signal Field · Nexus leads · coalescence · coalescence · icon·3d-extrude logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual coalescenceshape tetraground whitetreatment 3d-extrudemotion coalescencepower coalescenceinstrument coalescence→The Stack | |||||||