engine.sim.memory review thread-receipts-W43-Fri good|bad)| # | Layer (comp_id · still · tier) | Beat | Timecode | Motion | Logo | Audio | VO / on-screen / caption |
|---|---|---|---|---|---|---|---|
| 1 | ![]() matches intent KpiGrid template | stat | 0–5.0s | receipts-count | icon·wireframe | ♪ node_lock | Two hundred and ten multi-scene threads, all from one shared scene schema. on-screen: 210 threads. 1 schema. |
expected on screen: black ground · a KpiGrid panel over a dimmed Signal Field · Magister leads · receipts · receipts-count · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id KpiGridvisual receiptsshape knotground blacktreatment wireframemotion receipts-countpower receiptsinstrument spotlight→210 threads. 1 schema.curate kpis, statsLabels | |||||||
| 2 | ![]() matches intent RankList template | proof | 5.0–10.0s | receipts-count | icon·wireframe | ♪ node_lock | Each social thread used to be written from scratch. Now one schema fills the words and the shots. on-screen: Scenes as data. |
expected on screen: black ground · a RankList panel over a dimmed Signal Field · Magister leads · receipts · receipts-count · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id RankListvisual receiptsshape knotground blacktreatment wireframemotion receipts-countpower receiptsinstrument spotlight→Scenes as data.curate rows, statsLabels | |||||||
| 3 | ![]() matches intent DiffCard template | diff | 10.0–15.0s | crossfade-8f | icon·wireframe | ♪ node_lock | The content of the future is built first, designed second. You model the scene, then style it once. on-screen: Model the scene. |
expected on screen: black ground · a DiffCard panel over a dimmed Signal Field · Magister leads · code · crossfade-8f · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id DiffCardvisual codeshape knotground blacktreatment wireframemotion crossfade-8fpower morphinstrument morph→Model the scene.curate codeLines, lines | |||||||
| 4 | ![]() first render · fix pending FlowSchematic templatedead_airgeneric_scene | step | 15.0–20.0s | kinetic-build | icon·wireframe | ♪ node_lock | Receipts |
expected on screen: black ground · a FlowSchematic panel over a dimmed Signal Field · Magister leads · pipeline · kinetic-build · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id FlowSchematicvisual pipelineshape knotground blacktreatment wireframemotion kinetic-buildpower throwinstrument laser-trace→Receiptscurate stages, steps | |||||||
| 5 | ![]() first render · fix pending shared field signature-3ddead_airgeneric_scene | resolve | 20.0–25.0s | coalescence | icon·ember-fill | ♪ bed_out | Receipts |
expected on screen: black ground · knot hero in the shared Signal Field · Magister leads · coalescence · coalescence · icon·ember-fill logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual coalescenceshape knotground blacktreatment ember-fillmotion coalescencepower coalescenceinstrument coalescence→Receipts | |||||||