engine.sim.memory review thread-receipts-W41-Fri good|bad)| # | Layer (comp_id · still · tier) | Beat | Timecode | Motion | Logo | Audio | VO / on-screen / caption |
|---|---|---|---|---|---|---|---|
| 1 | ![]() matches intent KpiGrid template | stat | 0–5.0s | receipts-count | icon·liquid-chrome | ♪ node_lock | Thirty distinct scripts drafted in parallel by a swarm of agents in one run. on-screen: 30 scripts. 1 swarm. |
expected on screen: red ground · a KpiGrid panel over a dimmed Signal Field · Nexus leads · receipts · receipts-count · icon·liquid-chrome logo · caption bottom-left spec (the prompt): comp_id KpiGridvisual receiptsshape tetraground redtreatment liquid-chromemotion receipts-countpower receiptsinstrument spotlight→30 scripts. 1 swarm.curate kpis, statsLabels | |||||||
| 2 | ![]() first render · fix pending RankList templatedead_air | proof | 5.0–10.0s | receipts-count | icon·white-knockout | ♪ node_lock | Writing each script one after another used to take days, since you start the next only when the last is done. on-screen: Agents in parallel. |
expected on screen: red ground · a RankList panel over a dimmed Signal Field · Nexus leads · receipts · receipts-count · icon·white-knockout logo · caption bottom-left spec (the prompt): comp_id RankListvisual receiptsshape tetraground redtreatment white-knockoutmotion receipts-countpower receiptsinstrument spotlight→Agents in parallel.curate rows, statsLabels | |||||||
| 3 | ![]() matches intent CodeWindow template | diff | 10.0–15.0s | crossfade-8f | icon·liquid-chrome | ♪ node_lock | Give each agent the same brief and its own slot, then run them all at once. The writers' room of the future runs in parallel. on-screen: Fan out the writing. |
expected on screen: red ground · a CodeWindow panel over a dimmed Signal Field · Nexus leads · code · crossfade-8f · icon·liquid-chrome logo · caption bottom-left spec (the prompt): comp_id CodeWindowvisual codeshape tetraground redtreatment liquid-chromemotion crossfade-8fpower morphinstrument morph→Fan out the writing.curate codeLines, windowTitle | |||||||
| 4 | ![]() first render · fix pending StepFlow templatedead_airgeneric_scene | step | 15.0–20.0s | kinetic-build | icon·white-knockout | ♪ node_lock | Receipts |
expected on screen: red ground · a StepFlow panel over a dimmed Signal Field · Nexus leads · pipeline · kinetic-build · icon·white-knockout logo · caption bottom-left spec (the prompt): comp_id StepFlowvisual pipelineshape tetraground redtreatment white-knockoutmotion kinetic-buildpower throwinstrument laser-trace→Receiptscurate stages, steps | |||||||
| 5 | ![]() first render · fix pending shared field signature-3ddead_airgeneric_scene | resolve | 20.0–25.0s | coalescence | icon·white-knockout | ♪ bed_out | Receipts |
expected on screen: red ground · tetra hero in the shared Signal Field · Nexus leads · coalescence · coalescence · icon·white-knockout logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual coalescenceshape tetraground redtreatment white-knockoutmotion coalescencepower coalescenceinstrument coalescence→Receipts | |||||||