engine.sim.memory review thread-receipts-W29-Fri good|bad)| # | Layer (comp_id · still · tier) | Beat | Timecode | Motion | Logo | Audio | VO / on-screen / caption |
|---|---|---|---|---|---|---|---|
| 1 | ![]() matches intent KpiGrid template | stat | 0–5.4s | receipts-count | icon·liquid-chrome | ♪ node_lock | Twenty-two video templates, every one on brand, all from a single design system. on-screen: 22 templates. 1 system. |
expected on screen: red ground · a KpiGrid panel over a dimmed Signal Field · Mensor leads · receipts · receipts-count · icon·liquid-chrome logo · caption bottom-left spec (the prompt): comp_id KpiGridvisual receiptsshape dodecaground redtreatment liquid-chromemotion receipts-countpower receiptsinstrument spotlight→22 templates. 1 system.curate kpis, statsLabels | |||||||
| 2 | ![]() matches intent RankList template | proof | 5.4–10.4s | receipts-count | icon·white-knockout | ♪ node_lock | Before, each video was a new after-effects file. You built it by hand from a blank page every time. on-screen: Props in. Video out. |
expected on screen: red ground · a RankList panel over a dimmed Signal Field · Mensor leads · receipts · receipts-count · icon·white-knockout logo · caption bottom-left spec (the prompt): comp_id RankListvisual receiptsshape dodecaground redtreatment white-knockoutmotion receipts-countpower receiptsinstrument spotlight→Props in. Video out.curate rows, statsLabels | |||||||
| 3 | ![]() first render · fix pending DiffCard templatedead_air | diff | 10.4–15.4s | crossfade-8f | icon·liquid-chrome | ♪ node_lock | The studio of the future is code. Each template takes props in, like a headline and a color, and renders the same clean video out. on-screen: Template the motion. |
expected on screen: red ground · a DiffCard panel over a dimmed Signal Field · Mensor leads · code · crossfade-8f · icon·liquid-chrome logo · caption bottom-left spec (the prompt): comp_id DiffCardvisual codeshape dodecaground redtreatment liquid-chromemotion crossfade-8fpower morphinstrument morph→Template the motion.curate codeLines, lines | |||||||
| 4 | ![]() first render · fix pending CheatSheet templatedead_airgeneric_scene | step | 15.4–20.4s | kinetic-build | icon·white-knockout | ♪ node_lock | Receipts |
expected on screen: red ground · a CheatSheet panel over a dimmed Signal Field · Mensor leads · pipeline · kinetic-build · icon·white-knockout logo · caption bottom-left spec (the prompt): comp_id CheatSheetvisual pipelineshape dodecaground redtreatment white-knockoutmotion kinetic-buildpower throwinstrument laser-trace→Receiptscurate points, stages, steps, uses | |||||||
| 5 | ![]() first render · fix pending shared field signature-3ddead_airgeneric_scene | resolve | 20.4–25.4s | coalescence | icon·white-knockout | ♪ bed_out | Receipts |
expected on screen: red ground · dodeca hero in the shared Signal Field · Mensor leads · coalescence · coalescence · icon·white-knockout logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual coalescenceshape dodecaground redtreatment white-knockoutmotion coalescencepower coalescenceinstrument coalescence→Receipts | |||||||