engine.sim.memory review thread-minus-the-hype-W49-Mon good|bad)| # | Layer (comp_id · still · tier) | Beat | Timecode | Motion | Logo | Audio | VO / on-screen / caption |
|---|---|---|---|---|---|---|---|
| 1 | ![]() matches intent shared field signature-3d | hook | 0–5.1s | kinetic-build | icon·wireframe | ♪ node_lock | The intel pitch: ask AI about your competitors and get a perfect market map. on-screen: "AI does your competitive research" |
expected on screen: white ground · tetra hero in the shared Signal Field · Nexus leads · mark · kinetic-build · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual markshape tetraground whitetreatment wireframemotion kinetic-buildpower laser-lockinstrument laser-trace→"AI does your competitive research" | |||||||
| 2 | ![]() matches intent JsonDiff template | diff | 5.1–12.8s | crossfade-8f | icon·wireframe | ♪ node_lock | Our real method: a scraper pulls rivals' live pages and prices, then the model sums up only what it just read. on-screen: Reality: scrape live, then sum up |
expected on screen: white ground · a JsonDiff panel over a dimmed Signal Field · Nexus leads · code · crossfade-8f · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id JsonDiffvisual codeshape tetraground whitetreatment wireframemotion crossfade-8fpower morphinstrument morph→Reality: scrape live, then sum upcurate codeLines, fileName, lines | |||||||
| 3 | ![]() matches intent ChecklistCard template | teach | 12.8–19.1s | kinetic-build | icon·wireframe | ♪ node_lock | The real cost of trusting model memory is a strategy built on a competitor fact that was never true. on-screen: The cost: strategy on a hallucination |
expected on screen: white ground · a ChecklistCard panel over a dimmed Signal Field · Nexus leads · node-graph · kinetic-build · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id ChecklistCardvisual node-graphshape tetraground whitetreatment wireframemotion kinetic-buildpower morphinstrument morph+laser→The cost: strategy on a hallucinationcurate items, nodes | |||||||
| 4 | ![]() first render · fix pending RankList templatedead_airgeneric_scene | proof | 19.1–24.1s | receipts-count | icon·wireframe | ♪ node_lock | Minus the Hype |
expected on screen: white ground · a RankList panel over a dimmed Signal Field · Nexus leads · receipts · receipts-count · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id RankListvisual receiptsshape tetraground whitetreatment wireframemotion receipts-countpower receiptsinstrument spotlight→Minus the Hypecurate rows, statsLabels | |||||||
| 5 | ![]() first render · fix pending shared field signature-3ddead_airgeneric_scene | resolve | 24.1–29.1s | coalescence | icon·3d-extrude | ♪ bed_out | Minus the Hype |
expected on screen: white ground · tetra hero in the shared Signal Field · Nexus leads · coalescence · coalescence · icon·3d-extrude logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual coalescenceshape tetraground whitetreatment 3d-extrudemotion coalescencepower coalescenceinstrument coalescence→Minus the Hype | |||||||