engine.sim.memory review thread-minus-the-hype-W33-Thu good|bad)| # | Layer (comp_id · still · tier) | Beat | Timecode | Motion | Logo | Audio | VO / on-screen / caption |
|---|---|---|---|---|---|---|---|
| 1 | ![]() matches intent shared field signature-3d | hook | 0–5.3s | kinetic-build | icon·liquid-chrome | ♪ node_lock | AI will optimize your funnel overnight, they say. It cannot fix a funnel you never measured. on-screen: "AI fixes your funnel" |
expected on screen: red ground · box hero in the shared Signal Field · Faber leads · mark · kinetic-build · icon·liquid-chrome logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual markshape boxground redtreatment liquid-chromemotion kinetic-buildpower laser-lockinstrument laser-trace→"AI fixes your funnel" | |||||||
| 2 | ![]() matches intent DiffCard template | diff | 5.3–13.1s | crossfade-8f | icon·white-knockout | ♪ node_lock | What works: fire a GA4 event at every step, find the biggest drop, then let AI suggest copy for that one step. on-screen: Instrument every step |
expected on screen: red ground · a DiffCard panel over a dimmed Signal Field · Faber leads · code · crossfade-8f · icon·white-knockout logo · caption bottom-left spec (the prompt): comp_id DiffCardvisual codeshape boxground redtreatment white-knockoutmotion crossfade-8fpower morphinstrument morph→Instrument every stepcurate codeLines, lines | |||||||
| 3 | ![]() matches intent NumberedList template | teach | 13.1–18.1s | kinetic-build | icon·liquid-chrome | ♪ node_lock | The cost is the events you have to add at each step before any model has data to read. on-screen: The cost: real events |
expected on screen: red ground · a NumberedList panel over a dimmed Signal Field · Faber leads · node-graph · kinetic-build · icon·liquid-chrome logo · caption bottom-left spec (the prompt): comp_id NumberedListvisual node-graphshape boxground redtreatment liquid-chromemotion kinetic-buildpower morphinstrument morph+laser→The cost: real eventscurate items, nodes | |||||||
| 4 | ![]() first render · fix pending RankList templatedead_airgeneric_scene | proof | 18.1–23.1s | receipts-count | icon·white-knockout | ♪ node_lock | Minus the Hype |
expected on screen: red ground · a RankList panel over a dimmed Signal Field · Faber leads · receipts · receipts-count · icon·white-knockout logo · caption bottom-left spec (the prompt): comp_id RankListvisual receiptsshape boxground redtreatment white-knockoutmotion receipts-countpower receiptsinstrument spotlight→Minus the Hypecurate rows, statsLabels | |||||||
| 5 | ![]() first render · fix pending shared field signature-3ddead_airgeneric_scene | resolve | 23.1–28.1s | coalescence | icon·liquid-chrome | ♪ bed_out | Minus the Hype |
expected on screen: red ground · box hero in the shared Signal Field · Faber leads · coalescence · coalescence · icon·liquid-chrome logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual coalescenceshape boxground redtreatment liquid-chromemotion coalescencepower coalescenceinstrument coalescence→Minus the Hype | |||||||