engine.sim.memory review thread-minus-the-hype-W31-Mon good|bad)| # | Layer (comp_id · still · tier) | Beat | Timecode | Motion | Logo | Audio | VO / on-screen / caption |
|---|---|---|---|---|---|---|---|
| 1 | ![]() matches intent shared field signature-3d | hook | 0–5.0s | kinetic-build | icon·wireframe | ♪ node_lock | AI will finally tell you which channel drove the sale, they promise. on-screen: "AI does attribution" |
expected on screen: white ground · dodeca hero in the shared Signal Field · Mensor leads · mark · kinetic-build · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual markshape dodecaground whitetreatment wireframemotion kinetic-buildpower laser-lockinstrument laser-trace→"AI does attribution" | |||||||
| 2 | ![]() matches intent LogStream template | diff | 5.0–12.4s | crossfade-8f | icon·wireframe | ♪ node_lock | What works: get clean UTM tags and server-side events flowing into GA4 first, then let the model compare paths. on-screen: Tag, then model |
expected on screen: white ground · a LogStream panel over a dimmed Signal Field · Mensor leads · code · crossfade-8f · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id LogStreamvisual codeshape dodecaground whitetreatment wireframemotion crossfade-8fpower morphinstrument morph→Tag, then modelcurate codeLines, rows | |||||||
| 3 | ![]() matches intent ChecklistCard template | teach | 12.4–19.1s | kinetic-build | icon·wireframe | ♪ node_lock | The cost is the unsexy tagging discipline every link, every time. Standardize your UTMs this week. on-screen: The cost: tagging discipline |
expected on screen: white ground · a ChecklistCard panel over a dimmed Signal Field · Mensor leads · node-graph · kinetic-build · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id ChecklistCardvisual node-graphshape dodecaground whitetreatment wireframemotion kinetic-buildpower morphinstrument morph+laser→The cost: tagging disciplinecurate items, nodes | |||||||
| 4 | ![]() first render · fix pending RankList templatedead_airgeneric_scene | proof | 19.1–24.1s | receipts-count | icon·wireframe | ♪ node_lock | Minus the Hype |
expected on screen: white ground · a RankList panel over a dimmed Signal Field · Mensor leads · receipts · receipts-count · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id RankListvisual receiptsshape dodecaground whitetreatment wireframemotion receipts-countpower receiptsinstrument spotlight→Minus the Hypecurate rows, statsLabels | |||||||
| 5 | ![]() first render · fix pending shared field signature-3ddead_airgeneric_scene | resolve | 24.1–29.1s | coalescence | icon·3d-extrude | ♪ bed_out | Minus the Hype |
expected on screen: white ground · dodeca hero in the shared Signal Field · Mensor leads · coalescence · coalescence · icon·3d-extrude logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual coalescenceshape dodecaground whitetreatment 3d-extrudemotion coalescencepower coalescenceinstrument coalescence→Minus the Hype | |||||||