engine.sim.memory review thread-field-notes-W35-Sat good|bad)| # | Layer (comp_id · still · tier) | Beat | Timecode | Motion | Logo | Audio | VO / on-screen / caption |
|---|---|---|---|---|---|---|---|
| 1 | ![]() matches intent shared field signature-3d | hook | 0–5.1s | kinetic-build | icon·color | ♪ node_lock | Field note. Someone replied yes, and your sequence emailed them again anyway. on-screen: You emailed a buyer twice |
expected on screen: white ground · octa hero in the shared Signal Field · Lumen leads · mark · kinetic-build · icon·color logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual markshape octaground whitetreatment colormotion kinetic-buildpower laser-lockinstrument laser-trace→You emailed a buyer twice | |||||||
| 2 | ![]() matches intent NumberedList template | teach | 5.1–10.1s | kinetic-build | icon·color | ♪ node_lock | Legacy sequences just kept firing on a timer, never checking if anyone wrote back. on-screen: Detect reply, pause sequence |
expected on screen: white ground · a NumberedList panel over a dimmed Signal Field · Lumen leads · node-graph · kinetic-build · icon·color logo · caption bottom-left spec (the prompt): comp_id NumberedListvisual node-graphshape octaground whitetreatment colormotion kinetic-buildpower morphinstrument morph+laser→Detect reply, pause sequencecurate items, nodes | |||||||
| 3 | ![]() matches intent JsonDiff template | diff | 10.1–17.1s | crossfade-8f | icon·color | ♪ node_lock | Before your next campaign, add one check: if they replied, pause them. It's the cheapest way to look human. on-screen: Add a reply guardrail |
expected on screen: white ground · a JsonDiff panel over a dimmed Signal Field · Lumen leads · code · crossfade-8f · icon·color logo · caption bottom-left spec (the prompt): comp_id JsonDiffvisual codeshape octaground whitetreatment colormotion crossfade-8fpower morphinstrument morph→Add a reply guardrailcurate codeLines, fileName, lines | |||||||
| 4 | ![]() first render · fix pending SchematicCard templatedead_airgeneric_scene | proof | 17.1–22.1s | receipts-count | icon·color | ♪ node_lock | Field Notes |
expected on screen: white ground · a SchematicCard panel over a dimmed Signal Field · Lumen leads · receipts · receipts-count · icon·color logo · caption bottom-left spec (the prompt): comp_id SchematicCardvisual receiptsshape octaground whitetreatment colormotion receipts-countpower receiptsinstrument spotlight→Field Notescurate nodes, statsLabels | |||||||
| 5 | ![]() first render · fix pending shared field signature-3ddead_airgeneric_scene | resolve | 22.1–27.1s | coalescence | icon·ember-fill | ♪ bed_out | Field Notes |
expected on screen: white ground · octa hero in the shared Signal Field · Lumen leads · coalescence · coalescence · icon·ember-fill logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual coalescenceshape octaground whitetreatment ember-fillmotion coalescencepower coalescenceinstrument coalescence→Field Notes | |||||||