Back Office · office.temerarii.xyz
One asset, all the way in — composition, the wireframe + storyboard, the output format stack, and the template, all read from the SAME content-index record. The expected output matches what /media surfaces for this post.
post thread-field-notes-W29-Satkind threadweek W29date 2026-07-25campaign thread · Satpillar strategic_relationsbeat Satasset videoduration 27.9sground whitescenes 5

Checklist the per-video bar — engine/sim

80.2/100
plain languagevo coverageno dead airuniquenesscaption fitcompletenesscleanliness
quantitative quality · weights learn from your reviews (engine.sim.memory review thread-field-notes-W29-Sat good|bad)
⚠ 6 flag(s) — not yet ship-ready: copy_genericlow_vo_coveragedead_airgeneric_scene · see docs/strategy/VIDEO-CHECKLIST.md

Composition comp · template family · expected output

composition SceneReelfamily / template ListCard
9:16 Reelrendered1:1 Squarepending16:9 Widepending9:16 4Kpending1:1 4Kpending16:9 4KpendingGIF (SMS)pending
▶ open rendered mp4
expected output: 1/7 rendered — same matrix the /media preview surfaces for this asset.

Composition layer × scene 5 scenes · 27.9s · comp_id + rendered still + tier + the script

#Layer (comp_id · still · tier)BeatTimecodeMotionLogoAudioVO / on-screen / caption
1s1
matches intent
shared field
signature-3d
hook0–6.1skinetic-buildicon·color♪ node_lock
Field note. Your video storyboard is trapped in a slide deck nobody can render. Dead on arrival.
on-screen: Storyboards die in slides
expected on screen: white ground · tetra hero in the shared Signal Field · Nexus leads · mark · kinetic-build · icon·color logo · caption bottom-left
spec (the prompt): comp_id shared Signal Fieldvisual markshape tetraground whitetreatment colormotion kinetic-buildpower laser-lockinstrument laser-trace→Storyboards die in slides
2s2
matches intent
NumberedList
template
teach6.1–11.1skinetic-buildicon·color♪ node_lock
Old way: draw every frame by hand in an editor. Then redo the deck when one line changes.
on-screen: Storyboard in YAML, render in code
expected on screen: white ground · a NumberedList panel over a dimmed Signal Field · Nexus leads · node-graph · kinetic-build · icon·color logo · caption bottom-left
spec (the prompt): comp_id NumberedListvisual node-graphshape tetraground whitetreatment colormotion kinetic-buildpower morphinstrument morph+laser→Storyboard in YAML, render in codecurate items, nodes
3s3
matches intent
StackTrace
template
diff11.1–17.9scrossfade-8ficon·color♪ node_lock
Turn your next storyboard into a plain text file with fields. Once it's data, code can build it forever.
on-screen: Make your script a file
expected on screen: white ground · a StackTrace panel over a dimmed Signal Field · Nexus leads · code · crossfade-8f · icon·color logo · caption bottom-left
spec (the prompt): comp_id StackTracevisual codeshape tetraground whitetreatment colormotion crossfade-8fpower morphinstrument morph→Make your script a filecurate codeLines, errMsg, errType, fix, frames
4s4
first render · fix pending
FlowSchematic
templatedead_airgeneric_scene
proof17.9–22.9sreceipts-counticon·color♪ node_lock
Field Notes
expected on screen: white ground · a FlowSchematic panel over a dimmed Signal Field · Nexus leads · receipts · receipts-count · icon·color logo · caption bottom-left
spec (the prompt): comp_id FlowSchematicvisual receiptsshape tetraground whitetreatment colormotion receipts-countpower receiptsinstrument spotlight→Field Notescurate stages, statsLabels
5s5
first render · fix pending
shared field
signature-3ddead_airgeneric_scene
resolve22.9–27.9scoalescenceicon·3d-extrude♪ bed_out
Field Notes
expected on screen: white ground · tetra hero in the shared Signal Field · Nexus leads · coalescence · coalescence · icon·3d-extrude logo · caption bottom-left
spec (the prompt): comp_id shared Signal Fieldvisual coalescenceshape tetraground whitetreatment 3d-extrudemotion coalescencepower coalescenceinstrument coalescence→Field Notes

Format stack 3 aspects · same scenes[], re-cropped

9:16
1080×1920
Stories · TikTok · YouTube Shorts · Reels
1:1
1080×1080
LinkedIn · Facebook · Instagram
16:9
1920×1080
X/Twitter · YouTube · LinkedIn video

Channels 9 destinations

LinkedInX/TwitterYouTubeInstagramFacebookThreadsTikTokPinterestBluesky

Social captions supplemental published copy · per channel (comp_id level)

tiktokField note: your video storyboard is trapped in a slide deck nobody can render. Dead on arrival. The old way was designing every frame by hand. Turn your next storyboard into a plain text file with fields. Once it's data, code can build it forever. (AI-assisted)
instagramField note. Your storyboard is trapped in a slide deck nobody can render. Dead on arrival. The move: storyboard in YAML render in code Once it's data, code can build it forever. #storyboard #videoproduction #yaml #buildinpublic #fieldnotes
linkedinField note: your video storyboard is trapped in a slide deck nobody can render. Dead on arrival. The old way was designing every frame by hand in an editor, then redoing the deck when one line of the script changed. The shift: turn your storyboard into a plain text file with fields. Once it's data, code can build it forever. Make your next script a file, not a slide.
xField note: your storyboard is trapped in a slide deck nobody can render. Dead on arrival. The move: storyboard in YAML, render in code. Once it's data, code can build it forever.
facebookField note: your video storyboard is trapped in a slide deck nobody can render. Dead on arrival. The old way was designing every frame by hand in an editor. The fix is to turn your next storyboard into a plain text file with fields, because once it's data, code can build it forever. Try making your next script a file, not a slide.
threadsField note. Your video storyboard is trapped in a slide deck nobody can render. Dead on arrival. Old way: design every frame by hand. The move: storyboard in YAML, render in code. Once it's data, code can build it forever. Make your next script a file.
pinterestField note for video teams: storyboards trapped in slide decks are dead on arrival because nobody can render them. The method: write your storyboard as a plain text file with fields, like YAML, then render it in code. Once your script is data instead of a slide, code can build the video forever.
blueskyField note: your storyboard is trapped in a slide deck nobody can render. Dead on arrival. The move: storyboard in YAML, render in code. Once it's data, code can build it forever.
youtubeTitle: Stop Storyboarding in Slides: Make Your Script a File Field note: your video storyboard is trapped in a slide deck nobody can render, which makes it dead on arrival. The old way was designing every frame by hand in an editor. We give away the move: turn your storyboard into a plain text file with fields, so once it's data, code can build the video forever. Make your next script a file, not a slide.

Cross-links every lens is a view on this one record