Back Office · office.temerarii.xyz
One asset, all the way in — composition, the wireframe + storyboard, the output format stack, and the template, all read from the SAME content-index record. The expected output matches what /media surfaces for this post.
post thread-build-log-W48-Wedkind threadweek W48date 2026-12-02campaign thread · Wedpillar it_devbeat Wedasset videoduration 35.1sground blackscenes 6

Checklist the per-video bar — engine/sim

83.5/100
plain languagevo coverageno dead airuniquenesscaption fitcompletenesscleanliness
quantitative quality · weights learn from your reviews (engine.sim.memory review thread-build-log-W48-Wed good|bad)
⚠ 6 flag(s) — not yet ship-ready: copy_genericlow_vo_coveragedead_airgeneric_scene · see docs/strategy/VIDEO-CHECKLIST.md

Composition comp · template family · expected output

composition SceneReelfamily / template BuildLog
9:16 Reelrendered1:1 Squarepending16:9 Widepending9:16 4Kpending1:1 4Kpending16:9 4KpendingGIF (SMS)pending
▶ open rendered mp4
expected output: 1/7 rendered — same matrix the /media preview surfaces for this asset.

Composition layer × scene 6 scenes · 35.1s · comp_id + rendered still + tier + the script

#Layer (comp_id · still · tier)BeatTimecodeMotionLogoAudioVO / on-screen / caption
1s1
matches intent
shared field
signature-3d
open0–6.9sspatial-parallaxicon·liquid-chrome♪ bed_in
Week twenty-six. We shipped a full compliance audit this week, every asset scored across twelve dimensions.
on-screen: Shipped: an asset compliance audit
expected on screen: black ground · box hero in the shared Signal Field · Faber leads · node-graph · spatial-parallax · icon·liquid-chrome logo · caption bottom-left
spec (the prompt): comp_id shared Signal Fieldvisual node-graphshape boxground blacktreatment liquid-chromemotion spatial-parallaxpower summoninstrument summon→Shipped: an asset compliance audit
2s2
matches intent
CodeWindow
template
build6.9–11.9stype-onicon·wireframe♪ node_lock
The old way was hoping the back catalog still matched the brand, with no way to check it fast.
on-screen: Old way: hope it stayed on-brand
expected on screen: black ground · a CodeWindow panel over a dimmed Signal Field · Faber leads · code · type-on · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id CodeWindowvisual codeshape boxground blacktreatment wireframemotion type-onpower summoninstrument draw-on→Old way: hope it stayed on-brandcurate codeLines, windowTitle
3s3
matches intent
BuildLog
template
diff11.9–19.0scrossfade-8ficon·wireframe♪ node_lock
It broke on a false pass. Assets with no rendered file scored as fine because nothing checked existence.
on-screen: What broke: it passed missing files
expected on screen: black ground · a BuildLog panel over a dimmed Signal Field · Faber leads · code · crossfade-8f · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id BuildLogvisual codeshape boxground blacktreatment wireframemotion crossfade-8fpower morphinstrument morph→What broke: it passed missing filescurate codeLines, lines
4s4
matches intent
FlowSchematic
template
step19.0–25.1skinetic-buildicon·wireframe♪ node_lock
Now we see every weak spot at once. Next, we route the flags into automatic fixes.
on-screen: Next: auto-fix the flags
expected on screen: black ground · a FlowSchematic panel over a dimmed Signal Field · Faber leads · pipeline · kinetic-build · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id FlowSchematicvisual pipelineshape boxground blacktreatment wireframemotion kinetic-buildpower throwinstrument laser-trace→Next: auto-fix the flagscurate stages, steps
5s5
first render · fix pending
ComparisonTable
templatedead_airgeneric_scene
proof25.1–30.1sreceipts-counticon·wireframe♪ node_lock
Build Log
expected on screen: black ground · a ComparisonTable panel over a dimmed Signal Field · Faber leads · receipts · receipts-count · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id ComparisonTablevisual receiptsshape boxground blacktreatment wireframemotion receipts-countpower receiptsinstrument spotlight→Build Logcurate colA, colB, rows, statsLabels
6s6
first render · fix pending
shared field
signature-3ddead_airgeneric_scene
resolve30.1–35.1scoalescenceicon·liquid-chrome♪ bed_out
Build Log
expected on screen: black ground · box hero in the shared Signal Field · Faber leads · coalescence · coalescence · icon·liquid-chrome logo · caption bottom-left
spec (the prompt): comp_id shared Signal Fieldvisual coalescenceshape boxground blacktreatment liquid-chromemotion coalescencepower coalescenceinstrument coalescence→Build Log

Format stack 3 aspects · same scenes[], re-cropped

9:16
1080×1920
Stories · TikTok · YouTube Shorts · Reels
1:1
1080×1080
LinkedIn · Facebook · Instagram
16:9
1920×1080
X/Twitter · YouTube · LinkedIn video

Channels 9 destinations

LinkedInX/TwitterYouTubeInstagramFacebookThreadsTikTokPinterestBluesky

Social captions supplemental published copy · per channel (comp_id level)

tiktokBuild log. We shipped a compliance audit that scores every asset across twelve dimensions. It broke on a false pass: files that did not exist scored fine. Fixed the existence check. Next, auto-fix the flags. (AI-assisted)
instagramBuild log. Shipped: asset compliance audit, 12 dimensions. Broke: missing files scored as fine. Fix: check existence first. Next: auto-fix the flags. #buildlog #shipit #automation #QA #buildinpublic
linkedinThis week's build log. We shipped a full asset compliance audit that scores every asset across twelve dimensions. It broke on a false pass: assets with no rendered file scored as fine, because nothing checked whether the file existed. The fix was to verify existence before scoring. Now we see every weak spot at once, and the next step is to route those flags into automatic fixes. Shipping in public, including the bugs.
xBuild log: shipped a compliance audit scoring every asset on 12 dimensions. It broke on a false pass — missing files scored fine. Fixed the existence check. Next: auto-fix the flags. temerarii.xyz
facebookThis week's build log. We shipped a compliance audit that scores every asset across twelve dimensions. Then it broke: assets with no file scored as fine, because nothing checked if the file existed. We fixed that, and next we route the flags into automatic fixes. Follow along.
threadsBuild log. Shipped a compliance audit that scores every asset across twelve dimensions. It broke on a false pass: missing files scored as fine because nothing checked they existed. Fixed the existence check. Next, auto-fix the flags.
pinterestBuild log: building an asset compliance audit that scores every asset across twelve dimensions. The bug was a false pass, where missing files scored fine because nothing checked existence. The fix and the next step, routing flags into automatic fixes, explained plainly. Building in public.
blueskyBuild log: shipped a compliance audit scoring every asset on 12 dimensions. It broke — missing files scored fine. Fixed the existence check. Next, auto-fix the flags.
youtubeTitle: Build Log — A Compliance Audit That Scores Every Asset (and the Bug We Hit) This week we shipped a full asset compliance audit that scores every asset across twelve dimensions. It broke on a false pass: assets with no rendered file scored as fine because nothing checked existence. We fixed the existence check, and next we route the flags into automatic fixes. Building in public, bugs and all. temerarii.xyz

Cross-links every lens is a view on this one record