engine.sim.memory review thread-build-log-W43-Wed good|bad)| # | Layer (comp_id · still · tier) | Beat | Timecode | Motion | Logo | Audio | VO / on-screen / caption |
|---|---|---|---|---|---|---|---|
| 1 | ![]() matches intent shared field signature-3d | open | 0–7.5s | spatial-parallax | icon·white-knockout | ♪ bed_in | Week twenty-one. We shipped automated lead enrichment this week, every new contact filled out before a human sees it. on-screen: Shipped: a lead enrichment step |
expected on screen: red ground · dodeca hero in the shared Signal Field · Mensor leads · node-graph · spatial-parallax · icon·white-knockout logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual node-graphshape dodecaground redtreatment white-knockoutmotion spatial-parallaxpower summoninstrument summon→Shipped: a lead enrichment step | |||||||
| 2 | ![]() matches intent LogStream template | build | 7.5–12.5s | type-on | icon·white-knockout | ♪ node_lock | The old way was opening five tabs to research each lead. You typed the same name into each tool by hand. on-screen: Old way: research each lead by hand |
expected on screen: red ground · a LogStream panel over a dimmed Signal Field · Mensor leads · code · type-on · icon·white-knockout logo · caption bottom-left spec (the prompt): comp_id LogStreamvisual codeshape dodecaground redtreatment white-knockoutmotion type-onpower summoninstrument draw-on→Old way: research each lead by handcurate codeLines, rows | |||||||
| 3 | ![]() matches intent JsonDiff template | diff | 12.5–17.6s | crossfade-8f | icon·liquid-chrome | ♪ node_lock | It broke on trust. The enrichment overwrote a correct field with a worse guess. on-screen: What broke: it overwrote good data |
expected on screen: red ground · a JsonDiff panel over a dimmed Signal Field · Mensor leads · code · crossfade-8f · icon·liquid-chrome logo · caption bottom-left spec (the prompt): comp_id JsonDiffvisual codeshape dodecaground redtreatment liquid-chromemotion crossfade-8fpower morphinstrument morph→What broke: it overwrote good datacurate codeLines, fileName, lines | |||||||
| 4 | ![]() matches intent SchematicCard template | step | 17.6–23.0s | kinetic-build | icon·white-knockout | ♪ node_lock | Now leads arrive already researched. Next, we add an automatic fit score. on-screen: Next: score the lead too |
expected on screen: red ground · a SchematicCard panel over a dimmed Signal Field · Mensor leads · pipeline · kinetic-build · icon·white-knockout logo · caption bottom-left spec (the prompt): comp_id SchematicCardvisual pipelineshape dodecaground redtreatment white-knockoutmotion kinetic-buildpower throwinstrument laser-trace→Next: score the lead toocurate nodes, stages, steps | |||||||
| 5 | ![]() first render · fix pending StatScoreboard templatedead_airgeneric_scene | proof | 23.0–28.0s | receipts-count | icon·liquid-chrome | ♪ node_lock | Build Log |
expected on screen: red ground · a StatScoreboard panel over a dimmed Signal Field · Mensor leads · receipts · receipts-count · icon·liquid-chrome logo · caption bottom-left spec (the prompt): comp_id StatScoreboardvisual receiptsshape dodecaground redtreatment liquid-chromemotion receipts-countpower receiptsinstrument spotlight→Build Logcurate pillar, stats, statsLabels | |||||||
| 6 | ![]() first render · fix pending shared field signature-3ddead_airgeneric_scene | resolve | 28.0–33.0s | coalescence | icon·white-knockout | ♪ bed_out | Build Log |
expected on screen: red ground · dodeca hero in the shared Signal Field · Mensor leads · coalescence · coalescence · icon·white-knockout logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual coalescenceshape dodecaground redtreatment white-knockoutmotion coalescencepower coalescenceinstrument coalescence→Build Log | |||||||