engine.sim.memory review thread-build-log-W41-Wed good|bad)| # | Layer (comp_id · still · tier) | Beat | Timecode | Motion | Logo | Audio | VO / on-screen / caption |
|---|---|---|---|---|---|---|---|
| 1 | ![]() matches intent shared field signature-3d | open | 0–5.9s | spatial-parallax | icon·ember-fill | ♪ bed_in | Week nineteen. We shipped batch rendering this week, thirty videos from one command overnight. on-screen: Shipped: batch video render |
expected on screen: white ground · knot hero in the shared Signal Field · Magister leads · node-graph · spatial-parallax · icon·ember-fill logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual node-graphshape knotground whitetreatment ember-fillmotion spatial-parallaxpower summoninstrument summon→Shipped: batch video render | |||||||
| 2 | ![]() matches intent CodeWindow template | build | 5.9–10.9s | type-on | icon·color | ♪ node_lock | The old way was rendering one video, waiting, then starting the next by hand. on-screen: Old way: render one, wait, repeat |
expected on screen: white ground · a CodeWindow panel over a dimmed Signal Field · Magister leads · code · type-on · icon·color logo · caption bottom-left spec (the prompt): comp_id CodeWindowvisual codeshape knotground whitetreatment colormotion type-onpower summoninstrument draw-on→Old way: render one, wait, repeatcurate codeLines, windowTitle | |||||||
| 3 | ![]() matches intent BuildLog template | diff | 10.9–16.1s | crossfade-8f | icon·color | ♪ node_lock | It broke on a single bad job. One video crashed and took the rest down with it. on-screen: What broke: one crash killed the run |
expected on screen: white ground · a BuildLog panel over a dimmed Signal Field · Magister leads · code · crossfade-8f · icon·color logo · caption bottom-left spec (the prompt): comp_id BuildLogvisual codeshape knotground whitetreatment colormotion crossfade-8fpower morphinstrument morph→What broke: one crash killed the runcurate codeLines, lines | |||||||
| 4 | ![]() matches intent PipelineMap template | step | 16.1–21.5s | kinetic-build | icon·color | ♪ node_lock | Now a night's work is one command. Next, we render several at once across cores. on-screen: Next: render in parallel |
expected on screen: white ground · a PipelineMap panel over a dimmed Signal Field · Magister leads · pipeline · kinetic-build · icon·color logo · caption bottom-left spec (the prompt): comp_id PipelineMapvisual pipelineshape knotground whitetreatment colormotion kinetic-buildpower throwinstrument laser-trace→Next: render in parallelcurate stages, steps | |||||||
| 5 | ![]() first render · fix pending KpiGrid templatedead_airgeneric_scene | proof | 21.5–26.5s | receipts-count | icon·color | ♪ node_lock | Build Log |
expected on screen: white ground · a KpiGrid panel over a dimmed Signal Field · Magister leads · receipts · receipts-count · icon·color logo · caption bottom-left spec (the prompt): comp_id KpiGridvisual receiptsshape knotground whitetreatment colormotion receipts-countpower receiptsinstrument spotlight→Build Logcurate kpis, statsLabels | |||||||
| 6 | ![]() first render · fix pending shared field signature-3ddead_airgeneric_scene | resolve | 26.5–31.5s | coalescence | icon·ember-fill | ♪ bed_out | Build Log |
expected on screen: white ground · knot hero in the shared Signal Field · Magister leads · coalescence · coalescence · icon·ember-fill logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual coalescenceshape knotground whitetreatment ember-fillmotion coalescencepower coalescenceinstrument coalescence→Build Log | |||||||