engine.sim.memory review thread-ask-the-operator-W50-Tue good|bad)| # | Layer (comp_id · still · tier) | Beat | Timecode | Motion | Logo | Audio | VO / on-screen / caption |
|---|---|---|---|---|---|---|---|
| 1 | ![]() matches intent shared field signature-3d | hook | 0–5.0s | kinetic-build | icon·liquid-chrome | ♪ node_lock | Year-end question: what's the one review that actually changes next year? on-screen: "Best year-end review?" |
expected on screen: red ground · cone hero in the shared Signal Field · Augur leads · mark · kinetic-build · icon·liquid-chrome logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual markshape coneground redtreatment liquid-chromemotion kinetic-buildpower laser-lockinstrument laser-trace→"Best year-end review?" | |||||||
| 2 | ![]() first render · fix pending ChecklistCard templatedead_air | teach | 5.0–10.0s | kinetic-build | icon·white-knockout | ♪ node_lock | Skip the vanity recap of total views. Rank each piece two ways: how hard it was to make, and how far it reached. on-screen: Rank by effort vs reach |
expected on screen: red ground · a ChecklistCard panel over a dimmed Signal Field · Augur leads · node-graph · kinetic-build · icon·white-knockout logo · caption bottom-left spec (the prompt): comp_id ChecklistCardvisual node-graphshape coneground redtreatment white-knockoutmotion kinetic-buildpower morphinstrument morph+laser→Rank by effort vs reachcurate items, nodes | |||||||
| 3 | ![]() matches intent KpiGrid template | proof | 10.0–15.0s | receipts-count | icon·liquid-chrome | ♪ node_lock | Take your ten biggest pieces and plot effort against reach this week, then do more of the low-effort, high-reach ones. on-screen: Score your top 10 |
expected on screen: red ground · a KpiGrid panel over a dimmed Signal Field · Augur leads · receipts · receipts-count · icon·liquid-chrome logo · caption bottom-left spec (the prompt): comp_id KpiGridvisual receiptsshape coneground redtreatment liquid-chromemotion receipts-countpower receiptsinstrument spotlight→Score your top 10curate kpis, statsLabels | |||||||
| 4 | ![]() first render · fix pending FlowSchematic templatedead_airgeneric_scene | step | 15.0–20.0s | kinetic-build | icon·white-knockout | ♪ node_lock | Ask the Operator |
expected on screen: red ground · a FlowSchematic panel over a dimmed Signal Field · Augur leads · pipeline · kinetic-build · icon·white-knockout logo · caption bottom-left spec (the prompt): comp_id FlowSchematicvisual pipelineshape coneground redtreatment white-knockoutmotion kinetic-buildpower throwinstrument laser-trace→Ask the Operatorcurate stages, steps | |||||||
| 5 | ![]() first render · fix pending shared field signature-3ddead_airgeneric_scene | resolve | 20.0–25.0s | coalescence | icon·liquid-chrome | ♪ bed_out | Ask the Operator |
expected on screen: red ground · cone hero in the shared Signal Field · Augur leads · coalescence · coalescence · icon·liquid-chrome logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual coalescenceshape coneground redtreatment liquid-chromemotion coalescencepower coalescenceinstrument coalescence→Ask the Operator | |||||||