Back Office · office.temerarii.xyz
One asset, all the way in — composition, the wireframe + storyboard, the output format stack, and the template, all read from the SAME content-index record. The expected output matches what /media surfaces for this post.
post social-W52-Sun-4kind threadweek W52date 2026-12-27campaign thread · Sunpillar multimediabeat Sunasset videoduration 46.6sground redscenes 9

Checklist the per-video bar — engine/sim

69.1/100
plain languagevo coverageno dead airuniquenesscaption fitcompletenesscleanliness
quantitative quality · weights learn from your reviews (engine.sim.memory review social-W52-Sun-4 good|bad)
⚠ 13 flag(s) — not yet ship-ready: dup_sequence_across_assetsdup_set_across_assetssocial_caption_missingcopy_dup_across_assetsgeneric_scene · see docs/strategy/VIDEO-CHECKLIST.md

Composition comp · template family · expected output

composition SceneReelfamily / template SignalFieldReel
9:16 Reelpending1:1 Squarepending16:9 Widepending9:16 4Kpending1:1 4Kpending16:9 4KpendingGIF (SMS)pending
render pending — silent master not yet on disk
expected output: 0/7 rendered — same matrix the /media preview surfaces for this asset.

Composition layer × scene 9 scenes · 46.6s · comp_id + rendered still + tier + the script

#Layer (comp_id · still · tier)BeatTimecodeMotionLogoAudioVO / on-screen / caption
1s1
first render · fix pending
shared field
signature-3dgeneric_scene
open0–5.2sspatial-parallaxicon·white-knockout♪ bed_in
HeyGen — the avatar / clone lane (a face that scales) — open
on-screen: HeyGen
expected on screen: red ground · octa hero in the shared Signal Field · Lumen leads · node-graph · spatial-parallax · icon·white-knockout logo · caption bottom-left
spec (the prompt): comp_id shared Signal Fieldvisual node-graphshape octaground redtreatment white-knockoutmotion spatial-parallaxpower summoninstrument summon→HeyGen — the avatar / clone lane (a face that scales) — open
2s2
first render · fix pending
shared field
signature-3dgeneric_scene
hook5.2–10.2skinetic-buildicon·white-knockout♪ node_lock
HeyGen — the avatar / clone lane (a face that scales)
on-screen: HeyGen
expected on screen: red ground · octa hero in the shared Signal Field · Lumen leads · mark · kinetic-build · icon·white-knockout logo · caption bottom-left
spec (the prompt): comp_id shared Signal Fieldvisual markshape octaground redtreatment white-knockoutmotion kinetic-buildpower laser-lockinstrument laser-trace→HeyGen — the avatar / clone lane (a face that scales)
3s3
first render · fix pending
NumberedList
templategeneric_scene
teach10.2–15.399999999999999skinetic-buildicon·liquid-chrome♪ node_lock
HeyGen — the avatar / clone lane (a face that scales) — teach
on-screen: HeyGen
expected on screen: red ground · a NumberedList panel over a dimmed Signal Field · Lumen leads · node-graph · kinetic-build · icon·liquid-chrome logo · caption bottom-left
spec (the prompt): comp_id NumberedListvisual node-graphshape octaground redtreatment liquid-chromemotion kinetic-buildpower morphinstrument morph+laser→HeyGen — the avatar / clone lane (a face that scales) — teaccurate items, nodes
4s4
first render · fix pending
ComparisonTable
templategeneric_scene
proof15.4–20.6sreceipts-counticon·white-knockout♪ node_lock
HeyGen — the avatar / clone lane (a face that scales) — proof
on-screen: HeyGen
expected on screen: red ground · a ComparisonTable panel over a dimmed Signal Field · Lumen leads · receipts · receipts-count · icon·white-knockout logo · caption bottom-left
spec (the prompt): comp_id ComparisonTablevisual receiptsshape octaground redtreatment white-knockoutmotion receipts-countpower receiptsinstrument spotlight→HeyGen — the avatar / clone lane (a face that scales) — proocurate colA, colB, rows, statsLabels
5s5
first render · fix pending
DiffCard
templategeneric_scene
diff20.6–25.8scrossfade-8ficon·liquid-chrome♪ node_lock
HeyGen — the avatar / clone lane (a face that scales) — diff
on-screen: HeyGen
expected on screen: red ground · a DiffCard panel over a dimmed Signal Field · Lumen leads · code · crossfade-8f · icon·liquid-chrome logo · caption bottom-left
spec (the prompt): comp_id DiffCardvisual codeshape octaground redtreatment liquid-chromemotion crossfade-8fpower morphinstrument morph→HeyGen — the avatar / clone lane (a face that scales) — diffcurate codeLines, lines
6s6
first render · fix pending
ChecklistCard
templategeneric_scene
teach25.8–31.0skinetic-buildicon·white-knockout♪ node_lock
HeyGen — the avatar / clone lane (a face that scales) — teach
on-screen: HeyGen
expected on screen: red ground · a ChecklistCard panel over a dimmed Signal Field · Lumen leads · node-graph · kinetic-build · icon·white-knockout logo · caption bottom-left
spec (the prompt): comp_id ChecklistCardvisual node-graphshape octaground redtreatment white-knockoutmotion kinetic-buildpower morphinstrument morph+laser→HeyGen — the avatar / clone lane (a face that scales) — teaccurate items, nodes
7s7
first render · fix pending
KpiGrid
templategeneric_scene
proof31.0–36.2sreceipts-counticon·liquid-chrome♪ node_lock
HeyGen — the avatar / clone lane (a face that scales) — proof
on-screen: HeyGen
expected on screen: red ground · a KpiGrid panel over a dimmed Signal Field · Lumen leads · receipts · receipts-count · icon·liquid-chrome logo · caption bottom-left
spec (the prompt): comp_id KpiGridvisual receiptsshape octaground redtreatment liquid-chromemotion receipts-countpower receiptsinstrument spotlight→HeyGen — the avatar / clone lane (a face that scales) — proocurate kpis, statsLabels
8s8
first render · fix pending
StepFlow
templategeneric_scene
step36.2–41.400000000000006skinetic-buildicon·white-knockout♪ node_lock
HeyGen — the avatar / clone lane (a face that scales) — step
on-screen: HeyGen
expected on screen: red ground · a StepFlow panel over a dimmed Signal Field · Lumen leads · pipeline · kinetic-build · icon·white-knockout logo · caption bottom-left
spec (the prompt): comp_id StepFlowvisual pipelineshape octaground redtreatment white-knockoutmotion kinetic-buildpower throwinstrument laser-trace→HeyGen — the avatar / clone lane (a face that scales) — stepcurate stages, steps
9s9
first render · fix pending
shared field
signature-3dgeneric_scene
resolve41.4–46.6scoalescenceicon·white-knockout♪ bed_out
HeyGen — the avatar / clone lane (a face that scales) — resolve
on-screen: HeyGen
expected on screen: red ground · octa hero in the shared Signal Field · Lumen leads · coalescence · coalescence · icon·white-knockout logo · caption bottom-left
spec (the prompt): comp_id shared Signal Fieldvisual coalescenceshape octaground redtreatment white-knockoutmotion coalescencepower coalescenceinstrument coalescence→HeyGen — the avatar / clone lane (a face that scales) — reso

Format stack 3 aspects · same scenes[], re-cropped

9:16
1080×1920
Stories · TikTok · YouTube Shorts · Reels
1:1
1080×1080
LinkedIn · Facebook · Instagram
16:9
1920×1080
X/Twitter · YouTube · LinkedIn video

Channels 9 destinations

LinkedInX/TwitterYouTubeInstagramFacebookThreadsTikTokPinterestBluesky

Social captions supplemental published copy · per channel (comp_id level)

no social captions authored yet — ST-3 authors them per channel (the published post copy)

Cross-links every lens is a view on this one record