engine.sim.memory review social-W52-Sun-2 good|bad)| # | Layer (comp_id · still · tier) | Beat | Timecode | Motion | Logo | Audio | VO / on-screen / caption |
|---|---|---|---|---|---|---|---|
| 1 | ![]() first render · fix pending shared field signature-3ddead_airgeneric_scene | open | 0–5.0s | spatial-parallax | icon·white-knockout | ♪ bed_in | Public Relations — open |
expected on screen: red ground · tetra hero in the shared Signal Field · Nexus leads · node-graph · spatial-parallax · icon·white-knockout logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual node-graphshape tetraground redtreatment white-knockoutmotion spatial-parallaxpower summoninstrument summon→Public Relations — open | |||||||
| 2 | ![]() first render · fix pending shared field signature-3ddead_airgeneric_scene | hook | 5.0–10.0s | kinetic-build | icon·white-knockout | ♪ node_lock | Public Relations |
expected on screen: red ground · tetra hero in the shared Signal Field · Nexus leads · mark · kinetic-build · icon·white-knockout logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual markshape tetraground redtreatment white-knockoutmotion kinetic-buildpower laser-lockinstrument laser-trace→Public Relations | |||||||
| 3 | ![]() first render · fix pending NumberedList templatedead_airgeneric_scene | teach | 10.0–15.0s | kinetic-build | icon·liquid-chrome | ♪ node_lock | Public Relations — teach |
expected on screen: red ground · a NumberedList panel over a dimmed Signal Field · Nexus leads · node-graph · kinetic-build · icon·liquid-chrome logo · caption bottom-left spec (the prompt): comp_id NumberedListvisual node-graphshape tetraground redtreatment liquid-chromemotion kinetic-buildpower morphinstrument morph+laser→Public Relations — teachcurate items, nodes | |||||||
| 4 | ![]() first render · fix pending ComparisonTable templatedead_airgeneric_scene | proof | 15.0–20.0s | receipts-count | icon·white-knockout | ♪ node_lock | Public Relations — proof |
expected on screen: red ground · a ComparisonTable panel over a dimmed Signal Field · Nexus leads · receipts · receipts-count · icon·white-knockout logo · caption bottom-left spec (the prompt): comp_id ComparisonTablevisual receiptsshape tetraground redtreatment white-knockoutmotion receipts-countpower receiptsinstrument spotlight→Public Relations — proofcurate colA, colB, rows, statsLabels | |||||||
| 5 | ![]() first render · fix pending CodeWindow templatedead_airgeneric_scene | diff | 20.0–25.0s | crossfade-8f | icon·liquid-chrome | ♪ node_lock | Public Relations — diff |
expected on screen: red ground · a CodeWindow panel over a dimmed Signal Field · Nexus leads · code · crossfade-8f · icon·liquid-chrome logo · caption bottom-left spec (the prompt): comp_id CodeWindowvisual codeshape tetraground redtreatment liquid-chromemotion crossfade-8fpower morphinstrument morph→Public Relations — diffcurate codeLines, windowTitle | |||||||
| 6 | ![]() first render · fix pending ChecklistCard templatedead_airgeneric_scene | teach | 25.0–30.0s | kinetic-build | icon·white-knockout | ♪ node_lock | Public Relations — teach |
expected on screen: red ground · a ChecklistCard panel over a dimmed Signal Field · Nexus leads · node-graph · kinetic-build · icon·white-knockout logo · caption bottom-left spec (the prompt): comp_id ChecklistCardvisual node-graphshape tetraground redtreatment white-knockoutmotion kinetic-buildpower morphinstrument morph+laser→Public Relations — teachcurate items, nodes | |||||||
| 7 | ![]() first render · fix pending KpiGrid templatedead_airgeneric_scene | proof | 30.0–35.0s | receipts-count | icon·liquid-chrome | ♪ node_lock | Public Relations — proof |
expected on screen: red ground · a KpiGrid panel over a dimmed Signal Field · Nexus leads · receipts · receipts-count · icon·liquid-chrome logo · caption bottom-left spec (the prompt): comp_id KpiGridvisual receiptsshape tetraground redtreatment liquid-chromemotion receipts-countpower receiptsinstrument spotlight→Public Relations — proofcurate kpis, statsLabels | |||||||
| 8 | ![]() first render · fix pending ProcessFlow templatedead_airgeneric_scene | step | 35.0–40.0s | kinetic-build | icon·white-knockout | ♪ node_lock | Public Relations — step |
expected on screen: red ground · a ProcessFlow panel over a dimmed Signal Field · Nexus leads · pipeline · kinetic-build · icon·white-knockout logo · caption bottom-left spec (the prompt): comp_id ProcessFlowvisual pipelineshape tetraground redtreatment white-knockoutmotion kinetic-buildpower throwinstrument laser-trace→Public Relations — stepcurate stages, steps | |||||||
| 9 | ![]() first render · fix pending shared field signature-3ddead_airgeneric_scene | resolve | 40.0–45.0s | coalescence | icon·white-knockout | ♪ bed_out | Public Relations — resolve |
expected on screen: red ground · tetra hero in the shared Signal Field · Nexus leads · coalescence · coalescence · icon·white-knockout logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual coalescenceshape tetraground redtreatment white-knockoutmotion coalescencepower coalescenceinstrument coalescence→Public Relations — resolve | |||||||