engine.sim.memory review social-W50-Tue-3 good|bad)| # | Layer (comp_id · still · tier) | Beat | Timecode | Motion | Logo | Audio | VO / on-screen / caption |
|---|---|---|---|---|---|---|---|
| 1 | ![]() first render · fix pending shared field signature-3ddead_airgeneric_scene | open | 0–5.0s | spatial-parallax | icon·liquid-chrome | ♪ bed_in | Social Media Management — open |
expected on screen: red ground · torus hero in the shared Signal Field · Nuntius leads · node-graph · spatial-parallax · icon·liquid-chrome logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual node-graphshape torusground redtreatment liquid-chromemotion spatial-parallaxpower summoninstrument summon→Social Media Management — open | |||||||
| 2 | ![]() first render · fix pending shared field signature-3ddead_airgeneric_scene | hook | 5.0–10.0s | kinetic-build | icon·white-knockout | ♪ node_lock | Social Media Management |
expected on screen: red ground · torus hero in the shared Signal Field · Nuntius leads · mark · kinetic-build · icon·white-knockout logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual markshape torusground redtreatment white-knockoutmotion kinetic-buildpower laser-lockinstrument laser-trace→Social Media Management | |||||||
| 3 | ![]() first render · fix pending NumberedList templatedead_airgeneric_scene | teach | 10.0–15.0s | kinetic-build | icon·liquid-chrome | ♪ node_lock | Social Media Management — teach |
expected on screen: red ground · a NumberedList panel over a dimmed Signal Field · Nuntius leads · node-graph · kinetic-build · icon·liquid-chrome logo · caption bottom-left spec (the prompt): comp_id NumberedListvisual node-graphshape torusground redtreatment liquid-chromemotion kinetic-buildpower morphinstrument morph+laser→Social Media Management — teachcurate items, nodes | |||||||
| 4 | ![]() first render · fix pending RankList templatedead_airgeneric_scene | proof | 15.0–20.0s | receipts-count | icon·white-knockout | ♪ node_lock | Social Media Management — proof |
expected on screen: red ground · a RankList panel over a dimmed Signal Field · Nuntius leads · receipts · receipts-count · icon·white-knockout logo · caption bottom-left spec (the prompt): comp_id RankListvisual receiptsshape torusground redtreatment white-knockoutmotion receipts-countpower receiptsinstrument spotlight→Social Media Management — proofcurate rows, statsLabels | |||||||
| 5 | ![]() first render · fix pending StackTrace templatedead_airgeneric_scene | diff | 20.0–25.0s | crossfade-8f | icon·liquid-chrome | ♪ node_lock | Social Media Management — diff |
expected on screen: red ground · a StackTrace panel over a dimmed Signal Field · Nuntius leads · code · crossfade-8f · icon·liquid-chrome logo · caption bottom-left spec (the prompt): comp_id StackTracevisual codeshape torusground redtreatment liquid-chromemotion crossfade-8fpower morphinstrument morph→Social Media Management — diffcurate codeLines, errMsg, errType, fix, frames | |||||||
| 6 | ![]() first render · fix pending ChecklistCard templatedead_airgeneric_scene | teach | 25.0–30.0s | kinetic-build | icon·white-knockout | ♪ node_lock | Social Media Management — teach |
expected on screen: red ground · a ChecklistCard panel over a dimmed Signal Field · Nuntius leads · node-graph · kinetic-build · icon·white-knockout logo · caption bottom-left spec (the prompt): comp_id ChecklistCardvisual node-graphshape torusground redtreatment white-knockoutmotion kinetic-buildpower morphinstrument morph+laser→Social Media Management — teachcurate items, nodes | |||||||
| 7 | ![]() first render · fix pending StatScoreboard templatedead_airgeneric_scene | proof | 30.0–35.0s | receipts-count | icon·liquid-chrome | ♪ node_lock | Social Media Management — proof |
expected on screen: red ground · a StatScoreboard panel over a dimmed Signal Field · Nuntius leads · receipts · receipts-count · icon·liquid-chrome logo · caption bottom-left spec (the prompt): comp_id StatScoreboardvisual receiptsshape torusground redtreatment liquid-chromemotion receipts-countpower receiptsinstrument spotlight→Social Media Management — proofcurate pillar, stats, statsLabels | |||||||
| 8 | ![]() first render · fix pending CheatSheet templatedead_airgeneric_scene | step | 35.0–40.0s | kinetic-build | icon·white-knockout | ♪ node_lock | Social Media Management — step |
expected on screen: red ground · a CheatSheet panel over a dimmed Signal Field · Nuntius leads · pipeline · kinetic-build · icon·white-knockout logo · caption bottom-left spec (the prompt): comp_id CheatSheetvisual pipelineshape torusground redtreatment white-knockoutmotion kinetic-buildpower throwinstrument laser-trace→Social Media Management — stepcurate points, stages, steps, uses | |||||||
| 9 | ![]() first render · fix pending shared field signature-3ddead_airgeneric_scene | resolve | 40.0–45.0s | coalescence | icon·liquid-chrome | ♪ bed_out | Social Media Management — resolve |
expected on screen: red ground · torus hero in the shared Signal Field · Nuntius leads · coalescence · coalescence · icon·liquid-chrome logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual coalescenceshape torusground redtreatment liquid-chromemotion coalescencepower coalescenceinstrument coalescence→Social Media Management — resolve | |||||||