Back Office · office.temerarii.xyz
One asset, all the way in — composition, the wireframe + storyboard, the output format stack, and the template, all read from the SAME content-index record. The expected output matches what /media surfaces for this post.
post social-W47-Thu-1kind threadweek W47date 2026-11-26campaign thread · Thupillar brandbeat Thuasset videoduration 45.0sground blackscenes 9

Checklist the per-video bar — engine/sim

57.3/100
plain languagevo coverageno dead airuniquenesscaption fitcompletenesscleanliness
quantitative quality · weights learn from your reviews (engine.sim.memory review social-W47-Thu-1 good|bad)
⚠ 24 flag(s) — not yet ship-ready: copy_genericlow_vo_coveragedup_sequence_across_assetsdup_set_across_assetssocial_caption_missingcopy_dup_across_assetsdead_airgeneric_scene · see docs/strategy/VIDEO-CHECKLIST.md

Composition comp · template family · expected output

composition SceneReelfamily / template SignalFieldReel
9:16 Reelpending1:1 Squarepending16:9 Widepending9:16 4Kpending1:1 4Kpending16:9 4KpendingGIF (SMS)pending
render pending — silent master not yet on disk
expected output: 0/7 rendered — same matrix the /media preview surfaces for this asset.

Composition layer × scene 9 scenes · 45.0s · comp_id + rendered still + tier + the script

#Layer (comp_id · still · tier)BeatTimecodeMotionLogoAudioVO / on-screen / caption
1s1
first render · fix pending
shared field
signature-3ddead_airgeneric_scene
open0–5.0sspatial-parallaxicon·wireframe♪ bed_in
Point of Sale — open
expected on screen: black ground · icosa hero in the shared Signal Field · Signum leads · node-graph · spatial-parallax · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id shared Signal Fieldvisual node-graphshape icosaground blacktreatment wireframemotion spatial-parallaxpower summoninstrument summon→Point of Sale — open
2s2
first render · fix pending
shared field
signature-3ddead_airgeneric_scene
hook5.0–10.0skinetic-buildicon·ember-fill♪ node_lock
Point of Sale
expected on screen: black ground · icosa hero in the shared Signal Field · Signum leads · mark · kinetic-build · icon·ember-fill logo · caption bottom-left
spec (the prompt): comp_id shared Signal Fieldvisual markshape icosaground blacktreatment ember-fillmotion kinetic-buildpower laser-lockinstrument laser-trace→Point of Sale
3s3
first render · fix pending
NumberedList
templatedead_airgeneric_scene
teach10.0–15.0skinetic-buildicon·wireframe♪ node_lock
Point of Sale — teach
expected on screen: black ground · a NumberedList panel over a dimmed Signal Field · Signum leads · node-graph · kinetic-build · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id NumberedListvisual node-graphshape icosaground blacktreatment wireframemotion kinetic-buildpower morphinstrument morph+laser→Point of Sale — teachcurate items, nodes
4s4
first render · fix pending
RankList
templatedead_airgeneric_scene
proof15.0–20.0sreceipts-counticon·white-knockout♪ node_lock
Point of Sale — proof
expected on screen: black ground · a RankList panel over a dimmed Signal Field · Signum leads · receipts · receipts-count · icon·white-knockout logo · caption bottom-left
spec (the prompt): comp_id RankListvisual receiptsshape icosaground blacktreatment white-knockoutmotion receipts-countpower receiptsinstrument spotlight→Point of Sale — proofcurate rows, statsLabels
5s5
first render · fix pending
DiffCard
templatedead_airgeneric_scene
diff20.0–25.0scrossfade-8ficon·liquid-chrome♪ node_lock
Point of Sale — diff
expected on screen: black ground · a DiffCard panel over a dimmed Signal Field · Signum leads · code · crossfade-8f · icon·liquid-chrome logo · caption bottom-left
spec (the prompt): comp_id DiffCardvisual codeshape icosaground blacktreatment liquid-chromemotion crossfade-8fpower morphinstrument morph→Point of Sale — diffcurate codeLines, lines
6s6
first render · fix pending
ChecklistCard
templatedead_airgeneric_scene
teach25.0–30.0skinetic-buildicon·ember-fill♪ node_lock
Point of Sale — teach
expected on screen: black ground · a ChecklistCard panel over a dimmed Signal Field · Signum leads · node-graph · kinetic-build · icon·ember-fill logo · caption bottom-left
spec (the prompt): comp_id ChecklistCardvisual node-graphshape icosaground blacktreatment ember-fillmotion kinetic-buildpower morphinstrument morph+laser→Point of Sale — teachcurate items, nodes
7s7
first render · fix pending
StatScoreboard
templatedead_airgeneric_scene
proof30.0–35.0sreceipts-counticon·wireframe♪ node_lock
Point of Sale — proof
expected on screen: black ground · a StatScoreboard panel over a dimmed Signal Field · Signum leads · receipts · receipts-count · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id StatScoreboardvisual receiptsshape icosaground blacktreatment wireframemotion receipts-countpower receiptsinstrument spotlight→Point of Sale — proofcurate pillar, stats, statsLabels
8s8
first render · fix pending
FlowSchematic
templatedead_airgeneric_scene
step35.0–40.0skinetic-buildicon·white-knockout♪ node_lock
Point of Sale — step
expected on screen: black ground · a FlowSchematic panel over a dimmed Signal Field · Signum leads · pipeline · kinetic-build · icon·white-knockout logo · caption bottom-left
spec (the prompt): comp_id FlowSchematicvisual pipelineshape icosaground blacktreatment white-knockoutmotion kinetic-buildpower throwinstrument laser-trace→Point of Sale — stepcurate stages, steps
9s9
first render · fix pending
shared field
signature-3ddead_airgeneric_scene
resolve40.0–45.0scoalescenceicon·wireframe♪ bed_out
Point of Sale — resolve
expected on screen: black ground · icosa hero in the shared Signal Field · Signum leads · coalescence · coalescence · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id shared Signal Fieldvisual coalescenceshape icosaground blacktreatment wireframemotion coalescencepower coalescenceinstrument coalescence→Point of Sale — resolve

Format stack 3 aspects · same scenes[], re-cropped

9:16
1080×1920
Stories · TikTok · YouTube Shorts · Reels
1:1
1080×1080
LinkedIn · Facebook · Instagram
16:9
1920×1080
X/Twitter · YouTube · LinkedIn video

Channels 9 destinations

LinkedInX/TwitterYouTubeInstagramFacebookThreadsTikTokPinterestBluesky

Social captions supplemental published copy · per channel (comp_id level)

no social captions authored yet — ST-3 authors them per channel (the published post copy)

Cross-links every lens is a view on this one record