Back Office · office.temerarii.xyz
One asset, all the way in — composition, the wireframe + storyboard, the output format stack, and the template, all read from the SAME content-index record. The expected output matches what /media surfaces for this post.
post social-W44-Sat-1kind threadweek W44date 2026-11-07campaign thread · Satpillar multimediabeat Satasset videoduration 52.4sground whitescenes 9

Checklist the per-video bar — engine/sim

69.1/100
plain languagevo coverageno dead airuniquenesscaption fitcompletenesscleanliness
quantitative quality · weights learn from your reviews (engine.sim.memory review social-W44-Sat-1 good|bad)
⚠ 13 flag(s) — not yet ship-ready: dup_sequence_across_assetsdup_set_across_assetssocial_caption_missingcopy_dup_across_assetsgeneric_scene · see docs/strategy/VIDEO-CHECKLIST.md

Composition comp · template family · expected output

composition SceneReelfamily / template SignalFieldReel
9:16 Reelpending1:1 Squarepending16:9 Widepending9:16 4Kpending1:1 4Kpending16:9 4KpendingGIF (SMS)pending
render pending — silent master not yet on disk
expected output: 0/7 rendered — same matrix the /media preview surfaces for this asset.

Composition layer × scene 9 scenes · 52.4s · comp_id + rendered still + tier + the script

#Layer (comp_id · still · tier)BeatTimecodeMotionLogoAudioVO / on-screen / caption
1s1
first render · fix pending
shared field
signature-3dgeneric_scene
open0–5.9sspatial-parallaxicon·ember-fill♪ bed_in
R3F / three.js — the 3D web (the Lab + the Signal Field) — open
on-screen: R3F / three.js
expected on screen: white ground · octa hero in the shared Signal Field · Lumen leads · node-graph · spatial-parallax · icon·ember-fill logo · caption bottom-left
spec (the prompt): comp_id shared Signal Fieldvisual node-graphshape octaground whitetreatment ember-fillmotion spatial-parallaxpower summoninstrument summon→R3F / three.js — the 3D web (the Lab + the Signal Field) — o
2s2
first render · fix pending
shared field
signature-3dgeneric_scene
hook5.9–11.100000000000001skinetic-buildicon·color♪ node_lock
R3F / three.js — the 3D web (the Lab + the Signal Field)
on-screen: R3F / three.js
expected on screen: white ground · octa hero in the shared Signal Field · Lumen leads · mark · kinetic-build · icon·color logo · caption bottom-left
spec (the prompt): comp_id shared Signal Fieldvisual markshape octaground whitetreatment colormotion kinetic-buildpower laser-lockinstrument laser-trace→R3F / three.js — the 3D web (the Lab + the Signal Field)
3s3
first render · fix pending
NumberedList
templategeneric_scene
teach11.1–17.0skinetic-buildicon·color♪ node_lock
R3F / three.js — the 3D web (the Lab + the Signal Field) — teach
on-screen: R3F / three.js
expected on screen: white ground · a NumberedList panel over a dimmed Signal Field · Lumen leads · node-graph · kinetic-build · icon·color logo · caption bottom-left
spec (the prompt): comp_id NumberedListvisual node-graphshape octaground whitetreatment colormotion kinetic-buildpower morphinstrument morph+laser→R3F / three.js — the 3D web (the Lab + the Signal Field) — tcurate items, nodes
4s4
first render · fix pending
ComparisonTable
templategeneric_scene
proof17.0–22.9sreceipts-counticon·color♪ node_lock
R3F / three.js — the 3D web (the Lab + the Signal Field) — proof
on-screen: R3F / three.js
expected on screen: white ground · a ComparisonTable panel over a dimmed Signal Field · Lumen leads · receipts · receipts-count · icon·color logo · caption bottom-left
spec (the prompt): comp_id ComparisonTablevisual receiptsshape octaground whitetreatment colormotion receipts-countpower receiptsinstrument spotlight→R3F / three.js — the 3D web (the Lab + the Signal Field) — pcurate colA, colB, rows, statsLabels
5s5
first render · fix pending
StackTrace
templategeneric_scene
diff22.9–28.799999999999997scrossfade-8ficon·color♪ node_lock
R3F / three.js — the 3D web (the Lab + the Signal Field) — diff
on-screen: R3F / three.js
expected on screen: white ground · a StackTrace panel over a dimmed Signal Field · Lumen leads · code · crossfade-8f · icon·color logo · caption bottom-left
spec (the prompt): comp_id StackTracevisual codeshape octaground whitetreatment colormotion crossfade-8fpower morphinstrument morph→R3F / three.js — the 3D web (the Lab + the Signal Field) — dcurate codeLines, errMsg, errType, fix, frames
6s6
first render · fix pending
ChecklistCard
templategeneric_scene
teach28.8–34.7skinetic-buildicon·color♪ node_lock
R3F / three.js — the 3D web (the Lab + the Signal Field) — teach
on-screen: R3F / three.js
expected on screen: white ground · a ChecklistCard panel over a dimmed Signal Field · Lumen leads · node-graph · kinetic-build · icon·color logo · caption bottom-left
spec (the prompt): comp_id ChecklistCardvisual node-graphshape octaground whitetreatment colormotion kinetic-buildpower morphinstrument morph+laser→R3F / three.js — the 3D web (the Lab + the Signal Field) — tcurate items, nodes
7s7
first render · fix pending
KpiGrid
templategeneric_scene
proof34.7–40.6sreceipts-counticon·color♪ node_lock
R3F / three.js — the 3D web (the Lab + the Signal Field) — proof
on-screen: R3F / three.js
expected on screen: white ground · a KpiGrid panel over a dimmed Signal Field · Lumen leads · receipts · receipts-count · icon·color logo · caption bottom-left
spec (the prompt): comp_id KpiGridvisual receiptsshape octaground whitetreatment colormotion receipts-countpower receiptsinstrument spotlight→R3F / three.js — the 3D web (the Lab + the Signal Field) — pcurate kpis, statsLabels
8s8
first render · fix pending
BlueprintGrid
templategeneric_scene
step40.6–46.5skinetic-buildicon·color♪ node_lock
R3F / three.js — the 3D web (the Lab + the Signal Field) — step
on-screen: R3F / three.js
expected on screen: white ground · a BlueprintGrid panel over a dimmed Signal Field · Lumen leads · pipeline · kinetic-build · icon·color logo · caption bottom-left
spec (the prompt): comp_id BlueprintGridvisual pipelineshape octaground whitetreatment colormotion kinetic-buildpower throwinstrument laser-trace→R3F / three.js — the 3D web (the Lab + the Signal Field) — scurate rows, stages, steps
9s9
first render · fix pending
shared field
signature-3dgeneric_scene
resolve46.5–52.4scoalescenceicon·ember-fill♪ bed_out
R3F / three.js — the 3D web (the Lab + the Signal Field) — resolve
on-screen: R3F / three.js
expected on screen: white ground · octa hero in the shared Signal Field · Lumen leads · coalescence · coalescence · icon·ember-fill logo · caption bottom-left
spec (the prompt): comp_id shared Signal Fieldvisual coalescenceshape octaground whitetreatment ember-fillmotion coalescencepower coalescenceinstrument coalescence→R3F / three.js — the 3D web (the Lab + the Signal Field) — r

Format stack 3 aspects · same scenes[], re-cropped

9:16
1080×1920
Stories · TikTok · YouTube Shorts · Reels
1:1
1080×1080
LinkedIn · Facebook · Instagram
16:9
1920×1080
X/Twitter · YouTube · LinkedIn video

Channels 9 destinations

LinkedInX/TwitterYouTubeInstagramFacebookThreadsTikTokPinterestBluesky

Social captions supplemental published copy · per channel (comp_id level)

no social captions authored yet — ST-3 authors them per channel (the published post copy)

Cross-links every lens is a view on this one record