engine.sim.memory review social-W43-Wed-2 good|bad)| # | Layer (comp_id · still · tier) | Beat | Timecode | Motion | Logo | Audio | VO / on-screen / caption |
|---|---|---|---|---|---|---|---|
| 1 | ![]() first render · fix pending shared field signature-3dgeneric_scene | open | 0–5.0s | spatial-parallax | icon·white-knockout | ♪ bed_in | TouchDesigner — realtime / generative visuals (the creative edge) — open on-screen: TouchDesigner |
expected on screen: red ground · cone hero in the shared Signal Field · Augur leads · node-graph · spatial-parallax · icon·white-knockout logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual node-graphshape coneground redtreatment white-knockoutmotion spatial-parallaxpower summoninstrument summon→TouchDesigner — realtime / generative visuals (the creative | |||||||
| 2 | ![]() first render · fix pending shared field signature-3dgeneric_scene | hook | 5.0–10.0s | kinetic-build | icon·white-knockout | ♪ node_lock | TouchDesigner — realtime / generative visuals (the creative edge) on-screen: TouchDesigner |
expected on screen: red ground · cone hero in the shared Signal Field · Augur leads · mark · kinetic-build · icon·white-knockout logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual markshape coneground redtreatment white-knockoutmotion kinetic-buildpower laser-lockinstrument laser-trace→TouchDesigner — realtime / generative visuals (the creative | |||||||
| 3 | ![]() first render · fix pending NumberedList templategeneric_scene | teach | 10.0–15.0s | kinetic-build | icon·liquid-chrome | ♪ node_lock | TouchDesigner — realtime / generative visuals (the creative edge) — teach on-screen: TouchDesigner |
expected on screen: red ground · a NumberedList panel over a dimmed Signal Field · Augur leads · node-graph · kinetic-build · icon·liquid-chrome logo · caption bottom-left spec (the prompt): comp_id NumberedListvisual node-graphshape coneground redtreatment liquid-chromemotion kinetic-buildpower morphinstrument morph+laser→TouchDesigner — realtime / generative visuals (the creative curate items, nodes | |||||||
| 4 | ![]() first render · fix pending ComparisonTable templategeneric_scene | proof | 15.0–20.0s | receipts-count | icon·white-knockout | ♪ node_lock | TouchDesigner — realtime / generative visuals (the creative edge) — proof on-screen: TouchDesigner |
expected on screen: red ground · a ComparisonTable panel over a dimmed Signal Field · Augur leads · receipts · receipts-count · icon·white-knockout logo · caption bottom-left spec (the prompt): comp_id ComparisonTablevisual receiptsshape coneground redtreatment white-knockoutmotion receipts-countpower receiptsinstrument spotlight→TouchDesigner — realtime / generative visuals (the creative curate colA, colB, rows, statsLabels | |||||||
| 5 | ![]() first render · fix pending TerminalRun templategeneric_scene | diff | 20.0–25.0s | crossfade-8f | icon·liquid-chrome | ♪ node_lock | TouchDesigner — realtime / generative visuals (the creative edge) — diff on-screen: TouchDesigner |
expected on screen: red ground · a TerminalRun panel over a dimmed Signal Field · Augur leads · code · crossfade-8f · icon·liquid-chrome logo · caption bottom-left spec (the prompt): comp_id TerminalRunvisual codeshape coneground redtreatment liquid-chromemotion crossfade-8fpower morphinstrument morph→TouchDesigner — realtime / generative visuals (the creative curate codeLines | |||||||
| 6 | ![]() first render · fix pending ChecklistCard templategeneric_scene | teach | 25.0–30.0s | kinetic-build | icon·white-knockout | ♪ node_lock | TouchDesigner — realtime / generative visuals (the creative edge) — teach on-screen: TouchDesigner |
expected on screen: red ground · a ChecklistCard panel over a dimmed Signal Field · Augur leads · node-graph · kinetic-build · icon·white-knockout logo · caption bottom-left spec (the prompt): comp_id ChecklistCardvisual node-graphshape coneground redtreatment white-knockoutmotion kinetic-buildpower morphinstrument morph+laser→TouchDesigner — realtime / generative visuals (the creative curate items, nodes | |||||||
| 7 | ![]() first render · fix pending KpiGrid templategeneric_scene | proof | 30.0–35.0s | receipts-count | icon·liquid-chrome | ♪ node_lock | TouchDesigner — realtime / generative visuals (the creative edge) — proof on-screen: TouchDesigner |
expected on screen: red ground · a KpiGrid panel over a dimmed Signal Field · Augur leads · receipts · receipts-count · icon·liquid-chrome logo · caption bottom-left spec (the prompt): comp_id KpiGridvisual receiptsshape coneground redtreatment liquid-chromemotion receipts-countpower receiptsinstrument spotlight→TouchDesigner — realtime / generative visuals (the creative curate kpis, statsLabels | |||||||
| 8 | ![]() first render · fix pending NodeGraphCard templategeneric_scene | step | 35.0–40.0s | kinetic-build | icon·white-knockout | ♪ node_lock | TouchDesigner — realtime / generative visuals (the creative edge) — step on-screen: TouchDesigner |
expected on screen: red ground · a NodeGraphCard panel over a dimmed Signal Field · Augur leads · pipeline · kinetic-build · icon·white-knockout logo · caption bottom-left spec (the prompt): comp_id NodeGraphCardvisual pipelineshape coneground redtreatment white-knockoutmotion kinetic-buildpower throwinstrument laser-trace→TouchDesigner — realtime / generative visuals (the creative curate hub, nodes, stages, steps | |||||||
| 9 | ![]() first render · fix pending shared field signature-3dgeneric_scene | resolve | 40.0–45.0s | coalescence | icon·white-knockout | ♪ bed_out | TouchDesigner — realtime / generative visuals (the creative edge) — resolve on-screen: TouchDesigner |
expected on screen: red ground · cone hero in the shared Signal Field · Augur leads · coalescence · coalescence · icon·white-knockout logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual coalescenceshape coneground redtreatment white-knockoutmotion coalescencepower coalescenceinstrument coalescence→TouchDesigner — realtime / generative visuals (the creative | |||||||