engine.sim.memory review social-W39-Sun-4 good|bad)| # | Layer (comp_id · still · tier) | Beat | Timecode | Motion | Logo | Audio | VO / on-screen / caption |
|---|---|---|---|---|---|---|---|
| 1 | ![]() matches intent shared field signature-3d | open | 0–5.0s | spatial-parallax | icon·wireframe | ♪ bed_in | Imagine a contract that pays you the second the work is done. on-screen: A contract that pays itself |
expected on screen: black ground · cone hero in the shared Signal Field · Augur leads · node-graph · spatial-parallax · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual node-graphshape coneground blacktreatment wireframemotion spatial-parallaxpower summoninstrument summon→A contract that pays itself | |||||||
| 2 | ![]() matches intent shared field signature-3d | hook | 5.0–10.0s | kinetic-build | icon·wireframe | ♪ node_lock | No invoice, no chasing, no awkward email about the money. on-screen: No invoice, no chasing |
expected on screen: black ground · cone hero in the shared Signal Field · Augur leads · mark · kinetic-build · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual markshape coneground blacktreatment wireframemotion kinetic-buildpower laser-lockinstrument laser-trace→No invoice, no chasing | |||||||
| 3 | ![]() matches intent NumberedList template | teach | 10.0–15.0s | kinetic-build | icon·wireframe | ♪ node_lock | The old way ran on trust, a lawyer, and a thirty-day wait. on-screen: Old way: trust and a lawyer |
expected on screen: black ground · a NumberedList panel over a dimmed Signal Field · Augur leads · node-graph · kinetic-build · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id NumberedListvisual node-graphshape coneground blacktreatment wireframemotion kinetic-buildpower morphinstrument morph+laser→Old way: trust and a lawyercurate items, nodes | |||||||
| 4 | ![]() matches intent RankList template | proof | 15.0–21.3s | receipts-count | icon·wireframe | ♪ node_lock | Now we write the deal as code, so the rule and the payout are one thing. on-screen: Now: rules become code |
expected on screen: black ground · a RankList panel over a dimmed Signal Field · Augur leads · receipts · receipts-count · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id RankListvisual receiptsshape coneground blacktreatment wireframemotion receipts-countpower receiptsinstrument spotlight→Now: rules become codecurate rows, statsLabels | |||||||
| 5 | ![]() matches intent JsonDiff template | diff | 21.3–26.8s | crossfade-8f | icon·wireframe | ♪ node_lock | AI drafts the contract in plain terms, then audits it for the obvious holes. on-screen: AI drafts and audits it |
expected on screen: black ground · a JsonDiff panel over a dimmed Signal Field · Augur leads · code · crossfade-8f · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id JsonDiffvisual codeshape coneground blacktreatment wireframemotion crossfade-8fpower morphinstrument morph→AI drafts and audits itcurate codeLines, fileName, lines | |||||||
| 6 | ![]() matches intent ChecklistCard template | teach | 26.8–32.0s | kinetic-build | icon·wireframe | ♪ node_lock | The logic is simple: if the work is confirmed delivered, then funds move. on-screen: If delivered, then pay |
expected on screen: black ground · a ChecklistCard panel over a dimmed Signal Field · Augur leads · node-graph · kinetic-build · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id ChecklistCardvisual node-graphshape coneground blacktreatment wireframemotion kinetic-buildpower morphinstrument morph+laser→If delivered, then paycurate items, nodes | |||||||
| 7 | ![]() matches intent StatScoreboard template | proof | 32.0–37.5s | receipts-count | icon·wireframe | ♪ node_lock | It runs on its own, so neither side waits on a referee to act. on-screen: It runs without a referee |
expected on screen: black ground · a StatScoreboard panel over a dimmed Signal Field · Augur leads · receipts · receipts-count · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id StatScoreboardvisual receiptsshape coneground blacktreatment wireframemotion receipts-countpower receiptsinstrument spotlight→It runs without a refereecurate pillar, stats, statsLabels | |||||||
| 8 | ![]() matches intent PipelineMap template | step | 37.5–42.7s | kinetic-build | icon·wireframe | ♪ node_lock | So encode one milestone first, test it small, then trust it with more. on-screen: Step: encode one milestone first |
expected on screen: black ground · a PipelineMap panel over a dimmed Signal Field · Augur leads · pipeline · kinetic-build · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id PipelineMapvisual pipelineshape coneground blacktreatment wireframemotion kinetic-buildpower throwinstrument laser-trace→Step: encode one milestone firstcurate stages, steps | |||||||
| 9 | ![]() matches intent shared field signature-3d | resolve | 42.7–47.7s | coalescence | icon·wireframe | ♪ bed_out | The future of a handshake is software that keeps its own promise. on-screen: The handshake becomes software |
expected on screen: black ground · cone hero in the shared Signal Field · Augur leads · coalescence · coalescence · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual coalescenceshape coneground blacktreatment wireframemotion coalescencepower coalescenceinstrument coalescence→The handshake becomes software | |||||||