engine.sim.memory review social-W39-Mon-2 good|bad)| # | Layer (comp_id · still · tier) | Beat | Timecode | Motion | Logo | Audio | VO / on-screen / caption |
|---|---|---|---|---|---|---|---|
| 1 | ![]() matches intent shared field signature-3d | open | 0–5.0s | spatial-parallax | icon·liquid-chrome | ♪ bed_in | Posting every day is a treadmill, not a content strategy. on-screen: Posting is not a strategy |
expected on screen: red ground · icosa hero in the shared Signal Field · Signum leads · node-graph · spatial-parallax · icon·liquid-chrome logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual node-graphshape icosaground redtreatment liquid-chromemotion spatial-parallaxpower summoninstrument summon→Posting is not a strategy | |||||||
| 2 | ![]() matches intent shared field signature-3d | hook | 5.0–10.0s | kinetic-build | icon·white-knockout | ♪ node_lock | Strategy is mostly deciding what you will refuse to make. on-screen: Strategy is what you ignore |
expected on screen: red ground · icosa hero in the shared Signal Field · Signum leads · mark · kinetic-build · icon·white-knockout logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual markshape icosaground redtreatment white-knockoutmotion kinetic-buildpower laser-lockinstrument laser-trace→Strategy is what you ignore | |||||||
| 3 | ![]() matches intent NumberedList template | teach | 10.0–15.0s | kinetic-build | icon·liquid-chrome | ♪ node_lock | The old way was a calendar packed with topics and crossed fingers. on-screen: Old way: a calendar of topics |
expected on screen: red ground · a NumberedList panel over a dimmed Signal Field · Signum leads · node-graph · kinetic-build · icon·liquid-chrome logo · caption bottom-left spec (the prompt): comp_id NumberedListvisual node-graphshape icosaground redtreatment liquid-chromemotion kinetic-buildpower morphinstrument morph+laser→Old way: a calendar of topicscurate items, nodes | |||||||
| 4 | ![]() matches intent RankList template | proof | 15.0–20.0s | receipts-count | icon·white-knockout | ♪ node_lock | Instead, pick three ideas you can own better than anyone near you. on-screen: Pick three things you own |
expected on screen: red ground · a RankList panel over a dimmed Signal Field · Signum leads · receipts · receipts-count · icon·white-knockout logo · caption bottom-left spec (the prompt): comp_id RankListvisual receiptsshape icosaground redtreatment white-knockoutmotion receipts-countpower receiptsinstrument spotlight→Pick three things you owncurate rows, statsLabels | |||||||
| 5 | ![]() matches intent CodeWindow template | diff | 20.0–25.2s | crossfade-8f | icon·liquid-chrome | ♪ node_lock | Now we ask AI for every real question buyers have about those three. on-screen: Now: AI maps the questions |
expected on screen: red ground · a CodeWindow panel over a dimmed Signal Field · Signum leads · code · crossfade-8f · icon·liquid-chrome logo · caption bottom-left spec (the prompt): comp_id CodeWindowvisual codeshape icosaground redtreatment liquid-chromemotion crossfade-8fpower morphinstrument morph→Now: AI maps the questionscurate codeLines, windowTitle | |||||||
| 6 | ![]() matches intent ChecklistCard template | teach | 25.2–30.2s | kinetic-build | icon·white-knockout | ♪ node_lock | You answer each question once, then cut it into many formats. on-screen: One answer, many cuts |
expected on screen: red ground · a ChecklistCard panel over a dimmed Signal Field · Signum leads · node-graph · kinetic-build · icon·white-knockout logo · caption bottom-left spec (the prompt): comp_id ChecklistCardvisual node-graphshape icosaground redtreatment white-knockoutmotion kinetic-buildpower morphinstrument morph+laser→One answer, many cutscurate items, nodes | |||||||
| 7 | ![]() matches intent StatScoreboard template | proof | 30.2–35.2s | receipts-count | icon·liquid-chrome | ♪ node_lock | One deep pillar piece can feed a whole month of small posts. on-screen: A pillar feeds a month |
expected on screen: red ground · a StatScoreboard panel over a dimmed Signal Field · Signum leads · receipts · receipts-count · icon·liquid-chrome logo · caption bottom-left spec (the prompt): comp_id StatScoreboardvisual receiptsshape icosaground redtreatment liquid-chromemotion receipts-countpower receiptsinstrument spotlight→A pillar feeds a monthcurate pillar, stats, statsLabels | |||||||
| 8 | ![]() matches intent ListCard template | step | 35.2–40.2s | kinetic-build | icon·white-knockout | ♪ node_lock | So choose three pillars, mine the questions, and repurpose every answer. on-screen: Step: 3 pillars, mine questions, repurpose |
expected on screen: red ground · a ListCard panel over a dimmed Signal Field · Signum leads · pipeline · kinetic-build · icon·white-knockout logo · caption bottom-left spec (the prompt): comp_id ListCardvisual pipelineshape icosaground redtreatment white-knockoutmotion kinetic-buildpower throwinstrument laser-trace→Step: 3 pillars, mine questions, repurposecurate items, stages, steps | |||||||
| 9 | ![]() matches intent shared field signature-3d | resolve | 40.2–45.2s | coalescence | icon·liquid-chrome | ♪ bed_out | Depth on a few things beats sprinting in every direction at once. on-screen: Depth beats the treadmill |
expected on screen: red ground · icosa hero in the shared Signal Field · Signum leads · coalescence · coalescence · icon·liquid-chrome logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual coalescenceshape icosaground redtreatment liquid-chromemotion coalescencepower coalescenceinstrument coalescence→Depth beats the treadmill | |||||||