Back Office · office.temerarii.xyz
One asset, all the way in — composition, the wireframe + storyboard, the output format stack, and the template, all read from the SAME content-index record. The expected output matches what /media surfaces for this post.
post social-W39-Mon-1kind threadweek W39date 2026-09-28campaign thread · Monpillar emerging_techbeat Monasset videoduration 46.8sground redscenes 9

Checklist the per-video bar — engine/sim

86.6/100
plain languagevo coverageno dead airuniquenesscaption fitcompletenesscleanliness
quantitative quality · weights learn from your reviews (engine.sim.memory review social-W39-Mon-1 good|bad)
⚠ 3 flag(s) — not yet ship-ready: copy_genericdup_sequence_across_assetsdup_set_across_assets · see docs/strategy/VIDEO-CHECKLIST.md

Composition comp · template family · expected output

composition SceneReelfamily / template SignalFieldReel
9:16 Reelpending1:1 Squarepending16:9 Widepending9:16 4Kpending1:1 4Kpending16:9 4KpendingGIF (SMS)pending
render pending — silent master not yet on disk
expected output: 0/7 rendered — same matrix the /media preview surfaces for this asset.

Composition layer × scene 9 scenes · 46.8s · comp_id + rendered still + tier + the script

#Layer (comp_id · still · tier)BeatTimecodeMotionLogoAudioVO / on-screen / caption
1s1
matches intent
shared field
signature-3d
open0–5.0sspatial-parallaxicon·white-knockout♪ bed_in
One ad will never speak to everyone who might buy from you.
on-screen: One ad never wins for everyone
expected on screen: red ground · cone hero in the shared Signal Field · Augur leads · node-graph · spatial-parallax · icon·white-knockout logo · caption bottom-left
spec (the prompt): comp_id shared Signal Fieldvisual node-graphshape coneground redtreatment white-knockoutmotion spatial-parallaxpower summoninstrument summon→One ad never wins for everyone
2s2
matches intent
shared field
signature-3d
hook5.0–10.0skinetic-buildicon·white-knockout♪ node_lock
The trick is making many versions cheaply, then letting data pick.
on-screen: So make many, cheaply
expected on screen: red ground · cone hero in the shared Signal Field · Augur leads · mark · kinetic-build · icon·white-knockout logo · caption bottom-left
spec (the prompt): comp_id shared Signal Fieldvisual markshape coneground redtreatment white-knockoutmotion kinetic-buildpower laser-lockinstrument laser-trace→So make many, cheaply
3s3
matches intent
NumberedList
template
teach10.0–15.2skinetic-buildicon·liquid-chrome♪ node_lock
The old way was betting the budget on one hero ad and praying.
on-screen: Old way: one hero, big bet
expected on screen: red ground · a NumberedList panel over a dimmed Signal Field · Augur leads · node-graph · kinetic-build · icon·liquid-chrome logo · caption bottom-left
spec (the prompt): comp_id NumberedListvisual node-graphshape coneground redtreatment liquid-chromemotion kinetic-buildpower morphinstrument morph+laser→Old way: one hero, big betcurate items, nodes
4s4
matches intent
ComparisonTable
template
proof15.2–20.4sreceipts-counticon·white-knockout♪ node_lock
Now we feed one strong idea to AI and get twenty honest variations.
on-screen: Now: AI spins the variations
expected on screen: red ground · a ComparisonTable panel over a dimmed Signal Field · Augur leads · receipts · receipts-count · icon·white-knockout logo · caption bottom-left
spec (the prompt): comp_id ComparisonTablevisual receiptsshape coneground redtreatment white-knockoutmotion receipts-countpower receiptsinstrument spotlight→Now: AI spins the variationscurate colA, colB, rows, statsLabels
5s5
matches intent
StackTrace
template
diff20.4–25.599999999999998scrossfade-8ficon·liquid-chrome♪ node_lock
Each one changes only the hook or the angle, never the real offer.
on-screen: Change the hook, not the offer
expected on screen: red ground · a StackTrace panel over a dimmed Signal Field · Augur leads · code · crossfade-8f · icon·liquid-chrome logo · caption bottom-left
spec (the prompt): comp_id StackTracevisual codeshape coneground redtreatment liquid-chromemotion crossfade-8fpower morphinstrument morph→Change the hook, not the offercurate codeLines, errMsg, errType, fix, frames
6s6
matches intent
ChecklistCard
template
teach25.6–31.1skinetic-buildicon·white-knockout♪ node_lock
Run them on a small spend and let clicks tell you which hook lands.
on-screen: Let a small spend decide
expected on screen: red ground · a ChecklistCard panel over a dimmed Signal Field · Augur leads · node-graph · kinetic-build · icon·white-knockout logo · caption bottom-left
spec (the prompt): comp_id ChecklistCardvisual node-graphshape coneground redtreatment white-knockoutmotion kinetic-buildpower morphinstrument morph+laser→Let a small spend decidecurate items, nodes
7s7
matches intent
KpiGrid
template
proof31.1–36.1sreceipts-counticon·liquid-chrome♪ node_lock
Then you pour the budget into the one the audience already chose.
on-screen: Pour money into the winner
expected on screen: red ground · a KpiGrid panel over a dimmed Signal Field · Augur leads · receipts · receipts-count · icon·liquid-chrome logo · caption bottom-left
spec (the prompt): comp_id KpiGridvisual receiptsshape coneground redtreatment liquid-chromemotion receipts-countpower receiptsinstrument spotlight→Pour money into the winnercurate kpis, statsLabels
8s8
matches intent
BlueprintGrid
template
step36.1–41.6skinetic-buildicon·white-knockout♪ node_lock
So make twenty hooks, test small, and scale the proven one. That is it.
on-screen: Step: 20 hooks, small test, scale
expected on screen: red ground · a BlueprintGrid panel over a dimmed Signal Field · Augur leads · pipeline · kinetic-build · icon·white-knockout logo · caption bottom-left
spec (the prompt): comp_id BlueprintGridvisual pipelineshape coneground redtreatment white-knockoutmotion kinetic-buildpower throwinstrument laser-trace→Step: 20 hooks, small test, scalecurate rows, stages, steps
9s9
matches intent
shared field
signature-3d
resolve41.6–46.800000000000004scoalescenceicon·white-knockout♪ bed_out
Good advertising is not a guess. It is a test you ran first.
on-screen: Stop guessing the hook
expected on screen: red ground · cone hero in the shared Signal Field · Augur leads · coalescence · coalescence · icon·white-knockout logo · caption bottom-left
spec (the prompt): comp_id shared Signal Fieldvisual coalescenceshape coneground redtreatment white-knockoutmotion coalescencepower coalescenceinstrument coalescence→Stop guessing the hook

Format stack 3 aspects · same scenes[], re-cropped

9:16
1080×1920
Stories · TikTok · YouTube Shorts · Reels
1:1
1080×1080
LinkedIn · Facebook · Instagram
16:9
1920×1080
X/Twitter · YouTube · LinkedIn video

Channels 9 destinations

LinkedInX/TwitterYouTubeInstagramFacebookThreadsTikTokPinterestBluesky

Social captions supplemental published copy · per channel (comp_id level)

tiktokStop betting your whole ad budget on one hero. Make 20 hooks with AI, test small, scale the winner. Here is the loop. (AI-assisted)
instagramOne ad never wins for everyone. Make 20 hooks. Change the hook, not the offer. Let a small spend decide. #advertising #ppc #aimarketing #adstrategy #temerarii
linkedinPerformance advertising is not a guess, it is a test you ran first. Take one strong idea, use AI to spin twenty honest variations that change only the hook or angle, and run them on a small spend. Let clicks pick the winner, then pour budget into the version the audience already chose. Stop betting the budget on one hero ad.
xDon't bet your budget on one hero ad. Make 20 AI variations that change only the hook, test small, scale the winner. tmstudio.link/ads
facebookStop betting your whole ad budget on one hero ad. Here is the loop: take one strong idea, use AI to make twenty variations that change only the hook, run them on a small spend, and scale the one clicks already picked. Advertising should be a test, not a prayer. Want the setup? Comment ADS.
threadsOne ad never wins for everyone. Make 20 hooks with AI that change only the hook, not the offer, test on a small spend, then scale the winner. Advertising is a test you ran first, not a guess.
pinterestAI advertising strategy: stop betting on one hero ad. Generate 20 hook variations with AI, test on a small spend, scale the proven winner. PPC tips, ad creative testing, paid media strategy, marketing experiments.
blueskyDon't bet your budget on one hero ad. Make 20 AI variations that change only the hook, test small, scale the winner. tmstudio.link/ads
youtubeStop Betting Your Ad Budget On One Hero Ad Good advertising is a test you ran first, not a guess. In this short we show the loop: take one strong idea, use AI to spin twenty honest variations that change only the hook or angle, run them on a small spend, then pour the budget into the version clicks already chose. AI-assisted production. Chapters: the one-ad trap, 20 hooks with AI, change the hook not the offer, test small and scale. #advertising #ppc #paidmedia

Cross-links every lens is a view on this one record