engine.sim.memory review social-W38-Fri-4 good|bad)| # | Layer (comp_id · still · tier) | Beat | Timecode | Motion | Logo | Audio | VO / on-screen / caption |
|---|---|---|---|---|---|---|---|
| 1 | ![]() matches intent shared field signature-3d | open | 0–7.0s | spatial-parallax | icon·liquid-chrome | ♪ bed_in | Old way: augmented reality filters were a face-warp toy, fun for a second and forgotten by the next. on-screen: AR filters were a toy |
expected on screen: red ground · knot hero in the shared Signal Field · Magister leads · node-graph · spatial-parallax · icon·liquid-chrome logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual node-graphshape knotground redtreatment liquid-chromemotion spatial-parallaxpower summoninstrument summon→AR filters were a toy | |||||||
| 2 | ![]() matches intent shared field signature-3d | hook | 7.0–14.3s | kinetic-build | icon·white-knockout | ♪ node_lock | Here is the miss: a filter that only entertains gets used once, while one that helps gets used daily. on-screen: Fun fades, function stays |
expected on screen: red ground · knot hero in the shared Signal Field · Magister leads · mark · kinetic-build · icon·white-knockout logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual markshape knotground redtreatment white-knockoutmotion kinetic-buildpower laser-lockinstrument laser-trace→Fun fades, function stays | |||||||
| 3 | ![]() matches intent NumberedList template | teach | 14.3–22.0s | kinetic-build | icon·liquid-chrome | ♪ node_lock | New way: build AR that overlays useful data on the real world, like a step shown right on the machine. on-screen: Overlay real, useful info |
expected on screen: red ground · a NumberedList panel over a dimmed Signal Field · Magister leads · node-graph · kinetic-build · icon·liquid-chrome logo · caption bottom-left spec (the prompt): comp_id NumberedListvisual node-graphshape knotground redtreatment liquid-chromemotion kinetic-buildpower morphinstrument morph+laser→Overlay real, useful infocurate items, nodes | |||||||
| 4 | ![]() matches intent RankList template | proof | 22.0–29.0s | receipts-count | icon·white-knockout | ♪ node_lock | Now a worker sees the next step floating on the part itself, instead of flipping through a manual. on-screen: Guidance on the actual object |
expected on screen: red ground · a RankList panel over a dimmed Signal Field · Magister leads · receipts · receipts-count · icon·white-knockout logo · caption bottom-left spec (the prompt): comp_id RankListvisual receiptsshape knotground redtreatment white-knockoutmotion receipts-countpower receiptsinstrument spotlight→Guidance on the actual objectcurate rows, statsLabels | |||||||
| 5 | ![]() matches intent LogStream template | diff | 29.0–36.3s | crossfade-8f | icon·liquid-chrome | ♪ node_lock | A novelty filter dies in a day. A tool that saves a real step gets opened every single shift. on-screen: Novelty vs daily use |
expected on screen: red ground · a LogStream panel over a dimmed Signal Field · Magister leads · code · crossfade-8f · icon·liquid-chrome logo · caption bottom-left spec (the prompt): comp_id LogStreamvisual codeshape knotground redtreatment liquid-chromemotion crossfade-8fpower morphinstrument morph→Novelty vs daily usecurate codeLines, rows | |||||||
| 6 | ![]() matches intent ChecklistCard template | teach | 36.3–44.0s | kinetic-build | icon·white-knockout | ♪ node_lock | Teach the build to pin the overlay to the exact object, since a label in the wrong spot teaches nothing. on-screen: Anchor the overlay precisely |
expected on screen: red ground · a ChecklistCard panel over a dimmed Signal Field · Magister leads · node-graph · kinetic-build · icon·white-knockout logo · caption bottom-left spec (the prompt): comp_id ChecklistCardvisual node-graphshape knotground redtreatment white-knockoutmotion kinetic-buildpower morphinstrument morph+laser→Anchor the overlay preciselycurate items, nodes | |||||||
| 7 | ![]() matches intent StatScoreboard template | proof | 44.0–50.3s | receipts-count | icon·liquid-chrome | ♪ node_lock | An overlay in the right place reads instantly, while a floating label in space just confuses. on-screen: Right place, right meaning |
expected on screen: red ground · a StatScoreboard panel over a dimmed Signal Field · Magister leads · receipts · receipts-count · icon·liquid-chrome logo · caption bottom-left spec (the prompt): comp_id StatScoreboardvisual receiptsshape knotground redtreatment liquid-chromemotion receipts-countpower receiptsinstrument spotlight→Right place, right meaningcurate pillar, stats, statsLabels | |||||||
| 8 | ![]() matches intent SchematicCard template | step | 50.3–57.3s | kinetic-build | icon·white-knockout | ♪ node_lock | Your step: take one task with a paper manual and overlay the first step onto the real object. on-screen: Build one useful overlay |
expected on screen: red ground · a SchematicCard panel over a dimmed Signal Field · Magister leads · pipeline · kinetic-build · icon·white-knockout logo · caption bottom-left spec (the prompt): comp_id SchematicCardvisual pipelineshape knotground redtreatment white-knockoutmotion kinetic-buildpower throwinstrument laser-trace→Build one useful overlaycurate nodes, stages, steps | |||||||
| 9 | ![]() matches intent shared field signature-3d | resolve | 57.3–64.6s | coalescence | icon·liquid-chrome | ♪ bed_out | Now AR earns a daily open, not a one-time laugh. The Big T-M builds the overlay that actually helps. on-screen: AR that earns its open |
expected on screen: red ground · knot hero in the shared Signal Field · Magister leads · coalescence · coalescence · icon·liquid-chrome logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual coalescenceshape knotground redtreatment liquid-chromemotion coalescencepower coalescenceinstrument coalescence→AR that earns its open | |||||||