Back Office · office.temerarii.xyz
One asset, all the way in — composition, the wireframe + storyboard, the output format stack, and the template, all read from the SAME content-index record. The expected output matches what /media surfaces for this post.
post social-W38-Fri-4kind threadweek W38date 2026-09-25campaign thread · Fripillar staff_trainingbeat Friasset videoduration 64.6sground redscenes 9

Checklist the per-video bar — engine/sim

85.0/100
plain languagevo coverageno dead airuniquenesscaption fitcompletenesscleanliness
quantitative quality · weights learn from your reviews (engine.sim.memory review social-W38-Fri-4 good|bad)
⚠ 4 flag(s) — not yet ship-ready: copy_generictoo_complexdup_sequence_across_assetsdup_set_across_assets · see docs/strategy/VIDEO-CHECKLIST.md

Composition comp · template family · expected output

composition SceneReelfamily / template SignalFieldReel
9:16 Reelpending1:1 Squarepending16:9 Widepending9:16 4Kpending1:1 4Kpending16:9 4KpendingGIF (SMS)pending
render pending — silent master not yet on disk
expected output: 0/7 rendered — same matrix the /media preview surfaces for this asset.

Composition layer × scene 9 scenes · 64.6s · comp_id + rendered still + tier + the script

#Layer (comp_id · still · tier)BeatTimecodeMotionLogoAudioVO / on-screen / caption
1s1
matches intent
shared field
signature-3d
open0–7.0sspatial-parallaxicon·liquid-chrome♪ bed_in
Old way: augmented reality filters were a face-warp toy, fun for a second and forgotten by the next.
on-screen: AR filters were a toy
expected on screen: red ground · knot hero in the shared Signal Field · Magister leads · node-graph · spatial-parallax · icon·liquid-chrome logo · caption bottom-left
spec (the prompt): comp_id shared Signal Fieldvisual node-graphshape knotground redtreatment liquid-chromemotion spatial-parallaxpower summoninstrument summon→AR filters were a toy
2s2
matches intent
shared field
signature-3d
hook7.0–14.3skinetic-buildicon·white-knockout♪ node_lock
Here is the miss: a filter that only entertains gets used once, while one that helps gets used daily.
on-screen: Fun fades, function stays
expected on screen: red ground · knot hero in the shared Signal Field · Magister leads · mark · kinetic-build · icon·white-knockout logo · caption bottom-left
spec (the prompt): comp_id shared Signal Fieldvisual markshape knotground redtreatment white-knockoutmotion kinetic-buildpower laser-lockinstrument laser-trace→Fun fades, function stays
3s3
matches intent
NumberedList
template
teach14.3–22.0skinetic-buildicon·liquid-chrome♪ node_lock
New way: build AR that overlays useful data on the real world, like a step shown right on the machine.
on-screen: Overlay real, useful info
expected on screen: red ground · a NumberedList panel over a dimmed Signal Field · Magister leads · node-graph · kinetic-build · icon·liquid-chrome logo · caption bottom-left
spec (the prompt): comp_id NumberedListvisual node-graphshape knotground redtreatment liquid-chromemotion kinetic-buildpower morphinstrument morph+laser→Overlay real, useful infocurate items, nodes
4s4
matches intent
RankList
template
proof22.0–29.0sreceipts-counticon·white-knockout♪ node_lock
Now a worker sees the next step floating on the part itself, instead of flipping through a manual.
on-screen: Guidance on the actual object
expected on screen: red ground · a RankList panel over a dimmed Signal Field · Magister leads · receipts · receipts-count · icon·white-knockout logo · caption bottom-left
spec (the prompt): comp_id RankListvisual receiptsshape knotground redtreatment white-knockoutmotion receipts-countpower receiptsinstrument spotlight→Guidance on the actual objectcurate rows, statsLabels
5s5
matches intent
LogStream
template
diff29.0–36.3scrossfade-8ficon·liquid-chrome♪ node_lock
A novelty filter dies in a day. A tool that saves a real step gets opened every single shift.
on-screen: Novelty vs daily use
expected on screen: red ground · a LogStream panel over a dimmed Signal Field · Magister leads · code · crossfade-8f · icon·liquid-chrome logo · caption bottom-left
spec (the prompt): comp_id LogStreamvisual codeshape knotground redtreatment liquid-chromemotion crossfade-8fpower morphinstrument morph→Novelty vs daily usecurate codeLines, rows
6s6
matches intent
ChecklistCard
template
teach36.3–44.0skinetic-buildicon·white-knockout♪ node_lock
Teach the build to pin the overlay to the exact object, since a label in the wrong spot teaches nothing.
on-screen: Anchor the overlay precisely
expected on screen: red ground · a ChecklistCard panel over a dimmed Signal Field · Magister leads · node-graph · kinetic-build · icon·white-knockout logo · caption bottom-left
spec (the prompt): comp_id ChecklistCardvisual node-graphshape knotground redtreatment white-knockoutmotion kinetic-buildpower morphinstrument morph+laser→Anchor the overlay preciselycurate items, nodes
7s7
matches intent
StatScoreboard
template
proof44.0–50.3sreceipts-counticon·liquid-chrome♪ node_lock
An overlay in the right place reads instantly, while a floating label in space just confuses.
on-screen: Right place, right meaning
expected on screen: red ground · a StatScoreboard panel over a dimmed Signal Field · Magister leads · receipts · receipts-count · icon·liquid-chrome logo · caption bottom-left
spec (the prompt): comp_id StatScoreboardvisual receiptsshape knotground redtreatment liquid-chromemotion receipts-countpower receiptsinstrument spotlight→Right place, right meaningcurate pillar, stats, statsLabels
8s8
matches intent
SchematicCard
template
step50.3–57.3skinetic-buildicon·white-knockout♪ node_lock
Your step: take one task with a paper manual and overlay the first step onto the real object.
on-screen: Build one useful overlay
expected on screen: red ground · a SchematicCard panel over a dimmed Signal Field · Magister leads · pipeline · kinetic-build · icon·white-knockout logo · caption bottom-left
spec (the prompt): comp_id SchematicCardvisual pipelineshape knotground redtreatment white-knockoutmotion kinetic-buildpower throwinstrument laser-trace→Build one useful overlaycurate nodes, stages, steps
9s9
matches intent
shared field
signature-3d
resolve57.3–64.6scoalescenceicon·liquid-chrome♪ bed_out
Now AR earns a daily open, not a one-time laugh. The Big T-M builds the overlay that actually helps.
on-screen: AR that earns its open
expected on screen: red ground · knot hero in the shared Signal Field · Magister leads · coalescence · coalescence · icon·liquid-chrome logo · caption bottom-left
spec (the prompt): comp_id shared Signal Fieldvisual coalescenceshape knotground redtreatment liquid-chromemotion coalescencepower coalescenceinstrument coalescence→AR that earns its open

Format stack 3 aspects · same scenes[], re-cropped

9:16
1080×1920
Stories · TikTok · YouTube Shorts · Reels
1:1
1080×1080
LinkedIn · Facebook · Instagram
16:9
1920×1080
X/Twitter · YouTube · LinkedIn video

Channels 9 destinations

LinkedInX/TwitterYouTubeInstagramFacebookThreadsTikTokPinterestBluesky

Social captions supplemental published copy · per channel (comp_id level)

tiktokAR filters are a toy. The useful version overlays real info on the real world, like a step shown right on the machine. (AI-assisted) #ar #augmentedreality #aitools
instagramFun fades. Function stays. Overlay the next step on the real object. Anchor it precisely. #ar #augmentedreality #fieldservice #aitools #tech
linkedinMost augmented reality people have seen is a face-warp filter: fun once, forgotten by the next scroll. A filter that only entertains gets used once. The useful version overlays real data on the real world, like the next assembly step shown right on the machine, so a worker stops flipping through a manual. The detail that makes it work is anchoring: pin the overlay to the exact object, because a label in the wrong spot teaches nothing. A tool that saves a real step gets opened every shift. Build one useful overlay this week.
xAR filters are a toy. The useful version overlays real info on the real world, like a step shown right on the machine. Anchor it precisely. Method:
facebookMost AR people have seen is a face-warp filter, used once and forgotten. The useful version overlays real information on the real world, like an assembly step shown right on the machine. Comment to see how to anchor it.
threadsAR filters are a toy that gets used once. The useful version overlays real data on the real world, like the next assembly step shown right on the machine, so a worker stops flipping through a manual. Anchor the overlay to the exact object, because a label in the wrong spot teaches nothing.
pinterestPractical AR guide: how to build augmented reality that overlays useful information on the real world, like assembly steps shown right on the machine, anchored precisely to the object. Augmented reality, field service, AR tools, tech.
blueskyAR filters are a toy. The useful version overlays real info on the real world, like a step on the machine. Anchor it precisely. Method:
youtubeUseful AR: Overlay the Next Step Right on the Machine Most AR people have seen is a face-warp filter used once and forgotten. This covers building AR that overlays real data on the real world, like the next assembly step shown on the machine, and why anchoring the overlay precisely to the object is what turns a novelty into a tool people open every shift. Augmented reality, field service, AR. AI-assisted production.

Cross-links every lens is a view on this one record