engine.sim.memory review social-W35-Tue-1 good|bad)| # | Layer (comp_id · still · tier) | Beat | Timecode | Motion | Logo | Audio | VO / on-screen / caption |
|---|---|---|---|---|---|---|---|
| 1 | ![]() matches intent shared field signature-3d | open | 0–6.3s | spatial-parallax | icon·liquid-chrome | ♪ bed_in | Old logo work delivered one pretty file that broke the second it left the pitch deck. on-screen: A logo that only works one place |
expected on screen: red ground · dodeca hero in the shared Signal Field · Mensor leads · node-graph · spatial-parallax · icon·liquid-chrome logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual node-graphshape dodecaground redtreatment liquid-chromemotion spatial-parallaxpower summoninstrument summon→A logo that only works one place | |||||||
| 2 | ![]() matches intent shared field signature-3d | hook | 6.3–12.899999999999999s | kinetic-build | icon·white-knockout | ♪ node_lock | Now we design the logo as a system, so it holds up everywhere it has to live. on-screen: Design the system, not the picture |
expected on screen: red ground · dodeca hero in the shared Signal Field · Mensor leads · mark · kinetic-build · icon·white-knockout logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual markshape dodecaground redtreatment white-knockoutmotion kinetic-buildpower laser-lockinstrument laser-trace→Design the system, not the picture | |||||||
| 3 | ![]() matches intent NumberedList template | teach | 12.9–19.9s | kinetic-build | icon·liquid-chrome | ♪ node_lock | Build the mark as vector first, so it scales from a phone icon to a building wall clean. on-screen: Build it as vector first |
expected on screen: red ground · a NumberedList panel over a dimmed Signal Field · Mensor leads · node-graph · kinetic-build · icon·liquid-chrome logo · caption bottom-left spec (the prompt): comp_id NumberedListvisual node-graphshape dodecaground redtreatment liquid-chromemotion kinetic-buildpower morphinstrument morph+laser→Build it as vector firstcurate items, nodes | |||||||
| 4 | ![]() matches intent RankList template | proof | 19.9–26.9s | receipts-count | icon·white-knockout | ♪ node_lock | Shrink it to a favicon and strip it to one color, the two tests most logos quietly fail. on-screen: Test it tiny and one color |
expected on screen: red ground · a RankList panel over a dimmed Signal Field · Mensor leads · receipts · receipts-count · icon·white-knockout logo · caption bottom-left spec (the prompt): comp_id RankListvisual receiptsshape dodecaground redtreatment white-knockoutmotion receipts-countpower receiptsinstrument spotlight→Test it tiny and one colorcurate rows, statsLabels | |||||||
| 5 | ![]() matches intent BuildLog template | diff | 26.9–33.9s | crossfade-8f | icon·liquid-chrome | ♪ node_lock | What ships is not one logo, it is a kit of safe sizes, spacing, and the dark version. on-screen: Not just a logo, a kit |
expected on screen: red ground · a BuildLog panel over a dimmed Signal Field · Mensor leads · code · crossfade-8f · icon·liquid-chrome logo · caption bottom-left spec (the prompt): comp_id BuildLogvisual codeshape dodecaground redtreatment liquid-chromemotion crossfade-8fpower morphinstrument morph→Not just a logo, a kitcurate codeLines, lines | |||||||
| 6 | ![]() matches intent ChecklistCard template | teach | 33.9–39.8s | kinetic-build | icon·white-knockout | ♪ node_lock | Use AI to spin quick layout variations, then a human locks the geometry by hand. on-screen: AI for variations, not the idea |
expected on screen: red ground · a ChecklistCard panel over a dimmed Signal Field · Mensor leads · node-graph · kinetic-build · icon·white-knockout logo · caption bottom-left spec (the prompt): comp_id ChecklistCardvisual node-graphshape dodecaground redtreatment white-knockoutmotion kinetic-buildpower morphinstrument morph+laser→AI for variations, not the ideacurate items, nodes | |||||||
| 7 | ![]() matches intent StatScoreboard template | proof | 39.8–45.699999999999996s | receipts-count | icon·liquid-chrome | ♪ node_lock | A mark that survives the favicon test survives the app store and the embroidery too. on-screen: Survives the favicon, survives anywhere |
expected on screen: red ground · a StatScoreboard panel over a dimmed Signal Field · Mensor leads · receipts · receipts-count · icon·liquid-chrome logo · caption bottom-left spec (the prompt): comp_id StatScoreboardvisual receiptsshape dodecaground redtreatment liquid-chromemotion receipts-countpower receiptsinstrument spotlight→Survives the favicon, survives anywherecurate pillar, stats, statsLabels | |||||||
| 8 | ![]() matches intent FlowSchematic template | step | 45.7–52.0s | kinetic-build | icon·white-knockout | ♪ node_lock | Step one is vector, step two is the tiny one-color test, before anyone approves a color. on-screen: Vector first, then the small test |
expected on screen: red ground · a FlowSchematic panel over a dimmed Signal Field · Mensor leads · pipeline · kinetic-build · icon·white-knockout logo · caption bottom-left spec (the prompt): comp_id FlowSchematicvisual pipelineshape dodecaground redtreatment white-knockoutmotion kinetic-buildpower throwinstrument laser-trace→Vector first, then the small testcurate stages, steps | |||||||
| 9 | ![]() matches intent shared field signature-3d | resolve | 52.0–59.3s | coalescence | icon·liquid-chrome | ♪ bed_out | A mark that holds up under pressure, not just on a slide. That is identity at The Big T-M. on-screen: A mark that holds up |
expected on screen: red ground · dodeca hero in the shared Signal Field · Mensor leads · coalescence · coalescence · icon·liquid-chrome logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual coalescenceshape dodecaground redtreatment liquid-chromemotion coalescencepower coalescenceinstrument coalescence→A mark that holds up | |||||||