engine.sim.memory review social-W35-Thu-1 good|bad)| # | Layer (comp_id · still · tier) | Beat | Timecode | Motion | Logo | Audio | VO / on-screen / caption |
|---|---|---|---|---|---|---|---|
| 1 | ![]() matches intent shared field signature-3d | open | 0–6.3s | spatial-parallax | icon·white-knockout | ♪ bed_in | Old projects reached for stock art that fit nobody and made every brand look the same. on-screen: Stock art that fits nobody |
expected on screen: black ground · icosa hero in the shared Signal Field · Signum leads · node-graph · spatial-parallax · icon·white-knockout logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual node-graphshape icosaground blacktreatment white-knockoutmotion spatial-parallaxpower summoninstrument summon→Stock art that fits nobody | |||||||
| 2 | ![]() matches intent shared field signature-3d | hook | 6.3–12.2s | kinetic-build | icon·ember-fill | ♪ node_lock | The futurist move is to build one illustration style you own, then reuse it everywhere. on-screen: Build a reusable style |
expected on screen: black ground · icosa hero in the shared Signal Field · Signum leads · mark · kinetic-build · icon·ember-fill logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual markshape icosaground blacktreatment ember-fillmotion kinetic-buildpower laser-lockinstrument laser-trace→Build a reusable style | |||||||
| 3 | ![]() matches intent NumberedList template | teach | 12.2–18.5s | kinetic-build | icon·wireframe | ♪ node_lock | Pin three rules first, your line weight, your palette, and your shape language, and hold them. on-screen: Pin the rules: line, palette, shape |
expected on screen: black ground · a NumberedList panel over a dimmed Signal Field · Signum leads · node-graph · kinetic-build · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id NumberedListvisual node-graphshape icosaground blacktreatment wireframemotion kinetic-buildpower morphinstrument morph+laser→Pin the rules: line, palette, shapecurate items, nodes | |||||||
| 4 | ![]() matches intent ComparisonTable template | proof | 18.5–24.4s | receipts-count | icon·white-knockout | ♪ node_lock | Use AI to draft variations inside those three rules, then redraw anything that drifts off-model. on-screen: AI drafts, you keep on-model |
expected on screen: black ground · a ComparisonTable panel over a dimmed Signal Field · Signum leads · receipts · receipts-count · icon·white-knockout logo · caption bottom-left spec (the prompt): comp_id ComparisonTablevisual receiptsshape icosaground blacktreatment white-knockoutmotion receipts-countpower receiptsinstrument spotlight→AI drafts, you keep on-modelcurate colA, colB, rows, statsLabels | |||||||
| 5 | ![]() matches intent BuildLog template | diff | 24.4–31.7s | crossfade-8f | icon·liquid-chrome | ♪ node_lock | What you want is not random images, it is a family that reads as obviously yours at a glance. on-screen: Not random images, a family |
expected on screen: black ground · a BuildLog panel over a dimmed Signal Field · Signum leads · code · crossfade-8f · icon·liquid-chrome logo · caption bottom-left spec (the prompt): comp_id BuildLogvisual codeshape icosaground blacktreatment liquid-chromemotion crossfade-8fpower morphinstrument morph→Not random images, a familycurate codeLines, lines | |||||||
| 6 | ![]() matches intent ChecklistCard template | teach | 31.7–38.0s | kinetic-build | icon·ember-fill | ♪ node_lock | Finish the keepers as vector, so one illustration works on a sticker and a billboard alike. on-screen: Vector so it scales |
expected on screen: black ground · a ChecklistCard panel over a dimmed Signal Field · Signum leads · node-graph · kinetic-build · icon·ember-fill logo · caption bottom-left spec (the prompt): comp_id ChecklistCardvisual node-graphshape icosaground blacktreatment ember-fillmotion kinetic-buildpower morphinstrument morph+laser→Vector so it scalescurate items, nodes | |||||||
| 7 | ![]() matches intent KpiGrid template | proof | 38.0–43.5s | receipts-count | icon·wireframe | ♪ node_lock | When the style is consistent, people recognize you before they read a single word. on-screen: Recognized before they read |
expected on screen: black ground · a KpiGrid panel over a dimmed Signal Field · Signum leads · receipts · receipts-count · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id KpiGridvisual receiptsshape icosaground blacktreatment wireframemotion receipts-countpower receiptsinstrument spotlight→Recognized before they readcurate kpis, statsLabels | |||||||
| 8 | ![]() matches intent ProcessFlow template | step | 43.5–49.0s | kinetic-build | icon·white-knockout | ♪ node_lock | Step one is locking those three style rules, before you generate a single illustration. on-screen: Lock three rules first |
expected on screen: black ground · a ProcessFlow panel over a dimmed Signal Field · Signum leads · pipeline · kinetic-build · icon·white-knockout logo · caption bottom-left spec (the prompt): comp_id ProcessFlowvisual pipelineshape icosaground blacktreatment white-knockoutmotion kinetic-buildpower throwinstrument laser-trace→Lock three rules firstcurate stages, steps | |||||||
| 9 | ![]() matches intent shared field signature-3d | resolve | 49.0–56.3s | coalescence | icon·white-knockout | ♪ bed_out | A look that is unmistakably yours, not rented from a stock site. That is illustration at The Big T-M. on-screen: A look that is yours |
expected on screen: black ground · icosa hero in the shared Signal Field · Signum leads · coalescence · coalescence · icon·white-knockout logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual coalescenceshape icosaground blacktreatment white-knockoutmotion coalescencepower coalescenceinstrument coalescence→A look that is yours | |||||||