engine.sim.memory review social-W34-Tue-2 good|bad)| # | Layer (comp_id · still · tier) | Beat | Timecode | Motion | Logo | Audio | VO / on-screen / caption |
|---|---|---|---|---|---|---|---|
| 1 | ![]() matches intent shared field signature-3d | open | 0–5.5s | spatial-parallax | icon·wireframe | ♪ bed_in | Traditional media once meant buying a TV spot and hoping the right people watched. on-screen: TV and radio bought eyeballs blind |
expected on screen: black ground · icosa hero in the shared Signal Field · Signum leads · node-graph · spatial-parallax · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual node-graphshape icosaground blacktreatment wireframemotion spatial-parallaxpower summoninstrument summon→TV and radio bought eyeballs blind | |||||||
| 2 | ![]() matches intent shared field signature-3d | hook | 5.5–10.5s | kinetic-build | icon·wireframe | ♪ node_lock | You can rent a million eyeballs and still say nothing worth remembering. on-screen: Reach without a story is wasted |
expected on screen: black ground · icosa hero in the shared Signal Field · Signum leads · mark · kinetic-build · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual markshape icosaground blacktreatment wireframemotion kinetic-buildpower laser-lockinstrument laser-trace→Reach without a story is wasted | |||||||
| 3 | ![]() matches intent NumberedList template | teach | 10.5–16.0s | kinetic-build | icon·wireframe | ♪ node_lock | The method: open with one true human story before you ever name the product. on-screen: Lead with one human story |
expected on screen: black ground · a NumberedList panel over a dimmed Signal Field · Signum leads · node-graph · kinetic-build · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id NumberedListvisual node-graphshape icosaground blacktreatment wireframemotion kinetic-buildpower morphinstrument morph+laser→Lead with one human storycurate items, nodes | |||||||
| 4 | ![]() matches intent RankList template | proof | 16.0–21.5s | receipts-count | icon·wireframe | ♪ node_lock | People forgot the slogan but repeated the story at dinner the very next night. on-screen: Stories got recalled, ads got skipped |
expected on screen: black ground · a RankList panel over a dimmed Signal Field · Signum leads · receipts · receipts-count · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id RankListvisual receiptsshape icosaground blacktreatment wireframemotion receipts-countpower receiptsinstrument spotlight→Stories got recalled, ads got skippedcurate rows, statsLabels | |||||||
| 5 | ![]() matches intent TerminalRun template | diff | 21.5–27.0s | crossfade-8f | icon·wireframe | ♪ node_lock | Reach buys attention for a second; a story rents a room in the memory. on-screen: Memory beats reach |
expected on screen: black ground · a TerminalRun panel over a dimmed Signal Field · Signum leads · code · crossfade-8f · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id TerminalRunvisual codeshape icosaground blacktreatment wireframemotion crossfade-8fpower morphinstrument morph→Memory beats reachcurate codeLines | |||||||
| 6 | ![]() matches intent ChecklistCard template | teach | 27.0–32.5s | kinetic-build | icon·wireframe | ♪ node_lock | Now AI scans customer reviews and surfaces the real stories worth telling on air. on-screen: AI finds the story angles fast |
expected on screen: black ground · a ChecklistCard panel over a dimmed Signal Field · Signum leads · node-graph · kinetic-build · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id ChecklistCardvisual node-graphshape icosaground blacktreatment wireframemotion kinetic-buildpower morphinstrument morph+laser→AI finds the story angles fastcurate items, nodes | |||||||
| 7 | ![]() matches intent StatScoreboard template | proof | 32.5–38.0s | receipts-count | icon·wireframe | ♪ node_lock | A line buried in a review became the spot that people actually called about. on-screen: Mined reviews became the spot |
expected on screen: black ground · a StatScoreboard panel over a dimmed Signal Field · Signum leads · receipts · receipts-count · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id StatScoreboardvisual receiptsshape icosaground blacktreatment wireframemotion receipts-countpower receiptsinstrument spotlight→Mined reviews became the spotcurate pillar, stats, statsLabels | |||||||
| 8 | ![]() matches intent ProcessFlow template | step | 38.0–43.5s | kinetic-build | icon·wireframe | ♪ node_lock | Your step: mine your reviews for one human moment before you book any airtime. on-screen: Find the story before the spot |
expected on screen: black ground · a ProcessFlow panel over a dimmed Signal Field · Signum leads · pipeline · kinetic-build · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id ProcessFlowvisual pipelineshape icosaground blacktreatment wireframemotion kinetic-buildpower throwinstrument laser-trace→Find the story before the spotcurate stages, steps | |||||||
| 9 | ![]() matches intent shared field signature-3d | resolve | 43.5–49.0s | coalescence | icon·wireframe | ♪ bed_out | Even on old radio, the oldest trick still wins: tell a true story well. on-screen: The oldest medium, the oldest trick |
expected on screen: black ground · icosa hero in the shared Signal Field · Signum leads · coalescence · coalescence · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual coalescenceshape icosaground blacktreatment wireframemotion coalescencepower coalescenceinstrument coalescence→The oldest medium, the oldest trick | |||||||