engine.sim.memory review social-W34-Thu-1 good|bad)| # | Layer (comp_id · still · tier) | Beat | Timecode | Motion | Logo | Audio | VO / on-screen / caption |
|---|---|---|---|---|---|---|---|
| 1 | ![]() matches intent shared field signature-3d | open | 0–5.2s | spatial-parallax | icon·color | ♪ bed_in | A mobile app once launched stuffed with features nobody had actually asked for. on-screen: Apps used to launch loaded with features |
expected on screen: white ground · dodeca hero in the shared Signal Field · Mensor leads · node-graph · spatial-parallax · icon·color logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual node-graphshape dodecaground whitetreatment colormotion spatial-parallaxpower summoninstrument summon→Apps used to launch loaded with features | |||||||
| 2 | ![]() matches intent shared field signature-3d | hook | 5.2–11.100000000000001s | kinetic-build | icon·wireframe | ♪ node_lock | Every extra button is one more place for a real person to get politely lost. on-screen: More features, more confusion |
expected on screen: white ground · dodeca hero in the shared Signal Field · Mensor leads · mark · kinetic-build · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual markshape dodecaground whitetreatment wireframemotion kinetic-buildpower laser-lockinstrument laser-trace→More features, more confusion | |||||||
| 3 | ![]() matches intent NumberedList template | teach | 11.1–16.6s | kinetic-build | icon·wireframe | ♪ node_lock | The craft move: design the single path most people take, then guard it ruthlessly. on-screen: Design the one core path |
expected on screen: white ground · a NumberedList panel over a dimmed Signal Field · Mensor leads · node-graph · kinetic-build · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id NumberedListvisual node-graphshape dodecaground whitetreatment wireframemotion kinetic-buildpower morphinstrument morph+laser→Design the one core pathcurate items, nodes | |||||||
| 4 | ![]() matches intent RankList template | proof | 16.6–22.5s | receipts-count | icon·wireframe | ♪ node_lock | When the main path was obvious, far more people finished what they came to do. on-screen: One clear path lifted finishes |
expected on screen: white ground · a RankList panel over a dimmed Signal Field · Mensor leads · receipts · receipts-count · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id RankListvisual receiptsshape dodecaground whitetreatment wireframemotion receipts-countpower receiptsinstrument spotlight→One clear path lifted finishescurate rows, statsLabels | |||||||
| 5 | ![]() matches intent DiffCard template | diff | 22.5–28.4s | crossfade-8f | icon·wireframe | ♪ node_lock | A short app people finish beats a deep app people quietly abandon at step three. on-screen: Clarity beats a long feature list |
expected on screen: white ground · a DiffCard panel over a dimmed Signal Field · Mensor leads · code · crossfade-8f · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id DiffCardvisual codeshape dodecaground whitetreatment wireframemotion crossfade-8fpower morphinstrument morph→Clarity beats a long feature listcurate codeLines, lines | |||||||
| 6 | ![]() matches intent ChecklistCard template | teach | 28.4–34.699999999999996s | kinetic-build | icon·wireframe | ♪ node_lock | Now AI walks the flow like a confused user and flags the screens that trip people. on-screen: AI flags the confusing screens |
expected on screen: white ground · a ChecklistCard panel over a dimmed Signal Field · Mensor leads · node-graph · kinetic-build · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id ChecklistCardvisual node-graphshape dodecaground whitetreatment wireframemotion kinetic-buildpower morphinstrument morph+laser→AI flags the confusing screenscurate items, nodes | |||||||
| 7 | ![]() matches intent StatScoreboard template | proof | 34.7–40.6s | receipts-count | icon·wireframe | ♪ node_lock | It found the screen where people gave up before a single real user ever did. on-screen: Drop-offs found before launch |
expected on screen: white ground · a StatScoreboard panel over a dimmed Signal Field · Mensor leads · receipts · receipts-count · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id StatScoreboardvisual receiptsshape dodecaground whitetreatment wireframemotion receipts-countpower receiptsinstrument spotlight→Drop-offs found before launchcurate pillar, stats, statsLabels | |||||||
| 8 | ![]() matches intent WireframeMock template | step | 40.6–46.1s | kinetic-build | icon·wireframe | ♪ node_lock | Your step: draw the one path that matters before you add a second feature. on-screen: Map the one path first |
expected on screen: white ground · a WireframeMock panel over a dimmed Signal Field · Mensor leads · pipeline · kinetic-build · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id WireframeMockvisual pipelineshape dodecaground whitetreatment wireframemotion kinetic-buildpower throwinstrument laser-trace→Map the one path firstcurate stages, steps | |||||||
| 9 | ![]() matches intent shared field signature-3d | resolve | 46.1–51.300000000000004s | coalescence | icon·color | ♪ bed_out | Less app, more done. The best feature is the one people actually finish. on-screen: Less app, more done |
expected on screen: white ground · dodeca hero in the shared Signal Field · Mensor leads · coalescence · coalescence · icon·color logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual coalescenceshape dodecaground whitetreatment colormotion coalescencepower coalescenceinstrument coalescence→Less app, more done | |||||||