engine.sim.memory review social-W33-Mon-3 good|bad)| # | Layer (comp_id · still · tier) | Beat | Timecode | Motion | Logo | Audio | VO / on-screen / caption |
|---|---|---|---|---|---|---|---|
| 1 | ![]() matches intent shared field signature-3d | open | 0–7.7s | spatial-parallax | icon·liquid-chrome | ♪ bed_in | We are heading somewhere strange, where you describe a scene and a model hands back a rough draft in seconds. on-screen: Soon you direct, AI drafts |
expected on screen: red ground · icosa hero in the shared Signal Field · Signum leads · node-graph · spatial-parallax · icon·liquid-chrome logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual node-graphshape icosaground redtreatment liquid-chromemotion spatial-parallaxpower summoninstrument summon→Soon you direct, AI drafts | |||||||
| 2 | ![]() matches intent shared field signature-3d | hook | 7.7–15.0s | kinetic-build | icon·white-knockout | ♪ node_lock | Old way, you stared at a blank page for an hour, waiting for the perfect first line to arrive. on-screen: The old way: stare at blank page |
expected on screen: red ground · icosa hero in the shared Signal Field · Signum leads · mark · kinetic-build · icon·white-knockout logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual markshape icosaground redtreatment white-knockoutmotion kinetic-buildpower laser-lockinstrument laser-trace→The old way: stare at blank page | |||||||
| 3 | ![]() matches intent NumberedList template | teach | 15.0–22.7s | kinetic-build | icon·liquid-chrome | ♪ node_lock | Here is the move: feed the model your character's want, their obstacle, and the feeling you need in the room. on-screen: Feed it the want and the obstacle |
expected on screen: red ground · a NumberedList panel over a dimmed Signal Field · Signum leads · node-graph · kinetic-build · icon·liquid-chrome logo · caption bottom-left spec (the prompt): comp_id NumberedListvisual node-graphshape icosaground redtreatment liquid-chromemotion kinetic-buildpower morphinstrument morph+laser→Feed it the want and the obstaclecurate items, nodes | |||||||
| 4 | ![]() matches intent RankList template | proof | 22.7–28.6s | receipts-count | icon·white-knockout | ♪ node_lock | It returns three messy versions, and your real job becomes cutting, not staring at nothing. on-screen: It drafts, you cut and shape |
expected on screen: red ground · a RankList panel over a dimmed Signal Field · Signum leads · receipts · receipts-count · icon·white-knockout logo · caption bottom-left spec (the prompt): comp_id RankListvisual receiptsshape icosaground redtreatment white-knockoutmotion receipts-countpower receiptsinstrument spotlight→It drafts, you cut and shapecurate rows, statsLabels | |||||||
| 5 | ![]() matches intent BuildLog template | diff | 28.6–35.6s | crossfade-8f | icon·liquid-chrome | ♪ node_lock | A model can spit out ten openings. Knowing which one is true is the skill it cannot copy. on-screen: Taste is the rare skill now |
expected on screen: red ground · a BuildLog panel over a dimmed Signal Field · Signum leads · code · crossfade-8f · icon·liquid-chrome logo · caption bottom-left spec (the prompt): comp_id BuildLogvisual codeshape icosaground redtreatment liquid-chromemotion crossfade-8fpower morphinstrument morph→Taste is the rare skill nowcurate codeLines, lines | |||||||
| 6 | ![]() matches intent ChecklistCard template | teach | 35.6–43.7s | kinetic-build | icon·white-knockout | ♪ node_lock | Now give it one sharp note, like make her colder, and have it rewrite only that beat, not the whole scene. on-screen: Make it rewrite to your note |
expected on screen: red ground · a ChecklistCard panel over a dimmed Signal Field · Signum leads · node-graph · kinetic-build · icon·white-knockout logo · caption bottom-left spec (the prompt): comp_id ChecklistCardvisual node-graphshape icosaground redtreatment white-knockoutmotion kinetic-buildpower morphinstrument morph+laser→Make it rewrite to your notecurate items, nodes | |||||||
| 7 | ![]() matches intent StatScoreboard template | proof | 43.7–50.7s | receipts-count | icon·liquid-chrome | ♪ node_lock | One precise direction and the scene shifts, the same way a good actor turns on a single word. on-screen: One note, the scene turns |
expected on screen: red ground · a StatScoreboard panel over a dimmed Signal Field · Signum leads · receipts · receipts-count · icon·liquid-chrome logo · caption bottom-left spec (the prompt): comp_id StatScoreboardvisual receiptsshape icosaground redtreatment liquid-chromemotion receipts-countpower receiptsinstrument spotlight→One note, the scene turnscurate pillar, stats, statsLabels | |||||||
| 8 | ![]() matches intent NodeGraphCard template | step | 50.7–57.300000000000004s | kinetic-build | icon·white-knockout | ♪ node_lock | Three steps: brief the want and obstacle, get drafts, then redirect beat by beat with sharp notes. on-screen: Step: brief, draft, redirect |
expected on screen: red ground · a NodeGraphCard panel over a dimmed Signal Field · Signum leads · pipeline · kinetic-build · icon·white-knockout logo · caption bottom-left spec (the prompt): comp_id NodeGraphCardvisual pipelineshape icosaground redtreatment white-knockoutmotion kinetic-buildpower throwinstrument laser-trace→Step: brief, draft, redirectcurate hub, nodes, stages, steps | |||||||
| 9 | ![]() matches intent shared field signature-3d | resolve | 57.3–64.3s | coalescence | icon·liquid-chrome | ♪ bed_out | The writer stops being the typist and becomes the director, choosing what is true and cutting the rest. on-screen: You're the director, not the typist |
expected on screen: red ground · icosa hero in the shared Signal Field · Signum leads · coalescence · coalescence · icon·liquid-chrome logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual coalescenceshape icosaground redtreatment liquid-chromemotion coalescencepower coalescenceinstrument coalescence→You're the director, not the typist | |||||||