engine.sim.memory review social-W32-Sun-4 good|bad)| # | Layer (comp_id · still · tier) | Beat | Timecode | Motion | Logo | Audio | VO / on-screen / caption |
|---|---|---|---|---|---|---|---|
| 1 | ![]() matches intent shared field signature-3d | open | 0–5.5s | spatial-parallax | icon·wireframe | ♪ bed_in | The old social strategy was post every day and call the calendar a plan. on-screen: Strategy used to mean posting daily |
expected on screen: white ground · octa hero in the shared Signal Field · Lumen leads · node-graph · spatial-parallax · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual node-graphshape octaground whitetreatment wireframemotion spatial-parallaxpower summoninstrument summon→Strategy used to mean posting daily | |||||||
| 2 | ![]() matches intent shared field signature-3d | hook | 5.5–11.8s | kinetic-build | icon·color | ♪ node_lock | A posting habit is not a strategy; it is just a tired person and a feed. on-screen: A plan is not a posting habit |
expected on screen: white ground · octa hero in the shared Signal Field · Lumen leads · mark · kinetic-build · icon·color logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual markshape octaground whitetreatment colormotion kinetic-buildpower laser-lockinstrument laser-trace→A plan is not a posting habit | |||||||
| 3 | ![]() matches intent NumberedList template | teach | 11.8–16.8s | kinetic-build | icon·color | ♪ node_lock | Real strategy starts with one outcome: leads, sales, or trust, pick one. on-screen: Pick one outcome first |
expected on screen: white ground · a NumberedList panel over a dimmed Signal Field · Lumen leads · node-graph · kinetic-build · icon·color logo · caption bottom-left spec (the prompt): comp_id NumberedListvisual node-graphshape octaground whitetreatment colormotion kinetic-buildpower morphinstrument morph+laser→Pick one outcome firstcurate items, nodes | |||||||
| 4 | ![]() matches intent RankList template | proof | 16.8–22.3s | receipts-count | icon·color | ♪ node_lock | Then every post has to earn its spot by pulling toward that single goal. on-screen: Map content to that goal |
expected on screen: white ground · a RankList panel over a dimmed Signal Field · Lumen leads · receipts · receipts-count · icon·color logo · caption bottom-left spec (the prompt): comp_id RankListvisual receiptsshape octaground whitetreatment colormotion receipts-countpower receiptsinstrument spotlight→Map content to that goalcurate rows, statsLabels | |||||||
| 5 | ![]() matches intent StackTrace template | diff | 22.3–28.200000000000003s | crossfade-8f | icon·color | ♪ node_lock | Likes feel nice, but they can point you straight away from the goal that pays. on-screen: Vanity likes can mislead |
expected on screen: white ground · a StackTrace panel over a dimmed Signal Field · Lumen leads · code · crossfade-8f · icon·color logo · caption bottom-left spec (the prompt): comp_id StackTracevisual codeshape octaground whitetreatment colormotion crossfade-8fpower morphinstrument morph→Vanity likes can misleadcurate codeLines, errMsg, errType, fix, frames | |||||||
| 6 | ![]() matches intent ChecklistCard template | teach | 28.2–33.4s | kinetic-build | icon·color | ♪ node_lock | Build three content pillars so you stop inventing a new idea every morning. on-screen: Three pillars, not thirty ideas |
expected on screen: white ground · a ChecklistCard panel over a dimmed Signal Field · Lumen leads · node-graph · kinetic-build · icon·color logo · caption bottom-left spec (the prompt): comp_id ChecklistCardvisual node-graphshape octaground whitetreatment colormotion kinetic-buildpower morphinstrument morph+laser→Three pillars, not thirty ideascurate items, nodes | |||||||
| 7 | ![]() matches intent StatScoreboard template | proof | 33.4–38.6s | receipts-count | icon·color | ♪ node_lock | Three pillars turn a blank month into a fill-in-the-blank you can actually finish. on-screen: Pillars make a month easy |
expected on screen: white ground · a StatScoreboard panel over a dimmed Signal Field · Lumen leads · receipts · receipts-count · icon·color logo · caption bottom-left spec (the prompt): comp_id StatScoreboardvisual receiptsshape octaground whitetreatment colormotion receipts-countpower receiptsinstrument spotlight→Pillars make a month easycurate pillar, stats, statsLabels | |||||||
| 8 | ![]() matches intent WireframeMock template | step | 38.6–43.800000000000004s | kinetic-build | icon·color | ♪ node_lock | Set the goal, name the pillars, then review what moved the number monthly. on-screen: One goal, three pillars, review |
expected on screen: white ground · a WireframeMock panel over a dimmed Signal Field · Lumen leads · pipeline · kinetic-build · icon·color logo · caption bottom-left spec (the prompt): comp_id WireframeMockvisual pipelineshape octaground whitetreatment colormotion kinetic-buildpower throwinstrument laser-trace→One goal, three pillars, reviewcurate stages, steps | |||||||
| 9 | ![]() matches intent shared field signature-3d | resolve | 43.8–49.3s | coalescence | icon·wireframe | ♪ bed_out | Strategy is mostly deciding what not to post; that is the part nobody loves. on-screen: Strategy means saying no |
expected on screen: white ground · octa hero in the shared Signal Field · Lumen leads · coalescence · coalescence · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual coalescenceshape octaground whitetreatment wireframemotion coalescencepower coalescenceinstrument coalescence→Strategy means saying no | |||||||