Back Office · office.temerarii.xyz
One asset, all the way in — composition, the wireframe + storyboard, the output format stack, and the template, all read from the SAME content-index record. The expected output matches what /media surfaces for this post.
post social-W31-Fri-4kind threadweek W31date 2026-08-07campaign thread · Fripillar multimediabeat Friasset videoduration 70.8sground blackscenes 9

Checklist the per-video bar — engine/sim

86.6/100
plain languagevo coverageno dead airuniquenesscaption fitcompletenesscleanliness
quantitative quality · weights learn from your reviews (engine.sim.memory review social-W31-Fri-4 good|bad)
⚠ 3 flag(s) — not yet ship-ready: copy_genericdup_sequence_across_assetsdup_set_across_assets · see docs/strategy/VIDEO-CHECKLIST.md

Composition comp · template family · expected output

composition SceneReelfamily / template SignalFieldReel
9:16 Reelpending1:1 Squarepending16:9 Widepending9:16 4Kpending1:1 4Kpending16:9 4KpendingGIF (SMS)pending
render pending — silent master not yet on disk
expected output: 0/7 rendered — same matrix the /media preview surfaces for this asset.

Composition layer × scene 9 scenes · 70.8s · comp_id + rendered still + tier + the script

#Layer (comp_id · still · tier)BeatTimecodeMotionLogoAudioVO / on-screen / caption
1s1
matches intent
shared field
signature-3d
open0–7.3sspatial-parallaxicon·wireframe♪ bed_in
Aerial shots used to need a helicopter, a pilot, and a budget that ate the rest of the project.
on-screen: Aerial meant a helicopter budget
expected on screen: black ground · octa hero in the shared Signal Field · Lumen leads · node-graph · spatial-parallax · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id shared Signal Fieldvisual node-graphshape octaground blacktreatment wireframemotion spatial-parallaxpower summoninstrument summon→Aerial meant a helicopter budget
2s2
matches intent
shared field
signature-3d
hook7.3–14.3skinetic-buildicon·wireframe♪ node_lock
Dark truth: a drone flown without a shot plan is an expensive toy that returns blurry, useless footage.
on-screen: A drone with no plan is a
expected on screen: black ground · octa hero in the shared Signal Field · Lumen leads · mark · kinetic-build · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id shared Signal Fieldvisual markshape octaground blacktreatment wireframemotion kinetic-buildpower laser-lockinstrument laser-trace→A drone with no plan is a toy
3s3
matches intent
NumberedList
template
teach14.3–22.4skinetic-buildicon·wireframe♪ node_lock
So we do it now by planning the flight path on a map first, marking each move before the props spin.
on-screen: Plan the shot on a map first
expected on screen: black ground · a NumberedList panel over a dimmed Signal Field · Lumen leads · node-graph · kinetic-build · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id NumberedListvisual node-graphshape octaground blacktreatment wireframemotion kinetic-buildpower morphinstrument morph+laser→Plan the shot on a map firstcurate items, nodes
4s4
matches intent
RankList
template
proof22.4–30.5sreceipts-counticon·wireframe♪ node_lock
Let a model check the wind, the light, and the rules for that spot, so you don't fly into a fine.
on-screen: Let AI scout light and weather
expected on screen: black ground · a RankList panel over a dimmed Signal Field · Lumen leads · receipts · receipts-count · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id RankListvisual receiptsshape octaground blacktreatment wireframemotion receipts-countpower receiptsinstrument spotlight→Let AI scout light and weathercurate rows, statsLabels
5s5
matches intent
JsonDiff
template
diff30.5–38.9scrossfade-8ficon·wireframe♪ node_lock
Old way flew and hoped for a lucky frame. The future way flies a planned path and lands the shot on purpose.
on-screen: Old
expected on screen: black ground · a JsonDiff panel over a dimmed Signal Field · Lumen leads · code · crossfade-8f · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id JsonDiffvisual codeshape octaground blacktreatment wireframemotion crossfade-8fpower morphinstrument morph→Old: hope for luck. Now: plan the pathcurate codeLines, fileName, lines
6s6
matches intent
ChecklistCard
template
teach38.9–47.0skinetic-buildicon·wireframe♪ node_lock
Fly slow and move one thing at a time, because a calm drone beats a frantic one in every single cut.
on-screen: Fly slow, move one thing
expected on screen: black ground · a ChecklistCard panel over a dimmed Signal Field · Lumen leads · node-graph · kinetic-build · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id ChecklistCardvisual node-graphshape octaground blacktreatment wireframemotion kinetic-buildpower morphinstrument morph+laser→Fly slow, move one thingcurate items, nodes
7s7
matches intent
StatScoreboard
template
proof47.0–55.8sreceipts-counticon·wireframe♪ node_lock
We do this at The Big T-M, and the shot you sketched on the map is the shot that lands on the card.
on-screen: The planned shot, on the card
expected on screen: black ground · a StatScoreboard panel over a dimmed Signal Field · Lumen leads · receipts · receipts-count · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id StatScoreboardvisual receiptsshape octaground blacktreatment wireframemotion receipts-countpower receiptsinstrument spotlight→The planned shot, on the cardcurate pillar, stats, statsLabels
8s8
matches intent
ListCard
template
step55.8–63.099999999999994skinetic-buildicon·wireframe♪ node_lock
Your move: map the path, let the model scout the conditions, fly slow, move one thing at a time.
on-screen: Steps: map, scout, fly slow
expected on screen: black ground · a ListCard panel over a dimmed Signal Field · Lumen leads · pipeline · kinetic-build · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id ListCardvisual pipelineshape octaground blacktreatment wireframemotion kinetic-buildpower throwinstrument laser-trace→Steps: map, scout, fly slowcurate items, stages, steps
9s9
matches intent
shared field
signature-3d
resolve63.1–70.8scoalescenceicon·wireframe♪ bed_out
Now the helicopter budget is gone, and the planned shot lands clean from a thing that fits in a bag.
on-screen: Aerial without the helicopter
expected on screen: black ground · octa hero in the shared Signal Field · Lumen leads · coalescence · coalescence · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id shared Signal Fieldvisual coalescenceshape octaground blacktreatment wireframemotion coalescencepower coalescenceinstrument coalescence→Aerial without the helicopter

Format stack 3 aspects · same scenes[], re-cropped

9:16
1080×1920
Stories · TikTok · YouTube Shorts · Reels
1:1
1080×1080
LinkedIn · Facebook · Instagram
16:9
1920×1080
X/Twitter · YouTube · LinkedIn video

Channels 9 destinations

LinkedInX/TwitterYouTubeInstagramFacebookThreadsTikTokPinterestBluesky

Social captions supplemental published copy · per channel (comp_id level)

tiktokA drone with no shot plan is an expensive toy that returns blurry footage. Plan the flight path on a MAP first, let AI scout wind + light + the local rules, then fly SLOW and move one thing at a time. (AI-assisted) #drone #aerial #filmmaking
instagramPlan the path on a map. AI scouts wind + light + rules. Fly slow, move one thing. Aerial without the helicopter. #drone #aerial #filmmaking #video #temerarii
linkedinA drone flown without a shot plan is an expensive toy that returns blurry, useless footage. Plan the flight path on a map first, marking each move before the props spin; let a model check wind, light, and the local rules so you don't fly into a fine; and fly slow, moving one thing at a time. The shot you sketched on the map is the shot that lands on the card.
xA drone with no shot plan is an expensive toy. Plan the path on a map. Let AI scout wind, light, and rules. Fly slow. temerarii.com
facebookGet aerial shots without a helicopter budget: plan the flight path on a map, let AI scout wind, light, and local rules, then fly slow and move one thing at a time. The planned shot lands clean. Free method on the site.
threadsA drone flown without a shot plan is an expensive toy that returns blurry footage. Plan the path on a map first, let the model scout wind, light, and rules, fly slow and move one thing at a time. The sketched shot is the shot that lands.
pinterestAerial drone cinematography best practices: plan the flight path on a map first, use AI to scout wind, light, and local regulations, and fly slow moving one thing at a time. Planned drone shots that land clean without a helicopter budget.
blueskyA drone with no shot plan is an expensive toy. Plan the path on a map. Let AI scout wind, light, and rules. Fly slow. temerarii.com
youtubeAerial Drone Without the Helicopter: Map the Path, Scout With AI, Fly Slow A drone flown without a shot plan is an expensive toy that returns blurry footage. Plan the flight path on a map first, let a model check wind, light, and the local rules so you don't fly into a fine, and fly slow moving one thing at a time. The shot you sketched on the map is the shot that lands on the card. Free at temerarii.com

Cross-links every lens is a view on this one record