Back Office · office.temerarii.xyz
One asset, all the way in — composition, the wireframe + storyboard, the output format stack, and the template, all read from the SAME content-index record. The expected output matches what /media surfaces for this post.
post social-W30-Fri-4kind threadweek W30date 2026-07-31campaign thread · Fripillar performancebeat Friasset videoduration 60.3sground whitescenes 9

Checklist the per-video bar — engine/sim

84.0/100
plain languagevo coverageno dead airuniquenesscaption fitcompletenesscleanliness
quantitative quality · weights learn from your reviews (engine.sim.memory review social-W30-Fri-4 good|bad)
⚠ 4 flag(s) — not yet ship-ready: copy_generictoo_complexdup_sequence_across_assetsdup_set_across_assets · see docs/strategy/VIDEO-CHECKLIST.md

Composition comp · template family · expected output

composition SceneReelfamily / template SignalFieldReel
9:16 Reelpending1:1 Squarepending16:9 Widepending9:16 4Kpending1:1 4Kpending16:9 4KpendingGIF (SMS)pending
render pending — silent master not yet on disk
expected output: 0/7 rendered — same matrix the /media preview surfaces for this asset.

Composition layer × scene 9 scenes · 60.3s · comp_id + rendered still + tier + the script

#Layer (comp_id · still · tier)BeatTimecodeMotionLogoAudioVO / on-screen / caption
1s1
matches intent
shared field
signature-3d
open0–6.6sspatial-parallaxicon·3d-extrude♪ bed_in
A logo used to mean one pretty mark, drawn once and then stretched onto everything by force.
on-screen: A logo used to mean a pretty
expected on screen: white ground · dodeca hero in the shared Signal Field · Mensor leads · node-graph · spatial-parallax · icon·3d-extrude logo · caption bottom-left
spec (the prompt): comp_id shared Signal Fieldvisual node-graphshape dodecaground whitetreatment 3d-extrudemotion spatial-parallaxpower summoninstrument summon→A logo used to mean a pretty mark
2s2
matches intent
shared field
signature-3d
hook6.6–13.2skinetic-buildicon·wireframe♪ node_lock
But identity is how the mark behaves everywhere, not just the icon sitting on a business card.
on-screen: Identity is the whole behavior, not the
expected on screen: white ground · dodeca hero in the shared Signal Field · Mensor leads · mark · kinetic-build · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id shared Signal Fieldvisual markshape dodecaground whitetreatment wireframemotion kinetic-buildpower laser-lockinstrument laser-trace→Identity is the whole behavior, not the icon
3s3
matches intent
NumberedList
template
teach13.2–20.2skinetic-buildicon·wireframe♪ node_lock
Build a system around it: clear space, minimum size, the colors, and a short list of hard don'ts.
on-screen: Build a system: clear space and don'ts
expected on screen: white ground · a NumberedList panel over a dimmed Signal Field · Mensor leads · node-graph · kinetic-build · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id NumberedListvisual node-graphshape dodecaground whitetreatment wireframemotion kinetic-buildpower morphinstrument morph+laser→Build a system: clear space and don'tscurate items, nodes
4s4
matches intent
ComparisonTable
template
proof20.2–27.2sreceipts-counticon·wireframe♪ node_lock
Export every size and format you'll actually need up front, so nobody ever squishes it in a pinch.
on-screen: Export every size and format up front
expected on screen: white ground · a ComparisonTable panel over a dimmed Signal Field · Mensor leads · receipts · receipts-count · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id ComparisonTablevisual receiptsshape dodecaground whitetreatment wireframemotion receipts-countpower receiptsinstrument spotlight→Export every size and format up frontcurate colA, colB, rows, statsLabels
5s5
matches intent
StackTrace
template
diff27.2–33.8scrossfade-8ficon·wireframe♪ node_lock
Most stop at the drawing. We protect the mark, because the rules are what keep it recognizable.
on-screen: We protect the mark, not just draw
expected on screen: white ground · a StackTrace panel over a dimmed Signal Field · Mensor leads · code · crossfade-8f · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id StackTracevisual codeshape dodecaground whitetreatment wireframemotion crossfade-8fpower morphinstrument morph→We protect the mark, not just draw itcurate codeLines, errMsg, errType, fix, frames
6s6
matches intent
ChecklistCard
template
teach33.8–40.4skinetic-buildicon·wireframe♪ node_lock
Write a one-page usage guide so anyone, even a model, places the logo right without asking you.
on-screen: Write a one-page usage guide
expected on screen: white ground · a ChecklistCard panel over a dimmed Signal Field · Mensor leads · node-graph · kinetic-build · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id ChecklistCardvisual node-graphshape dodecaground whitetreatment wireframemotion kinetic-buildpower morphinstrument morph+laser→Write a one-page usage guidecurate items, nodes
7s7
matches intent
KpiGrid
template
proof40.4–47.0sreceipts-counticon·wireframe♪ node_lock
When the mark looks right in every place it lands, trust compounds and the brand feels solid.
on-screen: Consistent everywhere, trust compounds
expected on screen: white ground · a KpiGrid panel over a dimmed Signal Field · Mensor leads · receipts · receipts-count · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id KpiGridvisual receiptsshape dodecaground whitetreatment wireframemotion receipts-countpower receiptsinstrument spotlight→Consistent everywhere, trust compoundscurate kpis, statsLabels
8s8
matches intent
FlowSchematic
template
step47.0–54.0skinetic-buildicon·wireframe♪ node_lock
Your move: today, write down three things nobody may ever do to your logo, and share that page.
on-screen: Your move: write three logo don'ts
expected on screen: white ground · a FlowSchematic panel over a dimmed Signal Field · Mensor leads · pipeline · kinetic-build · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id FlowSchematicvisual pipelineshape dodecaground whitetreatment wireframemotion kinetic-buildpower throwinstrument laser-trace→Your move: write three logo don'tscurate stages, steps
9s9
matches intent
shared field
signature-3d
resolve54.0–60.3scoalescenceicon·3d-extrude♪ bed_out
Logo identity is the rules, not one drawing. Set the boundaries, then the mark protects itself.
on-screen: Identity is rules, not a single drawing
expected on screen: white ground · dodeca hero in the shared Signal Field · Mensor leads · coalescence · coalescence · icon·3d-extrude logo · caption bottom-left
spec (the prompt): comp_id shared Signal Fieldvisual coalescenceshape dodecaground whitetreatment 3d-extrudemotion coalescencepower coalescenceinstrument coalescence→Identity is rules, not a single drawing

Format stack 3 aspects · same scenes[], re-cropped

9:16
1080×1920
Stories · TikTok · YouTube Shorts · Reels
1:1
1080×1080
LinkedIn · Facebook · Instagram
16:9
1920×1080
X/Twitter · YouTube · LinkedIn video

Channels 9 destinations

LinkedInX/TwitterYouTubeInstagramFacebookThreadsTikTokPinterestBluesky

Social captions supplemental published copy · per channel (comp_id level)

tiktokA logo isn't a pretty mark, it's how the mark BEHAVES everywhere. Build the system: clear space, min size, colors, hard don'ts. Write a one-page usage guide so nobody squishes it. (AI-assisted.)
instagramIdentity is rules, not a single drawing. Clear space. Min size. Hard don'ts. Protect the mark. #logodesign #branding #brandidentity #designsystem #temerarii
linkedinA logo used to mean one pretty mark, drawn once and then stretched onto everything by force. But identity is how the mark behaves everywhere, not just the icon on a card. Build a system around it: clear space, minimum size, the colors, and a short list of hard don'ts. Export every size and format up front, and write a one-page usage guide so anyone, even a model, places it right without asking. Takeaway: logo identity is the rules, not one drawing.
xA logo isn't a pretty mark, it's how the mark behaves everywhere. Build the system: clear space, min size, colors, hard don'ts. Write a one-page usage guide. temerarii.xyz
facebookA logo used to mean one pretty mark, stretched onto everything by force. But identity is how the mark behaves everywhere, not just the icon on a card. Build a system: clear space, minimum size, colors, and a short list of hard don'ts. Export every size up front and write a one-page usage guide so anyone places it right without asking. Logo identity is the rules. Full guide on the site.
threadsA logo isn't a pretty mark, it's how the mark behaves everywhere. Build the system: clear space, min size, colors, hard don'ts. Write a one-page usage guide so nobody squishes it.
pinterestHow to build a logo identity, not just a logo: define clear space, minimum size, colors, and a list of hard don'ts, export every size and format up front, and write a one-page usage guide. Logo design, brand identity, design system, brand guidelines.
blueskyA logo isn't a pretty mark, it's how the mark behaves everywhere. Build the system: clear space, min size, colors, hard don'ts. Write a one-page usage guide. temerarii.xyz
youtubeLogo Identity Is the Rules, Not the Drawing A logo used to mean one pretty mark, drawn once and then stretched onto everything by force. We break down the better way: identity is how the mark behaves everywhere, not just the icon on a card. Build a system around it, clear space, minimum size, the colors, and a short list of hard don'ts. Export every size and format up front, and write a one-page usage guide so anyone, even a model, places the logo right without asking. Set the boundaries, then the mark protects itself. Made with The Big T-M. AI-assisted. more at temerarii.xyz

Cross-links every lens is a view on this one record