Back Office · office.temerarii.xyz
One asset, all the way in — composition, the wireframe + storyboard, the output format stack, and the template, all read from the SAME content-index record. The expected output matches what /media surfaces for this post.
post social-W29-Sat-3kind threadweek W29date 2026-07-25campaign thread · Satpillar performancebeat Satasset videoduration 67.5sground whitescenes 9

Checklist the per-video bar — engine/sim

86.6/100
plain languagevo coverageno dead airuniquenesscaption fitcompletenesscleanliness
quantitative quality · weights learn from your reviews (engine.sim.memory review social-W29-Sat-3 good|bad)
⚠ 3 flag(s) — not yet ship-ready: copy_genericdup_sequence_across_assetsdup_set_across_assets · see docs/strategy/VIDEO-CHECKLIST.md

Composition comp · template family · expected output

composition SceneReelfamily / template SignalFieldReel
9:16 Reelpending1:1 Squarepending16:9 Widepending9:16 4Kpending1:1 4Kpending16:9 4KpendingGIF (SMS)pending
render pending — silent master not yet on disk
expected output: 0/7 rendered — same matrix the /media preview surfaces for this asset.

Composition layer × scene 9 scenes · 67.5s · comp_id + rendered still + tier + the script

#Layer (comp_id · still · tier)BeatTimecodeMotionLogoAudioVO / on-screen / caption
1s1
matches intent
shared field
signature-3d
open0–7.0sspatial-parallaxicon·3d-extrude♪ bed_in
For years, the ads team and the email team fought over credit like siblings over the last slice.
on-screen: Channels used to fight each other
expected on screen: white ground · dodeca hero in the shared Signal Field · Mensor leads · node-graph · spatial-parallax · icon·3d-extrude logo · caption bottom-left
spec (the prompt): comp_id shared Signal Fieldvisual node-graphshape dodecaground whitetreatment 3d-extrudemotion spatial-parallaxpower summoninstrument summon→Channels used to fight each other
2s2
matches intent
shared field
signature-3d
hook7.0–14.0skinetic-buildicon·color♪ node_lock
A buyer might see five touches before buying, and each channel claimed the whole sale as its own.
on-screen: One sale, five touches, zero clarity
expected on screen: white ground · dodeca hero in the shared Signal Field · Mensor leads · mark · kinetic-build · icon·color logo · caption bottom-left
spec (the prompt): comp_id shared Signal Fieldvisual markshape dodecaground whitetreatment colormotion kinetic-buildpower laser-lockinstrument laser-trace→One sale, five touches, zero clarity
3s3
matches intent
NumberedList
template
teach14.0–21.7skinetic-buildicon·color♪ node_lock
We tag every touch so a single buyer's whole path shows up as one connected line, not five rival claims.
on-screen: Tag every touch into one path
expected on screen: white ground · a NumberedList panel over a dimmed Signal Field · Mensor leads · node-graph · kinetic-build · icon·color logo · caption bottom-left
spec (the prompt): comp_id NumberedListvisual node-graphshape dodecaground whitetreatment colormotion kinetic-buildpower morphinstrument morph+laser→Tag every touch into one pathcurate items, nodes
4s4
matches intent
ComparisonTable
template
proof21.7–29.4sreceipts-counticon·color♪ node_lock
Now you can watch how an ad started the trip, an email nudged it, and a text message closed it.
on-screen: See the path, not the silos
expected on screen: white ground · a ComparisonTable panel over a dimmed Signal Field · Mensor leads · receipts · receipts-count · icon·color logo · caption bottom-left
spec (the prompt): comp_id ComparisonTablevisual receiptsshape dodecaground whitetreatment colormotion receipts-countpower receiptsinstrument spotlight→See the path, not the siloscurate colA, colB, rows, statsLabels
5s5
matches intent
TerminalRun
template
diff29.4–37.1scrossfade-8ficon·color♪ node_lock
The Big T-M does not fund the loudest team. We fund the path that actually walks people to a purchase.
on-screen: We fund the path, not the loudest
expected on screen: white ground · a TerminalRun panel over a dimmed Signal Field · Mensor leads · code · crossfade-8f · icon·color logo · caption bottom-left
spec (the prompt): comp_id TerminalRunvisual codeshape dodecaground whitetreatment colormotion crossfade-8fpower morphinstrument morph→We fund the path, not the loudest teamcurate codeLines
6s6
matches intent
ChecklistCard
template
teach37.1–45.5skinetic-buildicon·color♪ node_lock
Split the credit across the touches, so the channel that started the trip is not robbed by the one that finished it.
on-screen: Give the first touch some credit too
expected on screen: white ground · a ChecklistCard panel over a dimmed Signal Field · Mensor leads · node-graph · kinetic-build · icon·color logo · caption bottom-left
spec (the prompt): comp_id ChecklistCardvisual node-graphshape dodecaground whitetreatment colormotion kinetic-buildpower morphinstrument morph+laser→Give the first touch some credit toocurate items, nodes
7s7
matches intent
KpiGrid
template
proof45.5–52.8sreceipts-counticon·color♪ node_lock
When the touches share credit, the teams stop fighting and start handing the buyer to each other on purpose.
on-screen: The whole funnel finally agrees
expected on screen: white ground · a KpiGrid panel over a dimmed Signal Field · Mensor leads · receipts · receipts-count · icon·color logo · caption bottom-left
spec (the prompt): comp_id KpiGridvisual receiptsshape dodecaground whitetreatment colormotion receipts-countpower receiptsinstrument spotlight→The whole funnel finally agreescurate kpis, statsLabels
8s8
matches intent
StepFlow
template
step52.8–60.5skinetic-buildicon·color♪ node_lock
Try it: tag every touch to one buyer, draw the path, and split the credit instead of crowning one channel.
on-screen: Do this: tag touches, share the credit
expected on screen: white ground · a StepFlow panel over a dimmed Signal Field · Mensor leads · pipeline · kinetic-build · icon·color logo · caption bottom-left
spec (the prompt): comp_id StepFlowvisual pipelineshape dodecaground whitetreatment colormotion kinetic-buildpower throwinstrument laser-trace→Do this: tag touches, share the creditcurate stages, steps
9s9
matches intent
shared field
signature-3d
resolve60.5–67.5scoalescenceicon·3d-extrude♪ bed_out
An omni-channel funnel is just many doors into one room, with everyone finally agreeing where the room is.
on-screen: One funnel, many doors
expected on screen: white ground · dodeca hero in the shared Signal Field · Mensor leads · coalescence · coalescence · icon·3d-extrude logo · caption bottom-left
spec (the prompt): comp_id shared Signal Fieldvisual coalescenceshape dodecaground whitetreatment 3d-extrudemotion coalescencepower coalescenceinstrument coalescence→One funnel, many doors

Format stack 3 aspects · same scenes[], re-cropped

9:16
1080×1920
Stories · TikTok · YouTube Shorts · Reels
1:1
1080×1080
LinkedIn · Facebook · Instagram
16:9
1920×1080
X/Twitter · YouTube · LinkedIn video

Channels 9 destinations

LinkedInX/TwitterYouTubeInstagramFacebookThreadsTikTokPinterestBluesky

Social captions supplemental published copy · per channel (comp_id level)

tiktokYour ads team and email team are robbing each other (AI-assisted method). A buyer sees ~5 touches before buying, and each channel claims the whole sale. Fix: tag every touch to ONE buyer, draw the path, then SPLIT the credit so the channel that started the trip isn't robbed by the one that closed it. #marketing #attribution #funnel
instagramChannels shouldn't fight for credit. One buyer, five touches, one path. Tag every touch to one person. Split the credit, don't crown one channel. Many doors, one room. #marketing #funnel #attribution #strategy #data
linkedinThe omni-channel revenue funnel, without the credit fight. For years the ads team and the email team fought over credit, because a buyer sees several touches before buying and each channel claimed the whole sale. The fix: tag every touch so a single buyer's whole path shows up as one connected line, then split the credit across touches so the channel that started the trip isn't robbed by the one that closed it. When touches share credit, teams stop fighting and start handing the buyer to each other on purpose. Fund the path, not the loudest team.
xYour ads team and email team are robbing each other. A buyer sees ~5 touches before buying. Tag every touch to ONE buyer, draw the path, then SPLIT the credit so the starter isn't robbed by the closer. Fund the path, not the loudest team.
facebookFor years the ads team and the email team fought over credit like siblings over the last slice. A buyer might see five touches before buying, and each channel claimed the whole sale. So tag every touch to one buyer, draw the path, and split the credit so the channel that started the trip isn't robbed by the one that finished it. Then the teams stop fighting and start handing the buyer to each other. More in the video.
threadsYour ads team and email team are robbing each other. A buyer sees ~5 touches before buying. Tag every touch to ONE buyer, draw the path, then SPLIT the credit so the starter isn't robbed by the closer. Many doors, one room.
pinterestOmni-channel funnel strategy: multi-touch attribution, credit splitting, customer journey mapping, connect ad email and SMS, marketing funnel, revenue attribution, channel coordination. How to fund the path that walks people to a purchase, not the loudest team.
blueskyYour ads and email teams are robbing each other. A buyer sees ~5 touches before buying. Tag every touch to ONE buyer, draw the path, then SPLIT the credit so the starter isn't robbed by the closer.
youtubeThe Omni-Channel Revenue Funnel: Tag Every Touch, Share the Credit For years the ads team and the email team fought over credit, because a buyer sees several touches before buying and each channel claimed the whole sale. The fix: tag every touch so a single buyer's whole path shows up as one connected line, watch how an ad started the trip and a text closed it, then split the credit across touches so the starter isn't robbed by the finisher. When touches share credit, teams hand the buyer to each other on purpose. Fund the path, not the loudest team. AI-assisted, human-judged.

Cross-links every lens is a view on this one record