engine.sim.memory review social-W29-Mon-3 good|bad)| # | Layer (comp_id · still · tier) | Beat | Timecode | Motion | Logo | Audio | VO / on-screen / caption |
|---|---|---|---|---|---|---|---|
| 1 | ![]() matches intent shared field signature-3d | open | 0–7.0s | spatial-parallax | icon·liquid-chrome | ♪ bed_in | For most companies, virtual reality was a heavy headset bought for a demo and left in a closet. on-screen: VR was a headset in a closet |
expected on screen: black ground · cone hero in the shared Signal Field · Augur leads · node-graph · spatial-parallax · icon·liquid-chrome logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual node-graphshape coneground blacktreatment liquid-chromemotion spatial-parallaxpower summoninstrument summon→VR was a headset in a closet | |||||||
| 2 | ![]() matches intent shared field signature-3d | hook | 7.0–12.9s | kinetic-build | icon·ember-fill | ♪ node_lock | The mistake was treating the headset as the product. The headset was never the point. on-screen: The hardware was never the point |
expected on screen: black ground · cone hero in the shared Signal Field · Augur leads · mark · kinetic-build · icon·ember-fill logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual markshape coneground blacktreatment ember-fillmotion kinetic-buildpower laser-lockinstrument laser-trace→The hardware was never the point | |||||||
| 3 | ![]() matches intent NumberedList template | teach | 12.9–19.5s | kinetic-build | icon·wireframe | ♪ node_lock | You can build a walkable three-dimensional space that runs in a plain web browser, no headset required. on-screen: Build the space in the browser |
expected on screen: black ground · a NumberedList panel over a dimmed Signal Field · Augur leads · node-graph · kinetic-build · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id NumberedListvisual node-graphshape coneground blacktreatment wireframemotion kinetic-buildpower morphinstrument morph+laser→Build the space in the browsercurate items, nodes | |||||||
| 4 | ![]() matches intent RankList template | proof | 19.5–27.2s | receipts-count | icon·white-knockout | ♪ node_lock | A library called Three.js draws the scene on a phone or laptop, so anyone can step inside with a link. on-screen: Three.js renders it on any screen |
expected on screen: black ground · a RankList panel over a dimmed Signal Field · Augur leads · receipts · receipts-count · icon·white-knockout logo · caption bottom-left spec (the prompt): comp_id RankListvisual receiptsshape coneground blacktreatment white-knockoutmotion receipts-countpower receiptsinstrument spotlight→Three.js renders it on any screencurate rows, statsLabels | |||||||
| 5 | ![]() matches intent JsonDiff template | diff | 27.2–35.6s | crossfade-8f | icon·liquid-chrome | ♪ node_lock | The Big T-M ships a link you can text a client, not a kiosk they have to drive across town to use. on-screen: We ship a link, not a kiosk |
expected on screen: black ground · a JsonDiff panel over a dimmed Signal Field · Augur leads · code · crossfade-8f · icon·liquid-chrome logo · caption bottom-left spec (the prompt): comp_id JsonDiffvisual codeshape coneground blacktreatment liquid-chromemotion crossfade-8fpower morphinstrument morph→We ship a link, not a kioskcurate codeLines, fileName, lines | |||||||
| 6 | ![]() matches intent ChecklistCard template | teach | 35.6–43.300000000000004s | kinetic-build | icon·ember-fill | ♪ node_lock | Start with a flat web page, then add one rotating object, so the depth earns its place step by step. on-screen: Start flat, add depth later |
expected on screen: black ground · a ChecklistCard panel over a dimmed Signal Field · Augur leads · node-graph · kinetic-build · icon·ember-fill logo · caption bottom-left spec (the prompt): comp_id ChecklistCardvisual node-graphshape coneground blacktreatment ember-fillmotion kinetic-buildpower morphinstrument morph+laser→Start flat, add depth latercurate items, nodes | |||||||
| 7 | ![]() matches intent StatScoreboard template | proof | 43.3–50.3s | receipts-count | icon·wireframe | ♪ node_lock | Now a product tour or a venue walkthrough opens on the same phone they already check at breakfast. on-screen: A tour that opens on a phone |
expected on screen: black ground · a StatScoreboard panel over a dimmed Signal Field · Augur leads · receipts · receipts-count · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id StatScoreboardvisual receiptsshape coneground blacktreatment wireframemotion receipts-countpower receiptsinstrument spotlight→A tour that opens on a phonecurate pillar, stats, statsLabels | |||||||
| 8 | ![]() matches intent AnnotatedDiagram template | step | 50.3–57.3s | kinetic-build | icon·white-knockout | ♪ node_lock | Try it: drop one three-dimensional object into a web page and let people spin it with a finger. on-screen: Do this: one object in the browser |
expected on screen: black ground · a AnnotatedDiagram panel over a dimmed Signal Field · Augur leads · pipeline · kinetic-build · icon·white-knockout logo · caption bottom-left spec (the prompt): comp_id AnnotatedDiagramvisual pipelineshape coneground blacktreatment white-knockoutmotion kinetic-buildpower throwinstrument laser-trace→Do this: one object in the browsercurate callouts, stages, steps | |||||||
| 9 | ![]() matches intent shared field signature-3d | resolve | 57.3–63.599999999999994s | coalescence | icon·liquid-chrome | ♪ bed_out | Virtual reality, stripped of the hype, is just space made open to anyone holding a phone. on-screen: VR is just space, made open |
expected on screen: black ground · cone hero in the shared Signal Field · Augur leads · coalescence · coalescence · icon·liquid-chrome logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual coalescenceshape coneground blacktreatment liquid-chromemotion coalescencepower coalescenceinstrument coalescence→VR is just space, made open | |||||||