engine.sim.memory review social-W29-Mon-1 good|bad)| # | Layer (comp_id · still · tier) | Beat | Timecode | Motion | Logo | Audio | VO / on-screen / caption |
|---|---|---|---|---|---|---|---|
| 1 | ![]() matches intent shared field signature-3d | open | 0–6.3s | spatial-parallax | icon·wireframe | ♪ bed_in | A short title animation used to cost a week of an artist nudging keyframes by hand. on-screen: Motion used to take a week |
expected on screen: black ground · icosa hero in the shared Signal Field · Signum leads · node-graph · spatial-parallax · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual node-graphshape icosaground blacktreatment wireframemotion spatial-parallaxpower summoninstrument summon→Motion used to take a week | |||||||
| 2 | ![]() matches intent shared field signature-3d | hook | 6.3–12.899999999999999s | kinetic-build | icon·ember-fill | ♪ node_lock | Now we write the motion as code, so the computer does the nudging and never gets tired. on-screen: Now we write motion as code |
expected on screen: black ground · icosa hero in the shared Signal Field · Signum leads · mark · kinetic-build · icon·ember-fill logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual markshape icosaground blacktreatment ember-fillmotion kinetic-buildpower laser-lockinstrument laser-trace→Now we write motion as code | |||||||
| 3 | ![]() matches intent NumberedList template | teach | 12.9–19.9s | kinetic-build | icon·wireframe | ♪ node_lock | We build the graphic in React and let a library turn each frame into a picture, on demand. on-screen: Animate with real React, not a timeline |
expected on screen: black ground · a NumberedList panel over a dimmed Signal Field · Signum leads · node-graph · kinetic-build · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id NumberedListvisual node-graphshape icosaground blacktreatment wireframemotion kinetic-buildpower morphinstrument morph+laser→Animate with real React, not a timelinecurate items, nodes | |||||||
| 4 | ![]() matches intent RankList template | proof | 19.9–26.9s | receipts-count | icon·white-knockout | ♪ node_lock | A single spring value drives every element, so the whole scene moves like one breath instead of ten. on-screen: One spring, every element agrees |
expected on screen: black ground · a RankList panel over a dimmed Signal Field · Signum leads · receipts · receipts-count · icon·white-knockout logo · caption bottom-left spec (the prompt): comp_id RankListvisual receiptsshape icosaground blacktreatment white-knockoutmotion receipts-countpower receiptsinstrument spotlight→One spring, every element agreescurate rows, statsLabels | |||||||
| 5 | ![]() matches intent TerminalRun template | diff | 26.9–35.0s | crossfade-8f | icon·liquid-chrome | ♪ node_lock | The Big T-M keeps motion in version control, so we can undo a bad idea the way you undo a typo. on-screen: We version motion like software |
expected on screen: black ground · a TerminalRun panel over a dimmed Signal Field · Signum leads · code · crossfade-8f · icon·liquid-chrome logo · caption bottom-left spec (the prompt): comp_id TerminalRunvisual codeshape icosaground blacktreatment liquid-chromemotion crossfade-8fpower morphinstrument morph→We version motion like softwarecurate codeLines | |||||||
| 6 | ![]() matches intent ChecklistCard template | teach | 35.0–42.0s | kinetic-build | icon·ember-fill | ♪ node_lock | Change one prop, like the brand color, and every video in the set re-renders to match by morning. on-screen: Change a prop, re-render the batch |
expected on screen: black ground · a ChecklistCard panel over a dimmed Signal Field · Signum leads · node-graph · kinetic-build · icon·ember-fill logo · caption bottom-left spec (the prompt): comp_id ChecklistCardvisual node-graphshape icosaground blacktreatment ember-fillmotion kinetic-buildpower morphinstrument morph+laser→Change a prop, re-render the batchcurate items, nodes | |||||||
| 7 | ![]() matches intent StatScoreboard template | proof | 42.0–49.7s | receipts-count | icon·wireframe | ♪ node_lock | That is how a hundred channel cuts stay on brand: they all read from the same single source of truth. on-screen: A hundred cuts, one source of truth |
expected on screen: black ground · a StatScoreboard panel over a dimmed Signal Field · Signum leads · receipts · receipts-count · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id StatScoreboardvisual receiptsshape icosaground blacktreatment wireframemotion receipts-countpower receiptsinstrument spotlight→A hundred cuts, one source of truthcurate pillar, stats, statsLabels | |||||||
| 8 | ![]() matches intent NodeGraphCard template | step | 49.7–56.7s | kinetic-build | icon·white-knockout | ♪ node_lock | Try it: pick one spring value, wire every element to it, and watch the whole scene move together. on-screen: Do this: drive it from one value |
expected on screen: black ground · a NodeGraphCard panel over a dimmed Signal Field · Signum leads · pipeline · kinetic-build · icon·white-knockout logo · caption bottom-left spec (the prompt): comp_id NodeGraphCardvisual pipelineshape icosaground blacktreatment white-knockoutmotion kinetic-buildpower throwinstrument laser-trace→Do this: drive it from one valuecurate hub, nodes, stages, steps | |||||||
| 9 | ![]() matches intent shared field signature-3d | resolve | 56.7–63.300000000000004s | coalescence | icon·wireframe | ♪ bed_out | Motion graphics, now, are something you can re-run forever, not a file you pray you never lose. on-screen: Motion you can re-run forever |
expected on screen: black ground · icosa hero in the shared Signal Field · Signum leads · coalescence · coalescence · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual coalescenceshape icosaground blacktreatment wireframemotion coalescencepower coalescenceinstrument coalescence→Motion you can re-run forever | |||||||