engine.sim.memory review social-W27-Wed-1 good|bad)| # | Layer (comp_id · still · tier) | Beat | Timecode | Motion | Logo | Audio | VO / on-screen / caption |
|---|---|---|---|---|---|---|---|
| 1 | ![]() matches intent shared field signature-3d | open | 0–7.0s | spatial-parallax | icon·white-knockout | ♪ bed_in | For most people, virtual reality is a heavy headset that lived in a drawer after the first weekend. on-screen: VR was a headset in a drawer |
expected on screen: black ground · cone hero in the shared Signal Field · Augur leads · node-graph · spatial-parallax · icon·white-knockout logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual node-graphshape coneground blacktreatment white-knockoutmotion spatial-parallaxpower summoninstrument summon→VR was a headset in a drawer | |||||||
| 2 | ![]() matches intent shared field signature-3d | hook | 7.0–14.7s | kinetic-build | icon·wireframe | ♪ node_lock | The reason it stalled was not weak graphics. It was that nobody had a reason to put it on twice. on-screen: The fix isn't better graphics |
expected on screen: black ground · cone hero in the shared Signal Field · Augur leads · mark · kinetic-build · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual markshape coneground blacktreatment wireframemotion kinetic-buildpower laser-lockinstrument laser-trace→The fix isn't better graphics | |||||||
| 3 | ![]() matches intent NumberedList template | teach | 14.7–22.0s | kinetic-build | icon·wireframe | ♪ node_lock | VR's real edge is practice. Rehearse the hard thing, the surgery, the speech, the panic, with no real cost. on-screen: Train the body, not the slides |
expected on screen: black ground · a NumberedList panel over a dimmed Signal Field · Augur leads · node-graph · kinetic-build · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id NumberedListvisual node-graphshape coneground blacktreatment wireframemotion kinetic-buildpower morphinstrument morph+laser→Train the body, not the slidescurate items, nodes | |||||||
| 4 | ![]() matches intent ComparisonTable template | proof | 22.0–29.0s | receipts-count | icon·wireframe | ♪ node_lock | Drop a model into the scene as the angry customer or nervous patient, and the rehearsal talks back. on-screen: Let AI play the other person |
expected on screen: black ground · a ComparisonTable panel over a dimmed Signal Field · Augur leads · receipts · receipts-count · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id ComparisonTablevisual receiptsshape coneground blacktreatment wireframemotion receipts-countpower receiptsinstrument spotlight→Let AI play the other personcurate colA, colB, rows, statsLabels | |||||||
| 5 | ![]() matches intent JsonDiff template | diff | 29.0–36.0s | crossfade-8f | icon·wireframe | ♪ node_lock | A video shows you the steps. VR lets you fail the steps safely until your hands stop shaking. on-screen: Watching isn't doing |
expected on screen: black ground · a JsonDiff panel over a dimmed Signal Field · Augur leads · code · crossfade-8f · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id JsonDiffvisual codeshape coneground blacktreatment wireframemotion crossfade-8fpower morphinstrument morph→Watching isn't doingcurate codeLines, fileName, lines | |||||||
| 6 | ![]() matches intent ChecklistCard template | teach | 36.0–43.0s | kinetic-build | icon·wireframe | ♪ node_lock | Have the model change the script each time, so the trainee can't memorize one path and fake competence. on-screen: Make every run a little different |
expected on screen: black ground · a ChecklistCard panel over a dimmed Signal Field · Augur leads · node-graph · kinetic-build · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id ChecklistCardvisual node-graphshape coneground blacktreatment wireframemotion kinetic-buildpower morphinstrument morph+laser→Make every run a little differentcurate items, nodes | |||||||
| 7 | ![]() matches intent KpiGrid template | proof | 43.0–50.7s | receipts-count | icon·wireframe | ♪ node_lock | By the real moment, the body has already been there. The nerves are spent in a room that costs nothing. on-screen: Muscle memory before the real day |
expected on screen: black ground · a KpiGrid panel over a dimmed Signal Field · Augur leads · receipts · receipts-count · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id KpiGridvisual receiptsshape coneground blacktreatment wireframemotion receipts-countpower receiptsinstrument spotlight→Muscle memory before the real daycurate kpis, statsLabels | |||||||
| 8 | ![]() matches intent PipelineMap template | step | 50.7–58.400000000000006s | kinetic-build | icon·wireframe | ♪ node_lock | So the move is build a rehearsal scene, let a model play the other side, and vary it every run. on-screen: Step: rehearse, AI roleplay, vary it |
expected on screen: black ground · a PipelineMap panel over a dimmed Signal Field · Augur leads · pipeline · kinetic-build · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id PipelineMapvisual pipelineshape coneground blacktreatment wireframemotion kinetic-buildpower throwinstrument laser-trace→Step: rehearse, AI roleplay, vary itcurate stages, steps | |||||||
| 9 | ![]() matches intent shared field signature-3d | resolve | 58.4–65.0s | coalescence | icon·white-knockout | ♪ bed_out | Practice the thing that scares you, safely. The Big T-M builds VR that trains, not just dazzles. on-screen: Practice the thing that scares you |
expected on screen: black ground · cone hero in the shared Signal Field · Augur leads · coalescence · coalescence · icon·white-knockout logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual coalescenceshape coneground blacktreatment white-knockoutmotion coalescencepower coalescenceinstrument coalescence→Practice the thing that scares you | |||||||