engine.sim.memory review social-W27-Thu-4 good|bad)| # | Layer (comp_id · still · tier) | Beat | Timecode | Motion | Logo | Audio | VO / on-screen / caption |
|---|---|---|---|---|---|---|---|
| 1 | ![]() matches intent shared field signature-3d | open | 0–7.7s | spatial-parallax | icon·liquid-chrome | ♪ bed_in | Building an AR filter used to need a small studio, a 3D artist, and a month nobody had to spare. on-screen: AR filters took a studio |
expected on screen: red ground · cone hero in the shared Signal Field · Augur leads · node-graph · spatial-parallax · icon·liquid-chrome logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual node-graphshape coneground redtreatment liquid-chromemotion spatial-parallaxpower summoninstrument summon→AR filters took a studio | |||||||
| 2 | ![]() matches intent shared field signature-3d | hook | 7.7–15.4s | kinetic-build | icon·white-knockout | ♪ node_lock | Now you describe the effect in words and a model drafts the 3D asset, so the bottleneck moved to taste. on-screen: Now you describe it |
expected on screen: red ground · cone hero in the shared Signal Field · Augur leads · mark · kinetic-build · icon·white-knockout logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual markshape coneground redtreatment white-knockoutmotion kinetic-buildpower laser-lockinstrument laser-trace→Now you describe it | |||||||
| 3 | ![]() matches intent NumberedList template | teach | 15.4–24.200000000000003s | kinetic-build | icon·liquid-chrome | ♪ node_lock | Ask a model for the object you need, drop it into the filter tool, and pin it to the face or the floor. on-screen: Generate the asset, then place it |
expected on screen: red ground · a NumberedList panel over a dimmed Signal Field · Augur leads · node-graph · kinetic-build · icon·liquid-chrome logo · caption bottom-left spec (the prompt): comp_id NumberedListvisual node-graphshape coneground redtreatment liquid-chromemotion kinetic-buildpower morphinstrument morph+laser→Generate the asset, then place itcurate items, nodes | |||||||
| 4 | ![]() matches intent RankList template | proof | 24.2–32.3s | receipts-count | icon·white-knockout | ♪ node_lock | The useful ones track a real surface, so glasses sit on your nose and stay there when you turn your head. on-screen: Try-on that tracks your face |
expected on screen: red ground · a RankList panel over a dimmed Signal Field · Augur leads · receipts · receipts-count · icon·white-knockout logo · caption bottom-left spec (the prompt): comp_id RankListvisual receiptsshape coneground redtreatment white-knockoutmotion receipts-countpower receiptsinstrument spotlight→Try-on that tracks your facecurate rows, statsLabels | |||||||
| 5 | ![]() matches intent JsonDiff template | diff | 32.3–40.4s | crossfade-8f | icon·liquid-chrome | ♪ node_lock | A goofy face filter is a toy. The same tech that lets you try the lipstick on is a sales floor. on-screen: A toy that sells isn't a toy |
expected on screen: red ground · a JsonDiff panel over a dimmed Signal Field · Augur leads · code · crossfade-8f · icon·liquid-chrome logo · caption bottom-left spec (the prompt): comp_id JsonDiffvisual codeshape coneground redtreatment liquid-chromemotion crossfade-8fpower morphinstrument morph→A toy that sells isn't a toycurate codeLines, fileName, lines | |||||||
| 6 | ![]() matches intent ChecklistCard template | teach | 40.4–48.1s | kinetic-build | icon·white-knockout | ♪ node_lock | Have the model spin every color and size as a separate asset, so the buyer flips through the whole shelf. on-screen: Let AI swap the variants fast |
expected on screen: red ground · a ChecklistCard panel over a dimmed Signal Field · Augur leads · node-graph · kinetic-build · icon·white-knockout logo · caption bottom-left spec (the prompt): comp_id ChecklistCardvisual node-graphshape coneground redtreatment white-knockoutmotion kinetic-buildpower morphinstrument morph+laser→Let AI swap the variants fastcurate items, nodes | |||||||
| 7 | ![]() matches intent StatScoreboard template | proof | 48.1–55.4s | receipts-count | icon·liquid-chrome | ♪ node_lock | People who see a product on their own face buy more and return less, because the guesswork is gone. on-screen: See it on you, then check out |
expected on screen: red ground · a StatScoreboard panel over a dimmed Signal Field · Augur leads · receipts · receipts-count · icon·liquid-chrome logo · caption bottom-left spec (the prompt): comp_id StatScoreboardvisual receiptsshape coneground redtreatment liquid-chromemotion receipts-countpower receiptsinstrument spotlight→See it on you, then check outcurate pillar, stats, statsLabels | |||||||
| 8 | ![]() matches intent ListCard template | step | 55.4–62.699999999999996s | kinetic-build | icon·white-knockout | ♪ node_lock | So the move is describe the asset, track a real surface, vary the options, and tie it to checkout. on-screen: Step: describe, track, vary, sell |
expected on screen: red ground · a ListCard panel over a dimmed Signal Field · Augur leads · pipeline · kinetic-build · icon·white-knockout logo · caption bottom-left spec (the prompt): comp_id ListCardvisual pipelineshape coneground redtreatment white-knockoutmotion kinetic-buildpower throwinstrument laser-trace→Step: describe, track, vary, sellcurate items, stages, steps | |||||||
| 9 | ![]() matches intent shared field signature-3d | resolve | 62.7–69.0s | coalescence | icon·liquid-chrome | ♪ bed_out | From a studio month to one afternoon. The Big T-M builds AR try-on that actually sells. on-screen: From studio month to one afternoon |
expected on screen: red ground · cone hero in the shared Signal Field · Augur leads · coalescence · coalescence · icon·liquid-chrome logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual coalescenceshape coneground redtreatment liquid-chromemotion coalescencepower coalescenceinstrument coalescence→From studio month to one afternoon | |||||||