Back Office · office.temerarii.xyz
One asset, all the way in — composition, the wireframe + storyboard, the output format stack, and the template, all read from the SAME content-index record. The expected output matches what /media surfaces for this post.
post social-W26-Fri-2kind threadweek W26date 2026-07-03campaign thread · Fripillar performancebeat Friasset videoduration 78.6sground redscenes 9

Checklist the per-video bar — engine/sim

92.0/100
plain languagevo coverageno dead airuniquenesscaption fitcompletenesscleanliness
quantitative quality · weights learn from your reviews (engine.sim.memory review social-W26-Fri-2 good|bad)
⚠ 2 flag(s) — not yet ship-ready: copy_generictoo_complex · see docs/strategy/VIDEO-CHECKLIST.md

Composition comp · template family · expected output

composition SceneReelfamily / template SignalFieldReel
9:16 Reelpending1:1 Squarepending16:9 Widepending9:16 4Kpending1:1 4Kpending16:9 4KpendingGIF (SMS)pending
render pending — silent master not yet on disk
expected output: 0/7 rendered — same matrix the /media preview surfaces for this asset.

Composition layer × scene 9 scenes · 78.6s · comp_id + rendered still + tier + the script

#Layer (comp_id · still · tier)BeatTimecodeMotionLogoAudioVO / on-screen / caption
1s1
matches intent
shared field
signature-3d
open0–9.5sspatial-parallaxicon·liquid-chrome♪ bed_in
Mobile apps used to launch in a blaze of glory and then quietly rot, because the team moved on the moment it hit the store.
on-screen: Apps used to launch and then rot
expected on screen: red ground · dodeca hero in the shared Signal Field · Mensor leads · node-graph · spatial-parallax · icon·liquid-chrome logo · caption bottom-left
spec (the prompt): comp_id shared Signal Fieldvisual node-graphshape dodecaground redtreatment liquid-chromemotion spatial-parallaxpower summoninstrument summon→Apps used to launch and then rot
2s2
matches intent
shared field
signature-3d
hook9.5–18.6skinetic-buildicon·white-knockout♪ node_lock
The launch is the starting line, not the ribbon, because a phone updates twice a year and an old app breaks on a Tuesday.
on-screen: The store is the start, not the
expected on screen: red ground · dodeca hero in the shared Signal Field · Mensor leads · mark · kinetic-build · icon·white-knockout logo · caption bottom-left
spec (the prompt): comp_id shared Signal Fieldvisual markshape dodecaground redtreatment white-knockoutmotion kinetic-buildpower laser-lockinstrument laser-trace→The store is the start, not the finish
3s3
matches intent
NumberedList
template
teach18.6–26.700000000000003skinetic-buildicon·liquid-chrome♪ node_lock
Here is the discipline that never dies: watch your crash reports daily, because every crash is a user quietly deleting you.
on-screen: Old rule: watch the crashes daily
expected on screen: red ground · a NumberedList panel over a dimmed Signal Field · Mensor leads · node-graph · kinetic-build · icon·liquid-chrome logo · caption bottom-left
spec (the prompt): comp_id NumberedListvisual node-graphshape dodecaground redtreatment liquid-chromemotion kinetic-buildpower morphinstrument morph+laser→Old rule: watch the crashes dailycurate items, nodes
4s4
matches intent
RankList
template
proof26.7–34.8sreceipts-counticon·white-knockout♪ node_lock
The method: read the one-star reviews like a treasure map, because angry users tell you exactly what to fix for free.
on-screen: Read the one-star reviews like a map
expected on screen: red ground · a RankList panel over a dimmed Signal Field · Mensor leads · receipts · receipts-count · icon·white-knockout logo · caption bottom-left
spec (the prompt): comp_id RankListvisual receiptsshape dodecaground redtreatment white-knockoutmotion receipts-countpower receiptsinstrument spotlight→Read the one-star reviews like a mapcurate rows, statsLabels
5s5
matches intent
DiffCard
template
diff34.8–43.199999999999996scrossfade-8ficon·liquid-chrome♪ node_lock
Our metric is unfashionable: we track how fast a new user reaches the first good moment, not how many people merely installed.
on-screen: We measure time-to-first-value, not installs
expected on screen: red ground · a DiffCard panel over a dimmed Signal Field · Mensor leads · code · crossfade-8f · icon·liquid-chrome logo · caption bottom-left
spec (the prompt): comp_id DiffCardvisual codeshape dodecaground redtreatment liquid-chromemotion crossfade-8fpower morphinstrument morph→We measure time-to-first-value, not installscurate codeLines, lines
6s6
matches intent
ChecklistCard
template
teach43.2–51.6skinetic-buildicon·white-knockout♪ node_lock
So count the taps before that first payoff and cut half of them, because every extra screen sheds a fistful of users.
on-screen: Cut the steps before the payoff
expected on screen: red ground · a ChecklistCard panel over a dimmed Signal Field · Mensor leads · node-graph · kinetic-build · icon·white-knockout logo · caption bottom-left
spec (the prompt): comp_id ChecklistCardvisual node-graphshape dodecaground redtreatment white-knockoutmotion kinetic-buildpower morphinstrument morph+laser→Cut the steps before the payoffcurate items, nodes
7s7
matches intent
StatScoreboard
template
proof51.6–60.400000000000006sreceipts-counticon·liquid-chrome♪ node_lock
We trimmed a client onboarding from many steps to a few, and more new users actually reached the part that made them stay.
on-screen: Fewer steps, more people who stayed
expected on screen: red ground · a StatScoreboard panel over a dimmed Signal Field · Mensor leads · receipts · receipts-count · icon·liquid-chrome logo · caption bottom-left
spec (the prompt): comp_id StatScoreboardvisual receiptsshape dodecaground redtreatment liquid-chromemotion receipts-countpower receiptsinstrument spotlight→Fewer steps, more people who stayedcurate pillar, stats, statsLabels
8s8
matches intent
ProcessFlow
template
step60.4–69.5skinetic-buildicon·white-knockout♪ node_lock
Your step: time how long until a brand-new user hits the good part of your app, then delete one step standing in the way.
on-screen: Step: time your own onboarding
expected on screen: red ground · a ProcessFlow panel over a dimmed Signal Field · Mensor leads · pipeline · kinetic-build · icon·white-knockout logo · caption bottom-left
spec (the prompt): comp_id ProcessFlowvisual pipelineshape dodecaground redtreatment white-knockoutmotion kinetic-buildpower throwinstrument laser-trace→Step: time your own onboardingcurate stages, steps
9s9
matches intent
shared field
signature-3d
resolve69.5–78.6scoalescenceicon·liquid-chrome♪ bed_out
An app is a promise you keep renewing, not a thing you ship and forget, and renewing it is the The Big T-M habit.
on-screen: An app is a promise you keep
expected on screen: red ground · dodeca hero in the shared Signal Field · Mensor leads · coalescence · coalescence · icon·liquid-chrome logo · caption bottom-left
spec (the prompt): comp_id shared Signal Fieldvisual coalescenceshape dodecaground redtreatment liquid-chromemotion coalescencepower coalescenceinstrument coalescence→An app is a promise you keep updating

Format stack 3 aspects · same scenes[], re-cropped

9:16
1080×1920
Stories · TikTok · YouTube Shorts · Reels
1:1
1080×1080
LinkedIn · Facebook · Instagram
16:9
1920×1080
X/Twitter · YouTube · LinkedIn video

Channels 9 destinations

LinkedInX/TwitterYouTubeInstagramFacebookThreadsTikTokPinterestBluesky

Social captions supplemental published copy · per channel (comp_id level)

tiktokYour app launched, then quietly rotted — because the team moved on at the store. The fix: watch crash reports daily, read one-star reviews like a map, and measure TIME-TO-FIRST-VALUE, not installs. We trimmed a client's onboarding and more new users actually stayed.
instagramLaunch is the starting line. Not the ribbon. Watch crashes daily. Read 1-star reviews like a map. Measure time-to-first-value, not installs. #mobileapp #appdevelopment #ux #productdesign #temerarii
linkedinMobile apps used to launch in a blaze of glory and then quietly rot, because the team moved on the moment it hit the store. But the launch is the starting line, not the ribbon — a phone updates twice a year and an old app breaks on a Tuesday. The discipline that never dies: watch your crash reports daily (every crash is a user quietly deleting you) and read the one-star reviews like a treasure map, because angry users tell you exactly what to fix for free. The metric that matters isn't installs — it's how fast a new user reaches the first good moment. Count the taps before that payoff and cut half of them; every extra screen sheds users. We trimmed a client's onboarding from many steps to a few, and more new users actually reached the part that made them stay.
xYour app launched, then quietly rotted because the team moved on at the store. Watch crashes daily. Read 1-star reviews like a map. Measure time-to-first-value, not installs. We trimmed onboarding and more users stayed. temerarii.com
facebookMobile apps used to launch in a blaze of glory and then quietly rot, because the team moved on the moment it hit the store. But the launch is the starting line, not the ribbon. The discipline: watch crash reports daily, read the one-star reviews like a treasure map, and measure time-to-first-value instead of installs. We trimmed a client's onboarding from many steps to a few, and more new users reached the part that made them stay. Got an app that needs love? Message us.
threadsYour app launched, then quietly rotted because the team moved on at the store. Launch is the starting line, not the ribbon. Watch crashes daily. Read 1-star reviews like a map. Measure time-to-first-value, not installs. We trimmed a client's onboarding and more users stayed. An app is a promise you keep renewing.
pinterestMobile app maintenance and growth: watch crash reports daily, mine one-star reviews for fixes, and measure time-to-first-value instead of installs. Mobile app tips, app onboarding, user retention, product analytics, UX, app store optimization.
blueskyYour app launched, then quietly rotted because the team moved on at the store. Watch crashes daily. Read 1-star reviews like a map. Measure time-to-first-value, not installs. We trimmed onboarding and more users stayed. temerarii.com
youtubeMobile Apps: Launch Is the Starting Line, Not the Ribbon Mobile apps used to launch in a blaze of glory and then quietly rot, because the team moved on the moment it hit the store. But a phone updates twice a year and an old app breaks on a Tuesday. The discipline that never dies: watch your crash reports daily (every crash is a user quietly deleting you), read one-star reviews like a treasure map, and measure time-to-first-value instead of installs. Count the taps before the first payoff and cut half of them. We trimmed a client's onboarding from many steps to a few, and more new users reached the part that made them stay. An app is a promise you keep renewing — by The Big T-M.

Cross-links every lens is a view on this one record