Back Office · office.temerarii.xyz
One asset, all the way in — composition, the wireframe + storyboard, the output format stack, and the template, all read from the SAME content-index record. The expected output matches what /media surfaces for this post.
post social-W26-Fri-1kind threadweek W26date 2026-07-03campaign thread · Fripillar it_devbeat Friasset videoduration 77.7sground redscenes 9

Checklist the per-video bar — engine/sim

91.3/100
plain languagevo coverageno dead airuniquenesscaption fitcompletenesscleanliness
quantitative quality · weights learn from your reviews (engine.sim.memory review social-W26-Fri-1 good|bad)
⚠ 2 flag(s) — not yet ship-ready: copy_generictoo_complex · see docs/strategy/VIDEO-CHECKLIST.md

Composition comp · template family · expected output

composition SceneReelfamily / template SignalFieldReel
9:16 Reelpending1:1 Squarepending16:9 Widepending9:16 4Kpending1:1 4Kpending16:9 4KpendingGIF (SMS)pending
render pending — silent master not yet on disk
expected output: 0/7 rendered — same matrix the /media preview surfaces for this asset.

Composition layer × scene 9 scenes · 77.7s · comp_id + rendered still + tier + the script

#Layer (comp_id · still · tier)BeatTimecodeMotionLogoAudioVO / on-screen / caption
1s1
matches intent
shared field
signature-3d
open0–8.8sspatial-parallaxicon·white-knockout♪ bed_in
Accessibility used to be the thing you bolted on at the end, right after the budget ran out and the patience ran lower.
on-screen: Accessibility used to be an afterthought
expected on screen: red ground · box hero in the shared Signal Field · Faber leads · node-graph · spatial-parallax · icon·white-knockout logo · caption bottom-left
spec (the prompt): comp_id shared Signal Fieldvisual node-graphshape boxground redtreatment white-knockoutmotion spatial-parallaxpower summoninstrument summon→Accessibility used to be an afterthought
2s2
matches intent
shared field
signature-3d
hook8.8–17.6skinetic-buildicon·white-knockout♪ node_lock
But an inaccessible site does not annoy people, it locks them out entirely, and that is a door you slammed without meaning to.
on-screen: Inaccessible means locked out, not minor
expected on screen: red ground · box hero in the shared Signal Field · Faber leads · mark · kinetic-build · icon·white-knockout logo · caption bottom-left
spec (the prompt): comp_id shared Signal Fieldvisual markshape boxground redtreatment white-knockoutmotion kinetic-buildpower laser-lockinstrument laser-trace→Inaccessible means locked out, not minor
3s3
matches intent
NumberedList
template
teach17.6–26.0skinetic-buildicon·liquid-chrome♪ node_lock
Now we let AI scan first and catch the obvious failures fast, missing alt text, thin color contrast, buttons with no label.
on-screen: Now: AI flags the obvious failures fast
expected on screen: red ground · a NumberedList panel over a dimmed Signal Field · Faber leads · node-graph · kinetic-build · icon·liquid-chrome logo · caption bottom-left
spec (the prompt): comp_id NumberedListvisual node-graphshape boxground redtreatment liquid-chromemotion kinetic-buildpower morphinstrument morph+laser→Now: AI flags the obvious failures fastcurate items, nodes
4s4
matches intent
ComparisonTable
template
proof26.0–35.5sreceipts-counticon·white-knockout♪ node_lock
The method for alt text: describe what the image means, not just what it is, because a screen reader needs the point, not a label.
on-screen: Write alt text that says the point
expected on screen: red ground · a ComparisonTable panel over a dimmed Signal Field · Faber leads · receipts · receipts-count · icon·white-knockout logo · caption bottom-left
spec (the prompt): comp_id ComparisonTablevisual receiptsshape boxground redtreatment white-knockoutmotion receipts-countpower receiptsinstrument spotlight→Write alt text that says the pointcurate colA, colB, rows, statsLabels
5s5
matches intent
BuildLog
template
diff35.5–45.0scrossfade-8ficon·liquid-chrome♪ node_lock
Our real test is unglamorous: unplug the mouse and tab through the whole site, because if a keyboard cannot do it, neither can many people.
on-screen: We test with a keyboard, no mouse
expected on screen: red ground · a BuildLog panel over a dimmed Signal Field · Faber leads · code · crossfade-8f · icon·liquid-chrome logo · caption bottom-left
spec (the prompt): comp_id BuildLogvisual codeshape boxground redtreatment liquid-chromemotion crossfade-8fpower morphinstrument morph→We test with a keyboard, no mousecurate codeLines, lines
6s6
matches intent
ChecklistCard
template
teach45.0–53.1skinetic-buildicon·white-knockout♪ node_lock
Keep the focus outline visible on every element, because a person tabbing through needs to see where they are, not guess.
on-screen: Make focus visible, every step
expected on screen: red ground · a ChecklistCard panel over a dimmed Signal Field · Faber leads · node-graph · kinetic-build · icon·white-knockout logo · caption bottom-left
spec (the prompt): comp_id ChecklistCardvisual node-graphshape boxground redtreatment white-knockoutmotion kinetic-buildpower morphinstrument morph+laser→Make focus visible, every stepcurate items, nodes
7s7
matches intent
KpiGrid
template
proof53.1–61.2sreceipts-counticon·liquid-chrome♪ node_lock
We fixed a client checkout that a keyboard could not finish, and suddenly a whole group of buyers could actually pay.
on-screen: A checkout that finally worked by keyboard
expected on screen: red ground · a KpiGrid panel over a dimmed Signal Field · Faber leads · receipts · receipts-count · icon·liquid-chrome logo · caption bottom-left
spec (the prompt): comp_id KpiGridvisual receiptsshape boxground redtreatment liquid-chromemotion receipts-countpower receiptsinstrument spotlight→A checkout that finally worked by keyboardcurate kpis, statsLabels
8s8
matches intent
SchematicCard
template
step61.2–69.3skinetic-buildicon·white-knockout♪ node_lock
Your step today: unplug your mouse and tab through your own site, and fix the first place you get hopelessly stuck.
on-screen: Step: tab through your own site today
expected on screen: red ground · a SchematicCard panel over a dimmed Signal Field · Faber leads · pipeline · kinetic-build · icon·white-knockout logo · caption bottom-left
spec (the prompt): comp_id SchematicCardvisual pipelineshape boxground redtreatment white-knockoutmotion kinetic-buildpower throwinstrument laser-trace→Step: tab through your own site todaycurate nodes, stages, steps
9s9
matches intent
shared field
signature-3d
resolve69.3–77.7scoalescenceicon·white-knockout♪ bed_out
Accessibility is respect compiled into a product, not charity, and building it in from the start is the The Big T-M way.
on-screen: Access is just respect, built in
expected on screen: red ground · box hero in the shared Signal Field · Faber leads · coalescence · coalescence · icon·white-knockout logo · caption bottom-left
spec (the prompt): comp_id shared Signal Fieldvisual coalescenceshape boxground redtreatment white-knockoutmotion coalescencepower coalescenceinstrument coalescence→Access is just respect, built in

Format stack 3 aspects · same scenes[], re-cropped

9:16
1080×1920
Stories · TikTok · YouTube Shorts · Reels
1:1
1080×1080
LinkedIn · Facebook · Instagram
16:9
1920×1080
X/Twitter · YouTube · LinkedIn video

Channels 9 destinations

LinkedInX/TwitterYouTubeInstagramFacebookThreadsTikTokPinterestBluesky

Social captions supplemental published copy · per channel (comp_id level)

tiktokAn inaccessible site doesn't annoy people — it locks them out. AI-assisted fix: scan for missing alt text, thin contrast, unlabeled buttons. Then unplug your mouse and TAB through the whole site. We fixed a checkout a keyboard couldn't finish — and a whole group could finally pay.
instagramInaccessible doesn't mean annoying. It means locked out. Unplug your mouse. Tab through the whole site. Fix the first place you get stuck. #accessibility #a11y #inclusivedesign #webdesign #temerarii
linkedinAccessibility used to be the thing you bolted on at the end — right after the budget and the patience ran out. But an inaccessible site doesn't annoy people; it locks them out entirely. That's a door you slammed without meaning to. The method: let AI scan first to catch the obvious failures fast — missing alt text, thin color contrast, buttons with no label. Write alt text that describes what an image means, not just what it is. Then run the real test: unplug the mouse and tab through the whole site, keeping the focus outline visible on every element. If a keyboard can't do it, many people can't either. We fixed a client checkout that a keyboard couldn't finish, and a whole group of buyers could finally pay. Accessibility is respect compiled into a product — not charity.
xAn inaccessible site doesn't annoy people — it locks them out. Unplug your mouse and tab through the whole thing. Fix where you get stuck. We fixed a checkout a keyboard couldn't finish — and people could finally pay. temerarii.com
facebookAccessibility used to be the thing you bolted on at the end — right after the budget ran out. But an inaccessible site doesn't annoy people; it locks them out entirely. The method: let AI catch the obvious failures (missing alt text, thin contrast, unlabeled buttons), write alt text that says the point, and run the real test — unplug your mouse and tab through the whole site. We fixed a client checkout a keyboard couldn't finish, and a whole group of buyers could finally pay. Want an accessibility check? Reach out.
threadsAn inaccessible site doesn't annoy people — it locks them out entirely. Let AI catch missing alt text, thin contrast, unlabeled buttons. Then unplug your mouse and TAB through the whole site, keeping the focus outline visible. We fixed a checkout a keyboard couldn't finish — and people could finally pay. Access is respect, built in.
pinterestWeb accessibility basics: write meaningful alt text, fix color contrast, label buttons, and test by tabbing through your site with no mouse. Accessibility checklist, a11y, inclusive design, WCAG, keyboard navigation, screen reader friendly, accessible checkout.
blueskyAn inaccessible site doesn't annoy people — it locks them out. Unplug your mouse and tab through the whole thing. Fix where you get stuck. We fixed a checkout a keyboard couldn't finish — and people could finally pay. temerarii.com
youtubeWeb Accessibility: Unplug Your Mouse and Tab Through It Accessibility used to be bolted on at the end, right after the budget ran out. But an inaccessible site doesn't annoy people — it locks them out entirely. The method: let AI scan first for the obvious failures (missing alt text, thin contrast, unlabeled buttons), write alt text that describes what an image means, and run the real test — unplug the mouse and tab through the whole site, keeping the focus outline visible. We fixed a client checkout a keyboard couldn't finish, and a whole group could finally pay. Accessibility is respect compiled into a product — built in from the start by The Big T-M.

Cross-links every lens is a view on this one record