Back Office · office.temerarii.xyz
One asset, all the way in — composition, the wireframe + storyboard, the output format stack, and the template, all read from the SAME content-index record. The expected output matches what /media surfaces for this post.
post social-W25-Mon-4kind threadweek W25date 2026-06-22campaign thread · Monpillar multimediabeat Monasset videoduration 49.9sground whitescenes 9

Checklist the per-video bar — engine/sim

98.5/100
plain languagevo coverageno dead airuniquenesscaption fitcompletenesscleanliness
quantitative quality · weights learn from your reviews (engine.sim.memory review social-W25-Mon-4 good|bad)
⚠ 1 flag(s) — not yet ship-ready: copy_generic · see docs/strategy/VIDEO-CHECKLIST.md

Composition comp · template family · expected output

composition SceneReelfamily / template SignalFieldReel
9:16 Reelpending1:1 Squarepending16:9 Widepending9:16 4Kpending1:1 4Kpending16:9 4KpendingGIF (SMS)pending
render pending — silent master not yet on disk
expected output: 0/7 rendered — same matrix the /media preview surfaces for this asset.

Composition layer × scene 9 scenes · 49.9s · comp_id + rendered still + tier + the script

#Layer (comp_id · still · tier)BeatTimecodeMotionLogoAudioVO / on-screen / caption
1s1
matches intent
shared field
signature-3d
open0–6.3sspatial-parallaxicon·wireframe♪ bed_in
The old way said you needed perfect light and a big lens for a great shot.
on-screen: Great photos used to need great light
expected on screen: white ground · octa hero in the shared Signal Field · Lumen leads · node-graph · spatial-parallax · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id shared Signal Fieldvisual node-graphshape octaground whitetreatment wireframemotion spatial-parallaxpower summoninstrument summon→Great photos used to need great light
2s2
matches intent
shared field
signature-3d
hook6.3–11.8skinetic-buildicon·wireframe♪ node_lock
The truth that still holds: the shot is mostly set before you press it.
on-screen: But light is set before you shoot
expected on screen: white ground · octa hero in the shared Signal Field · Lumen leads · mark · kinetic-build · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id shared Signal Fieldvisual markshape octaground whitetreatment wireframemotion kinetic-buildpower laser-lockinstrument laser-trace→But light is set before you shoot
3s3
matches intent
NumberedList
template
teach11.8–17.3skinetic-buildicon·wireframe♪ node_lock
Find your one main light first, then place the subject to face into it.
on-screen: Find your one light source first
expected on screen: white ground · a NumberedList panel over a dimmed Signal Field · Lumen leads · node-graph · kinetic-build · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id NumberedListvisual node-graphshape octaground whitetreatment wireframemotion kinetic-buildpower morphinstrument morph+laser→Find your one light source firstcurate items, nodes
4s4
matches intent
RankList
template
proof17.3–22.5sreceipts-counticon·wireframe♪ node_lock
A window and a turned shoulder beat a kit of flashes pointed wrong.
on-screen: Window light, subject turned toward it
expected on screen: white ground · a RankList panel over a dimmed Signal Field · Lumen leads · receipts · receipts-count · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id RankListvisual receiptsshape octaground whitetreatment wireframemotion receipts-countpower receiptsinstrument spotlight→Window light, subject turned toward itcurate rows, statsLabels
5s5
matches intent
LogStream
template
diff22.5–27.5scrossfade-8ficon·wireframe♪ node_lock
Ten lights aimed badly look worse than one soft light placed right.
on-screen: One good light beats ten bad ones
expected on screen: white ground · a LogStream panel over a dimmed Signal Field · Lumen leads · code · crossfade-8f · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id LogStreamvisual codeshape octaground whitetreatment wireframemotion crossfade-8fpower morphinstrument morph→One good light beats ten bad onescurate codeLines, rows
6s6
matches intent
ChecklistCard
template
teach27.5–33.0skinetic-buildicon·wireframe♪ node_lock
Now we let a model sort the burst and surface the sharp, in-focus frames.
on-screen: Now AI helps you cull the keepers
expected on screen: white ground · a ChecklistCard panel over a dimmed Signal Field · Lumen leads · node-graph · kinetic-build · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id ChecklistCardvisual node-graphshape octaground whitetreatment wireframemotion kinetic-buildpower morphinstrument morph+laser→Now AI helps you cull the keeperscurate items, nodes
7s7
matches intent
StatScoreboard
template
proof33.0–38.5sreceipts-counticon·wireframe♪ node_lock
Out of a few hundred frames, the keepers float up in seconds, not hours.
on-screen: Hundreds of shots, the keepers found
expected on screen: white ground · a StatScoreboard panel over a dimmed Signal Field · Lumen leads · receipts · receipts-count · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id StatScoreboardvisual receiptsshape octaground whitetreatment wireframemotion receipts-countpower receiptsinstrument spotlight→Hundreds of shots, the keepers foundcurate pillar, stats, statsLabels
8s8
matches intent
FlowSchematic
template
step38.5–44.0skinetic-buildicon·wireframe♪ node_lock
Set one light, shoot a burst, then let the model find the sharp keepers.
on-screen: Set light, burst, let AI cull
expected on screen: white ground · a FlowSchematic panel over a dimmed Signal Field · Lumen leads · pipeline · kinetic-build · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id FlowSchematicvisual pipelineshape octaground whitetreatment wireframemotion kinetic-buildpower throwinstrument laser-trace→Set light, burst, let AI cullcurate stages, steps
9s9
matches intent
shared field
signature-3d
resolve44.0–49.9scoalescenceicon·wireframe♪ bed_out
The Big T-M nails the light first, then uses AI to sort the keepers fast.
on-screen: The Big T-M sets light first
expected on screen: white ground · octa hero in the shared Signal Field · Lumen leads · coalescence · coalescence · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id shared Signal Fieldvisual coalescenceshape octaground whitetreatment wireframemotion coalescencepower coalescenceinstrument coalescence→The Big T-M sets light first

Format stack 3 aspects · same scenes[], re-cropped

9:16
1080×1920
Stories · TikTok · YouTube Shorts · Reels
1:1
1080×1080
LinkedIn · Facebook · Instagram
16:9
1920×1080
X/Twitter · YouTube · LinkedIn video

Channels 9 destinations

LinkedInX/TwitterYouTubeInstagramFacebookThreadsTikTokPinterestBluesky

Social captions supplemental published copy · per channel (comp_id level)

tiktokThe photo tip nobody charges you for (AI-assisted edit): great shots aren't gear, they're light. Find your ONE main light, turn the subject into it. Then let AI cull the burst for the sharp frames. #photography #photographytips #lighting
instagramGreat photos = light, not gear. Find one main light. Turn into it. Let AI find the keepers. #photography #photographytips #lighting #portrait #photographer
linkedinPhotography is mostly decided before the shutter. The method: find your one main light, then place the subject to face into it. The takeaway: one light placed well beats ten placed badly. After the shoot, let a model cull the burst and surface the sharp frames, so editing starts from keepers.
xGreat photos are light, not gear. Find your one main light, turn the subject into it. Then let AI cull the burst for keepers. temerarii.xyz
facebookYou don't need a bag of lenses for a great photo, you need to find your one main light and turn the subject into it. Then we let AI sort the burst and surface the sharp frames. The full method is on the site.
threadsPhoto truth: the shot is set before you press it. Find your one main light, turn the subject into it. One light placed right beats ten placed wrong. Then let AI cull the keepers.
pinterestPhotography lighting tip: find your one main light and turn the subject into it, then let AI cull the burst for sharp frames. One light placed well beats ten placed badly. Photography tips, portrait lighting, photo editing.
blueskyGreat photos are light, not gear. Find one main light, turn the subject into it, then let AI cull the keepers. temerarii.xyz
youtubeGreat Photos Are Light, Not Gear (Plus AI Culling) The shot is mostly decided before you press the shutter. We show the method: find your one main light and place the subject to face into it. One light placed well beats ten placed badly. Then let a model cull the burst and surface the sharp keepers so editing starts from the best frames.

Cross-links every lens is a view on this one record