engine.sim.memory review social-W24-Tue-1 good|bad)| # | Layer (comp_id · still · tier) | Beat | Timecode | Motion | Logo | Audio | VO / on-screen / caption |
|---|---|---|---|---|---|---|---|
| 1 | ![]() matches intent shared field signature-3d | open | 0–5.2s | spatial-parallax | icon·color | ♪ bed_in | Most motion graphics move for no reason, and the eye gets tired fast. on-screen: Motion that moves for no reason |
expected on screen: white ground · icosa hero in the shared Signal Field · Signum leads · node-graph · spatial-parallax · icon·color logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual node-graphshape icosaground whitetreatment colormotion spatial-parallaxpower summoninstrument summon→Motion that moves for no reason | |||||||
| 2 | ![]() matches intent shared field signature-3d | hook | 5.2–11.100000000000001s | kinetic-build | icon·wireframe | ♪ node_lock | Here is how The Big T-M makes every move carry a piece of the message. on-screen: Make every move mean something |
expected on screen: white ground · icosa hero in the shared Signal Field · Signum leads · mark · kinetic-build · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual markshape icosaground whitetreatment wireframemotion kinetic-buildpower laser-lockinstrument laser-trace→Make every move mean something | |||||||
| 3 | ![]() matches intent NumberedList template | teach | 11.1–17.7s | kinetic-build | icon·wireframe | ♪ node_lock | Pick the one idea per shot, then animate that idea, not every layer you happen to have. on-screen: Animate the meaning, not the layer |
expected on screen: white ground · a NumberedList panel over a dimmed Signal Field · Signum leads · node-graph · kinetic-build · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id NumberedListvisual node-graphshape icosaground whitetreatment wireframemotion kinetic-buildpower morphinstrument morph+laser→Animate the meaning, not the layercurate items, nodes | |||||||
| 4 | ![]() matches intent RankList template | proof | 17.7–25.4s | receipts-count | icon·wireframe | ♪ node_lock | The proof is the easing: a real object speeds up and slows down, and the brain trusts what obeys physics. on-screen: Ease tells the brain it is real |
expected on screen: white ground · a RankList panel over a dimmed Signal Field · Signum leads · receipts · receipts-count · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id RankListvisual receiptsshape icosaground whitetreatment wireframemotion receipts-countpower receiptsinstrument spotlight→Ease tells the brain it is realcurate rows, statsLabels | |||||||
| 5 | ![]() matches intent StackTrace template | diff | 25.4–31.299999999999997s | crossfade-8f | icon·wireframe | ♪ node_lock | The old way was keyframing everything by hand until the timeline looked like a barcode. on-screen: Old way: keyframe everything |
expected on screen: white ground · a StackTrace panel over a dimmed Signal Field · Signum leads · code · crossfade-8f · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id StackTracevisual codeshape icosaground whitetreatment wireframemotion crossfade-8fpower morphinstrument morph→Old way: keyframe everythingcurate codeLines, errMsg, errType, fix, frames | |||||||
| 6 | ![]() matches intent ChecklistCard template | teach | 31.3–38.3s | kinetic-build | icon·wireframe | ♪ node_lock | Now you build the piece as code once, then re-render every size and length from the same source. on-screen: Build it once as a component |
expected on screen: white ground · a ChecklistCard panel over a dimmed Signal Field · Signum leads · node-graph · kinetic-build · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id ChecklistCardvisual node-graphshape icosaground whitetreatment wireframemotion kinetic-buildpower morphinstrument morph+laser→Build it once as a componentcurate items, nodes | |||||||
| 7 | ![]() matches intent StatScoreboard template | proof | 38.3–43.5s | receipts-count | icon·wireframe | ♪ node_lock | The receipt is consistency: nine formats that all came from one honest cut. on-screen: Nine formats, one true cut |
expected on screen: white ground · a StatScoreboard panel over a dimmed Signal Field · Signum leads · receipts · receipts-count · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id StatScoreboardvisual receiptsshape icosaground whitetreatment wireframemotion receipts-countpower receiptsinstrument spotlight→Nine formats, one true cutcurate pillar, stats, statsLabels | |||||||
| 8 | ![]() matches intent ProcessFlow template | step | 43.5–49.8s | kinetic-build | icon·wireframe | ♪ node_lock | Cut on the beat of the audio, then hold the final frame so the message lands. on-screen: Cut on the beat, hold the end |
expected on screen: white ground · a ProcessFlow panel over a dimmed Signal Field · Signum leads · pipeline · kinetic-build · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id ProcessFlowvisual pipelineshape icosaground whitetreatment wireframemotion kinetic-buildpower throwinstrument laser-trace→Cut on the beat, hold the endcurate stages, steps | |||||||
| 9 | ![]() matches intent shared field signature-3d | resolve | 49.8–54.8s | coalescence | icon·color | ♪ bed_out | Motion is a servant of the story, never the star. on-screen: Motion serves the story |
expected on screen: white ground · icosa hero in the shared Signal Field · Signum leads · coalescence · coalescence · icon·color logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual coalescenceshape icosaground whitetreatment colormotion coalescencepower coalescenceinstrument coalescence→Motion serves the story | |||||||