engine.sim.memory review social-W24-Sun-3 good|bad)| # | Layer (comp_id · still · tier) | Beat | Timecode | Motion | Logo | Audio | VO / on-screen / caption |
|---|---|---|---|---|---|---|---|
| 1 | ![]() matches intent shared field signature-3d | open | 0–5.0s | spatial-parallax | icon·wireframe | ♪ bed_in | Half your team thinks AI is here to take their jobs. on-screen: Your team fears the robots |
expected on screen: black ground · knot hero in the shared Signal Field · Magister leads · node-graph · spatial-parallax · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual node-graphshape knotground blacktreatment wireframemotion spatial-parallaxpower summoninstrument summon→Your team fears the robots | |||||||
| 2 | ![]() matches intent shared field signature-3d | hook | 5.0–10.5s | kinetic-build | icon·wireframe | ♪ node_lock | The Big T-M trains the people first, because the tool is the easy part. on-screen: Train the people, not the tool |
expected on screen: black ground · knot hero in the shared Signal Field · Magister leads · mark · kinetic-build · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual markshape knotground blacktreatment wireframemotion kinetic-buildpower laser-lockinstrument laser-trace→Train the people, not the tool | |||||||
| 3 | ![]() matches intent NumberedList template | teach | 10.5–16.0s | kinetic-build | icon·wireframe | ♪ node_lock | Start each person with one boring, repeating task and let them automate just that. on-screen: Start with one boring task |
expected on screen: black ground · a NumberedList panel over a dimmed Signal Field · Magister leads · node-graph · kinetic-build · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id NumberedListvisual node-graphshape knotground blacktreatment wireframemotion kinetic-buildpower morphinstrument morph+laser→Start with one boring taskcurate items, nodes | |||||||
| 4 | ![]() matches intent RankList template | proof | 16.0–21.5s | receipts-count | icon·wireframe | ♪ node_lock | The proof shows up fast: the hours saved on busywork buy you their belief. on-screen: Saved hours buy belief |
expected on screen: black ground · a RankList panel over a dimmed Signal Field · Magister leads · receipts · receipts-count · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id RankListvisual receiptsshape knotground blacktreatment wireframemotion receipts-countpower receiptsinstrument spotlight→Saved hours buy beliefcurate rows, statsLabels | |||||||
| 5 | ![]() matches intent CodeWindow template | diff | 21.5–28.5s | crossfade-8f | icon·wireframe | ♪ node_lock | The old way was one big training day, a slide deck, and a fast return to old habits. on-screen: Old way: one big training day |
expected on screen: black ground · a CodeWindow panel over a dimmed Signal Field · Magister leads · code · crossfade-8f · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id CodeWindowvisual codeshape knotground blacktreatment wireframemotion crossfade-8fpower morphinstrument morph→Old way: one big training daycurate codeLines, windowTitle | |||||||
| 6 | ![]() matches intent ChecklistCard template | teach | 28.5–35.1s | kinetic-build | icon·wireframe | ♪ node_lock | Now you teach prompting like a recipe: give context, give an example, ask for one clear thing. on-screen: Teach prompting like a recipe |
expected on screen: black ground · a ChecklistCard panel over a dimmed Signal Field · Magister leads · node-graph · kinetic-build · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id ChecklistCardvisual node-graphshape knotground blacktreatment wireframemotion kinetic-buildpower morphinstrument morph+laser→Teach prompting like a recipecurate items, nodes | |||||||
| 7 | ![]() matches intent StatScoreboard template | proof | 35.1–42.1s | receipts-count | icon·wireframe | ♪ node_lock | The receipt is a shared prompt library, so a win by one person becomes a tool for all. on-screen: A shared prompt library |
expected on screen: black ground · a StatScoreboard panel over a dimmed Signal Field · Magister leads · receipts · receipts-count · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id StatScoreboardvisual receiptsshape knotground blacktreatment wireframemotion receipts-countpower receiptsinstrument spotlight→A shared prompt librarycurate pillar, stats, statsLabels | |||||||
| 8 | ![]() matches intent FlowSchematic template | step | 42.1–48.0s | kinetic-build | icon·wireframe | ♪ node_lock | Run a weekly show-and-tell where each person demos one task they handed to the machine. on-screen: Weekly show-and-tell |
expected on screen: black ground · a FlowSchematic panel over a dimmed Signal Field · Magister leads · pipeline · kinetic-build · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id FlowSchematicvisual pipelineshape knotground blacktreatment wireframemotion kinetic-buildpower throwinstrument laser-trace→Weekly show-and-tellcurate stages, steps | |||||||
| 9 | ![]() matches intent shared field signature-3d | resolve | 48.0–53.2s | coalescence | icon·wireframe | ♪ bed_out | Skill compounds week over week, and the fear quietly walks out the door. on-screen: Skill compounds, fear fades |
expected on screen: black ground · knot hero in the shared Signal Field · Magister leads · coalescence · coalescence · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual coalescenceshape knotground blacktreatment wireframemotion coalescencepower coalescenceinstrument coalescence→Skill compounds, fear fades | |||||||