engine.sim.memory review social-W24-Sat-4 good|bad)| # | Layer (comp_id · still · tier) | Beat | Timecode | Motion | Logo | Audio | VO / on-screen / caption |
|---|---|---|---|---|---|---|---|
| 1 | ![]() matches intent shared field signature-3d | open | 0–5.0s | spatial-parallax | icon·wireframe | ♪ bed_in | The checkout, as a separate step, is about to quietly disappear. on-screen: Checkout is about to disappear |
expected on screen: black ground · icosa hero in the shared Signal Field · Signum leads · node-graph · spatial-parallax · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual node-graphshape icosaground blacktreatment wireframemotion spatial-parallaxpower summoninstrument summon→Checkout is about to disappear | |||||||
| 2 | ![]() matches intent shared field signature-3d | hook | 5.0–10.5s | kinetic-build | icon·wireframe | ♪ node_lock | Here is where The Big T-M thinks the point of sale is heading next. on-screen: Where point of sale is heading |
expected on screen: black ground · icosa hero in the shared Signal Field · Signum leads · mark · kinetic-build · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual markshape icosaground blacktreatment wireframemotion kinetic-buildpower laser-lockinstrument laser-trace→Where point of sale is heading | |||||||
| 3 | ![]() matches intent NumberedList template | teach | 10.5–18.2s | kinetic-build | icon·wireframe | ♪ node_lock | Soon the place you discover a thing is the place you buy it, with no trip to a separate page. on-screen: Buy where you discover, instantly |
expected on screen: black ground · a NumberedList panel over a dimmed Signal Field · Signum leads · node-graph · kinetic-build · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id NumberedListvisual node-graphshape icosaground blacktreatment wireframemotion kinetic-buildpower morphinstrument morph+laser→Buy where you discover, instantlycurate items, nodes | |||||||
| 4 | ![]() matches intent RankList template | proof | 18.2–24.1s | receipts-count | icon·wireframe | ♪ node_lock | The proof holds: every step between wanting and buying is a sale you can lose. on-screen: Every step removed is a sale kept |
expected on screen: black ground · a RankList panel over a dimmed Signal Field · Signum leads · receipts · receipts-count · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id RankListvisual receiptsshape icosaground blacktreatment wireframemotion receipts-countpower receiptsinstrument spotlight→Every step removed is a sale keptcurate rows, statsLabels | |||||||
| 5 | ![]() matches intent TerminalRun template | diff | 24.1–30.700000000000003s | crossfade-8f | icon·wireframe | ♪ node_lock | The old way was a register, a line, and a customer with time to change their mind. on-screen: Old way: a register and a line |
expected on screen: black ground · a TerminalRun panel over a dimmed Signal Field · Signum leads · code · crossfade-8f · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id TerminalRunvisual codeshape icosaground blacktreatment wireframemotion crossfade-8fpower morphinstrument morph→Old way: a register and a linecurate codeLines | |||||||
| 6 | ![]() matches intent ChecklistCard template | teach | 30.7–38.0s | kinetic-build | icon·wireframe | ♪ node_lock | Now the system can recognize a returning buyer and skip the parts they have already done a dozen times. on-screen: Let the system know the regular |
expected on screen: black ground · a ChecklistCard panel over a dimmed Signal Field · Signum leads · node-graph · kinetic-build · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id ChecklistCardvisual node-graphshape icosaground blacktreatment wireframemotion kinetic-buildpower morphinstrument morph+laser→Let the system know the regularcurate items, nodes | |||||||
| 7 | ![]() matches intent StatScoreboard template | proof | 38.0–43.2s | receipts-count | icon·wireframe | ♪ node_lock | The receipt is loyalty: a buyer who is remembered, not re-interrogated, comes back. on-screen: Recognized buyers come back |
expected on screen: black ground · a StatScoreboard panel over a dimmed Signal Field · Signum leads · receipts · receipts-count · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id StatScoreboardvisual receiptsshape icosaground blacktreatment wireframemotion receipts-countpower receiptsinstrument spotlight→Recognized buyers come backcurate pillar, stats, statsLabels | |||||||
| 8 | ![]() matches intent WireframeMock template | step | 43.2–48.7s | kinetic-build | icon·wireframe | ♪ node_lock | Design for the moment of wanting, and let the payment fade into the background. on-screen: Design the moment, not the machine |
expected on screen: black ground · a WireframeMock panel over a dimmed Signal Field · Signum leads · pipeline · kinetic-build · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id WireframeMockvisual pipelineshape icosaground blacktreatment wireframemotion kinetic-buildpower throwinstrument laser-trace→Design the moment, not the machinecurate stages, steps | |||||||
| 9 | ![]() matches intent shared field signature-3d | resolve | 48.7–53.7s | coalescence | icon·wireframe | ♪ bed_out | Make the payment invisible and the trust visible. on-screen: Invisible payment, visible trust |
expected on screen: black ground · icosa hero in the shared Signal Field · Signum leads · coalescence · coalescence · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual coalescenceshape icosaground blacktreatment wireframemotion coalescencepower coalescenceinstrument coalescence→Invisible payment, visible trust | |||||||