engine.sim.memory review social-W23-Thu-2 good|bad)| # | Layer (comp_id · still · tier) | Beat | Timecode | Motion | Logo | Audio | VO / on-screen / caption |
|---|---|---|---|---|---|---|---|
| 1 | ![]() matches intent shared field signature-3d | open | 0–5.0s | spatial-parallax | icon·ember-fill | ♪ bed_in | A good drone shot used to take five takes and a lot of nerve. on-screen: Drone shots took five takes |
expected on screen: black ground · octa hero in the shared Signal Field · Lumen leads · node-graph · spatial-parallax · icon·ember-fill logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual node-graphshape octaground blacktreatment ember-fillmotion spatial-parallaxpower summoninstrument summon→Drone shots took five takes | |||||||
| 2 | ![]() matches intent shared field signature-3d | hook | 5.0–10.0s | kinetic-build | icon·ember-fill | ♪ node_lock | One gust of wind and the smooth pass turned into a jittery mess. on-screen: One gust ruined the whole pass |
expected on screen: black ground · octa hero in the shared Signal Field · Lumen leads · mark · kinetic-build · icon·ember-fill logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual markshape octaground blacktreatment ember-fillmotion kinetic-buildpower laser-lockinstrument laser-trace→One gust ruined the whole pass | |||||||
| 3 | ![]() matches intent NumberedList template | teach | 10.0–15.4s | kinetic-build | icon·wireframe | ♪ node_lock | The move: plan the path on a map first so the drone flies it exactly. on-screen: Plan the flight path on a map |
expected on screen: black ground · a NumberedList panel over a dimmed Signal Field · Lumen leads · node-graph · kinetic-build · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id NumberedListvisual node-graphshape octaground blacktreatment wireframemotion kinetic-buildpower morphinstrument morph+laser→Plan the flight path on a mapcurate items, nodes | |||||||
| 4 | ![]() matches intent ComparisonTable template | proof | 15.4–20.4s | receipts-count | icon·white-knockout | ♪ node_lock | A planned path repeats the same smooth shot every single time. on-screen: Planned paths repeat perfectly |
expected on screen: black ground · a ComparisonTable panel over a dimmed Signal Field · Lumen leads · receipts · receipts-count · icon·white-knockout logo · caption bottom-left spec (the prompt): comp_id ComparisonTablevisual receiptsshape octaground blacktreatment white-knockoutmotion receipts-countpower receiptsinstrument spotlight→Planned paths repeat perfectlycurate colA, colB, rows, statsLabels | |||||||
| 5 | ![]() matches intent BuildLog template | diff | 20.4–26.599999999999998s | crossfade-8f | icon·liquid-chrome | ♪ node_lock | Old way: fly by feel and hope. We let the path and software hold the line. on-screen: We don't fly it by feel |
expected on screen: black ground · a BuildLog panel over a dimmed Signal Field · Lumen leads · code · crossfade-8f · icon·liquid-chrome logo · caption bottom-left spec (the prompt): comp_id BuildLogvisual codeshape octaground blacktreatment liquid-chromemotion crossfade-8fpower morphinstrument morph→We don't fly it by feelcurate codeLines, lines | |||||||
| 6 | ![]() matches intent ChecklistCard template | teach | 26.6–31.6s | kinetic-build | icon·ember-fill | ♪ node_lock | Now AI steadies the footage so a windy pass still looks calm. on-screen: AI smooths the shaky footage |
expected on screen: black ground · a ChecklistCard panel over a dimmed Signal Field · Lumen leads · node-graph · kinetic-build · icon·ember-fill logo · caption bottom-left spec (the prompt): comp_id ChecklistCardvisual node-graphshape octaground blacktreatment ember-fillmotion kinetic-buildpower morphinstrument morph+laser→AI smooths the shaky footagecurate items, nodes | |||||||
| 7 | ![]() matches intent KpiGrid template | proof | 31.6–36.6s | receipts-count | icon·wireframe | ♪ node_lock | It rescues the take you would have deleted a year ago. on-screen: It saves the take you almost lost |
expected on screen: black ground · a KpiGrid panel over a dimmed Signal Field · Lumen leads · receipts · receipts-count · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id KpiGridvisual receiptsshape octaground blacktreatment wireframemotion receipts-countpower receiptsinstrument spotlight→It saves the take you almost lostcurate kpis, statsLabels | |||||||
| 8 | ![]() matches intent StepFlow template | step | 36.6–42.1s | kinetic-build | icon·white-knockout | ♪ node_lock | Step: save the path and refly it, so before-and-after shots line up. on-screen: Shoot the same path each visit |
expected on screen: black ground · a StepFlow panel over a dimmed Signal Field · Lumen leads · pipeline · kinetic-build · icon·white-knockout logo · caption bottom-left spec (the prompt): comp_id StepFlowvisual pipelineshape octaground blacktreatment white-knockoutmotion kinetic-buildpower throwinstrument laser-trace→Shoot the same path each visitcurate stages, steps | |||||||
| 9 | ![]() matches intent shared field signature-3d | resolve | 42.1–47.1s | coalescence | icon·ember-fill | ♪ bed_out | Smooth shots in fewer flights. The Big T-M plans the line for you. on-screen: Smooth shots, fewer flights |
expected on screen: black ground · octa hero in the shared Signal Field · Lumen leads · coalescence · coalescence · icon·ember-fill logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual coalescenceshape octaground blacktreatment ember-fillmotion coalescencepower coalescenceinstrument coalescence→Smooth shots, fewer flights | |||||||